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Some script fixes that were overlooked and caused warnings in the dev builds
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3 changed files with 4 additions and 2 deletions
2
game_scripts/scripts/.gitignore
vendored
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2
game_scripts/scripts/.gitignore
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@ -0,0 +1,2 @@
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vox/*
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entities/*.txt
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@ -32,7 +32,7 @@ v.attackDelay = 0
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v.noteQuad = 0
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v.holdingNote = false
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v.maxHits = 6
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v.hits = v.maxHits
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@ -223,7 +223,7 @@ function enterState(me)
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bone_rotate(v.glow, 0, 1, 0, 0, 1)
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bone_rotate(v.glow, 360, 1, -1)
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end
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bone_rotate(v.boneNote, -entity_getRotation(me))
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bone_rotate(v.noteBone, -entity_getRotation(me))
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end
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function exitState(me)
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