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Some script fixes that were overlooked and caused warnings in the dev builds

This commit is contained in:
fgenesis 2013-04-15 00:38:18 +02:00
parent 1168eaf1d9
commit 15884e3b02
3 changed files with 4 additions and 2 deletions

2
game_scripts/scripts/.gitignore vendored Normal file
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@ -0,0 +1,2 @@
vox/*
entities/*.txt

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@ -32,7 +32,7 @@ v.attackDelay = 0
v.noteQuad = 0 v.noteQuad = 0
v.holdingNote = false
v.maxHits = 6 v.maxHits = 6
v.hits = v.maxHits v.hits = v.maxHits

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@ -223,7 +223,7 @@ function enterState(me)
bone_rotate(v.glow, 0, 1, 0, 0, 1) bone_rotate(v.glow, 0, 1, 0, 0, 1)
bone_rotate(v.glow, 360, 1, -1) bone_rotate(v.glow, 360, 1, -1)
end end
bone_rotate(v.boneNote, -entity_getRotation(me)) bone_rotate(v.noteBone, -entity_getRotation(me))
end end
function exitState(me) function exitState(me)