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[vfs, #2] Move around some files (cleanup only)
This commit is contained in:
parent
a90f57afb0
commit
1709503344
8 changed files with 523 additions and 660 deletions
319
BBGE/glfont2.cpp
319
BBGE/glfont2.cpp
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@ -1,319 +0,0 @@
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//*******************************************************************
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//glfont2.cpp -- glFont Version 2.0 implementation
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//Copyright (c) 1998-2002 Brad Fish
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//See glfont.html for terms of use
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//May 14, 2002
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//*******************************************************************
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//STL headers
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#include <string>
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#include <utility>
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#include <iostream>
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#include <fstream>
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using namespace std;
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//OpenGL headers
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/*
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#ifdef _WINDOWS
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#include <windows.h>
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#endif
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#include <OpenGL/gl.h>
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*/
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#include "Base.h"
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#include "SDL_endian.h"
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//glFont header
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#include "glfont2.h"
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using namespace glfont;
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static int read_int(ifstream &input)
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{
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int buffer;
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input.read((char *)&buffer, 4);
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return SDL_SwapLE32(buffer);
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}
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static float read_float(ifstream &input)
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{
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union
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{
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int i;
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float f;
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} buffer;
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input.read((char *)&buffer.i, 4);
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buffer.i = SDL_SwapLE32(buffer.i);
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return buffer.f;
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}
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//*******************************************************************
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//GLFont Class Implementation
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//*******************************************************************
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GLFont::GLFont ()
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{
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//Initialize header to safe state
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header.tex = -1;
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header.tex_width = 0;
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header.tex_height = 0;
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header.start_char = 0;
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header.end_char = 0;
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header.chars = NULL;
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}
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//*******************************************************************
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GLFont::~GLFont ()
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{
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//Destroy the font
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Destroy();
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}
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//*******************************************************************
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bool GLFont::Create (const char *file_name, int tex, bool loadTexture)
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{
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ifstream input;
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int num_chars, num_tex_bytes;
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char *tex_bytes;
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//Destroy the old font if there was one, just to be safe
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Destroy();
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//Open input file
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input.open(file_name, ios::in | ios::binary);
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if (!input)
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return false;
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// Read the header from file
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header.tex = tex;
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input.seekg(4, ios::cur); // skip tex field
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header.tex_width = read_int(input);
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header.tex_height = read_int(input);
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header.start_char = read_int(input);
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header.end_char = read_int(input);
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input.seekg(4, ios::cur); // skip chars field
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std::ostringstream os;
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os << "tex_width: " << header.tex_width << " tex_height: " << header.tex_height;
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debugLog(os.str());
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//Allocate space for character array
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num_chars = header.end_char - header.start_char + 1;
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if ((header.chars = new GLFontChar[num_chars]) == NULL)
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return false;
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//Read character array
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for (int i = 0; i < num_chars; i++)
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{
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header.chars[i].dx = read_float(input);
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header.chars[i].dy = read_float(input);
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header.chars[i].tx1 = read_float(input);
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header.chars[i].ty1 = read_float(input);
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header.chars[i].tx2 = read_float(input);
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header.chars[i].ty2 = read_float(input);
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}
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//Read texture pixel data
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num_tex_bytes = header.tex_width * header.tex_height * 2;
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tex_bytes = new char[num_tex_bytes];
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input.read(tex_bytes, num_tex_bytes);
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//Build2DMipmaps(3, header.tex_width, header.tex_height, GL_UNSIGNED_BYTE, tex_bytes, 1);
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if (loadTexture)
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{
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#ifdef BBGE_BUILD_OPENGL
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glBindTexture(GL_TEXTURE_2D, tex);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
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//glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
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glTexImage2D(GL_TEXTURE_2D, 0, 2, header.tex_width,
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header.tex_height, 0, GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE,
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(void *)tex_bytes);
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//gluBuild2DMipmaps(GL_TEXTURE_2D, 2, header.tex_width, header.tex_height, GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE, (void*)tex_bytes);
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//Build2DMipmaps(3, header.tex_width, header.tex_height, GL_LUMINANCE_ALPHA, tex_bytes, 1);
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//Create OpenGL texture
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/*
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glBindTexture(GL_TEXTURE_2D, tex);
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glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP);
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glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP);
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glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
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glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
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//glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
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*/
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#endif
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}
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//Free texture pixels memory
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delete[] tex_bytes;
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//Close input file
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input.close();
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//Return successfully
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return true;
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}
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//*******************************************************************
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bool GLFont::Create (const std::string &file_name, int tex, bool loadTexture)
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{
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return Create(file_name.c_str(), tex);
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}
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//*******************************************************************
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void GLFont::Destroy (void)
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{
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//Delete the character array if necessary
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if (header.chars)
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{
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delete[] header.chars;
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header.chars = NULL;
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}
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}
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//*******************************************************************
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void GLFont::GetTexSize (std::pair<int, int> *size)
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{
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//Retrieve texture size
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size->first = header.tex_width;
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size->second = header.tex_height;
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}
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//*******************************************************************
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int GLFont::GetTexWidth (void)
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{
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//Return texture width
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return header.tex_width;
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}
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//*******************************************************************
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int GLFont::GetTexHeight (void)
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{
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//Return texture height
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return header.tex_height;
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}
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//*******************************************************************
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void GLFont::GetCharInterval (std::pair<int, int> *interval)
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{
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//Retrieve character interval
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interval->first = header.start_char;
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interval->second = header.end_char;
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}
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//*******************************************************************
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int GLFont::GetStartChar (void)
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{
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//Return start character
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return header.start_char;
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}
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//*******************************************************************
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int GLFont::GetEndChar (void)
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{
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//Return end character
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return header.end_char;
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}
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//*******************************************************************
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void GLFont::GetCharSize (int c, std::pair<int, int> *size)
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{
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//Make sure character is in range
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if (c < header.start_char || c > header.end_char)
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{
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//Not a valid character, so it obviously has no size
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size->first = 0;
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size->second = 0;
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}
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else
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{
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GLFontChar *glfont_char;
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//Retrieve character size
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glfont_char = &header.chars[c - header.start_char];
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size->first = (int)(glfont_char->dx * header.tex_width);
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size->second = (int)(glfont_char->dy *
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header.tex_height);
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}
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}
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//*******************************************************************
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int GLFont::GetCharWidth (int c)
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{
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//Make sure in range
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if (c < header.start_char || c > header.end_char)
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return 0;
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else
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{
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GLFontChar *glfont_char;
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//Retrieve character width
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glfont_char = &header.chars[c - header.start_char];
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// hack to fix empty spaces
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if (c == ' ' && glfont_char->dx <= 0)
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{
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GLFontChar *glfont_a = &header.chars['a' - header.start_char];
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glfont_char->dx = glfont_a->dx*0.75;
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glfont_char->dy = glfont_a->dy;
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}
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return (int)(glfont_char->dx * header.tex_width);
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}
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}
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//*******************************************************************
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int GLFont::GetCharHeight (int c)
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{
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//Make sure in range
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if (c < header.start_char || c > header.end_char)
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return 0;
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else
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{
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GLFontChar *glfont_char;
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//Retrieve character height
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glfont_char = &header.chars[c - header.start_char];
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return (int)(glfont_char->dy * header.tex_height);
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}
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}
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//*******************************************************************
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void GLFont::Begin (void)
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{
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#ifdef BBGE_BUILD_OPENGL
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//Bind to font texture
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glBindTexture(GL_TEXTURE_2D, header.tex);
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#endif
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}
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//*******************************************************************
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void GLFont::GetStringSize (const std::string &text, std::pair<int, int> *size)
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{
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unsigned int i;
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char c;
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GLFontChar *glfont_char;
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float width;
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//debugLog("size->second");
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//Height is the same for now...might change in future
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size->second = (int)(header.chars[header.start_char].dy *
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header.tex_height);
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//Calculate width of string
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width = 0.0F;
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for (i = 0; i < text.size(); i++)
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{
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//Make sure character is in range
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c = (char)text[i];
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if (c < header.start_char || c > header.end_char)
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continue;
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//Get pointer to glFont character
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glfont_char = &header.chars[c - header.start_char];
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//Get width and height
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width += glfont_char->dx * header.tex_width;
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}
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//Save width
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//debugLog("size first");
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size->first = (int)width;
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//debugLog("done");
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}
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//End of file
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146
BBGE/glfont2.h
146
BBGE/glfont2.h
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//*******************************************************************
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//glfont2.h -- Header for glfont2.cpp
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//Copyright (c) 1998-2002 Brad Fish
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//See glfont.html for terms of use
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//May 14, 2002
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//*******************************************************************
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#ifndef GLFONT2_H
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#define GLFONT2_H
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#include <assert.h>
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//*******************************************************************
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//GLFont Interface
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//*******************************************************************
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//glFont namespace
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namespace glfont
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{
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class GLFont;
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}
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//glFont class
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class glfont::GLFont
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{
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private:
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//glFont character structure
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typedef struct
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{
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float dx, dy;
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float tx1, ty1;
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float tx2, ty2;
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} GLFontChar;
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//glFont header structure
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struct
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{
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int tex;
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int tex_width, tex_height;
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int start_char, end_char;
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GLFontChar *chars;
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} header;
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public:
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//Constructor
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GLFont ();
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//Destructor
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~GLFont ();
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public:
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//Creates the glFont
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bool Create (const char *file_name, int tex, bool loadTexture=true);
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bool Create (const std::string &file_name, int tex, bool loadTexture=true);
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//Destroys the glFont
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void Destroy (void);
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//Texture size retrieval methods
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void GetTexSize (std::pair<int, int> *size);
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int GetTexWidth (void);
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int GetTexHeight (void);
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//Character interval retrieval methods
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void GetCharInterval (std::pair<int, int> *interval);
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int GetStartChar (void);
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int GetEndChar (void);
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//Character size retrieval methods
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void GetCharSize (int c, std::pair<int, int> *size);
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int GetCharWidth (int c);
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int GetCharHeight (int c);
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void GetStringSize (const std::string &text, std::pair<int, int> *size);
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//Begins text output with this font
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void Begin (void);
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//Template function to output a scaled, colored std::basic_string
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template<class T> void DrawString (
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const std::basic_string<T> &text, float scalar, float x,
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float y, const float *top_color, const float *bottom_color, float alpha, float lastAlpha)
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{
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unsigned int i;
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T c;
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GLFontChar *glfont_char;
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float width, height;
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//Begin rendering quads
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glBegin(GL_QUADS);
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int sz = text.size();
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float a = 0;
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//Loop through characters
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for (i = 0; i < sz; i++)
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{
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//Make sure character is in range
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c = text[i];
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if (c < header.start_char || c > header.end_char)
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continue;
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//Get pointer to glFont character
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glfont_char = &header.chars[c - header.start_char];
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//Get width and height
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width = (glfont_char->dx * header.tex_width) * scalar;
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height = (glfont_char->dy * header.tex_height) * scalar;
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if (i == (sz-1))
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a = alpha*lastAlpha;
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else
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a = alpha;
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//Specify colors, vertices, and texture coordinates
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glColor4f(top_color[0], top_color[1], top_color[2], a);
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glTexCoord2f(glfont_char->tx1, glfont_char->ty1);
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glVertex3f(x, y, 0.0F);
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glTexCoord2f(glfont_char->tx2, glfont_char->ty1);
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glVertex3f(x + width, y, 0.0F);
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glColor4f(bottom_color[0], bottom_color[1], bottom_color[2], a);
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glTexCoord2f(glfont_char->tx2, glfont_char->ty2);
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glVertex3f(x + width, y + height, 0.0F);
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glTexCoord2f(glfont_char->tx1, glfont_char->ty2);
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glVertex3f(x, y + height, 0.0F);
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//Move to next character
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x += width;
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}
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//Stop rendering quads
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glEnd();
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}
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};
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//*******************************************************************
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#endif
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//End of file
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@ -1,17 +1,24 @@
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#ifndef BYTEBUFFER_H
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#define BYTEBUFFER_H
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#include <stdlib.h>
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#include <string.h> // for memcpy
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#include <stdio.h>
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#include <string>
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// ** compatibility stuff for BBGE .... **
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#include "Base.h"
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#define BYTEBUFFER_NO_EXCEPTIONS
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#if (defined(BBGE_BUILD_SDL) && (SDL_BYTEORDER == SDL_BIG_ENDIAN))
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# define BB_IS_BIG_ENDIAN
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// from SDL headers
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#if defined(__hppa__) || \
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defined(__m68k__) || defined(mc68000) || defined(_M_M68K) || \
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(defined(__MIPS__) && defined(__MISPEB__)) || \
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defined(__ppc__) || defined(__POWERPC__) || defined(_M_PPC) || \
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defined(__sparc__)
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#define BB_IS_BIG_ENDIAN 1
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#endif
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// ****
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@ -98,9 +105,9 @@ public:
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};
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#ifdef BYTEBUFFER_NO_EXCEPTIONS
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#define BYTEBUFFER_EXCEPT(bb, desc, sz) { Exception __e(bb, desc, sz); char errbuf[256]; \
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sprintf(errbuf, "Exception in ByteBuffer: '%s', rpos: %u, wpos: %u, cursize: %u, sizeparam: %u", \
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__e.action, __e.rpos, __e.wpos, __e.cursize, __e.sizeparam); errorLog(errbuf); abort(); }
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#define BYTEBUFFER_EXCEPT(bb, desc, sz) { Exception __e(bb, desc, sz); \
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fprintf(stderr, "Exception in ByteBuffer: '%s', rpos: %u, wpos: %u, cursize: %u, sizeparam: %u", \
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__e.action, __e.rpos, __e.wpos, __e.cursize, __e.sizeparam); abort(); }
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#else
|
||||
#define BYTEBUFFER_EXCEPT(bb, desc, sz) throw Exception(bb, desc, sz)
|
||||
#endif
|
|
@ -1,4 +1,3 @@
|
|||
#include "Base.h"
|
||||
|
||||
#include <zlib.h>
|
||||
|
||||
|
@ -7,6 +6,8 @@
|
|||
// for weird gcc/mingw hackfix below
|
||||
#include <string.h>
|
||||
|
||||
#define PRINTFAIL(s, ...) fprintf(stderr, (s "\n"), __VA_ARGS__)
|
||||
|
||||
|
||||
DeflateCompressor::DeflateCompressor()
|
||||
: _windowBits(-MAX_WBITS), // negative, because we want a raw deflate stream, and not zlib-wrapped
|
||||
|
@ -49,30 +50,25 @@ void DeflateCompressor::compress(void* dst, uint32 *dst_size, const void* src, u
|
|||
c_stream.next_in = (Bytef*)src;
|
||||
c_stream.avail_in = (uInt)src_size;
|
||||
|
||||
if (Z_OK != deflate(&c_stream, Z_NO_FLUSH))
|
||||
{
|
||||
errorLog("ZLIB: Can't compress (zlib: deflate)");
|
||||
*dst_size = 0;
|
||||
return;
|
||||
}
|
||||
int ret = deflate(&c_stream, Z_FINISH);
|
||||
|
||||
if (c_stream.avail_in != 0)
|
||||
switch(ret)
|
||||
{
|
||||
errorLog("Can't compress (zlib: deflate not greedy)");
|
||||
*dst_size = 0;
|
||||
return;
|
||||
}
|
||||
|
||||
if (Z_STREAM_END != deflate(&c_stream, Z_FINISH))
|
||||
{
|
||||
errorLog("Can't compress (zlib: deflate, finish)");
|
||||
*dst_size = 0;
|
||||
return;
|
||||
case Z_STREAM_END:
|
||||
break; // all good
|
||||
case Z_OK:
|
||||
PRINTFAIL("ZLIB: Output buffer not large enough");
|
||||
*dst_size = 0;
|
||||
return;
|
||||
default:
|
||||
PRINTFAIL("ZLIB: Error %d", ret);
|
||||
*dst_size = 0;
|
||||
return;
|
||||
}
|
||||
|
||||
if (Z_OK != deflateEnd(&c_stream))
|
||||
{
|
||||
errorLog("Can't compress (zlib: deflateEnd)");
|
||||
PRINTFAIL("Can't compress (zlib: deflateEnd)");
|
||||
*dst_size = 0;
|
||||
return;
|
||||
}
|
||||
|
@ -167,9 +163,7 @@ void DeflateCompressor::Decompress(void)
|
|||
decompress((void*)target, &origsize, (const void*)contents(), size(), _windowBits);
|
||||
if(origsize != rs)
|
||||
{
|
||||
char errbuf[256];
|
||||
sprintf(errbuf, "DeflateCompressor: Inflate error! cursize=%u origsize=%u realsize=%u",size(),origsize,rs);
|
||||
errorLog(errbuf);
|
||||
PRINTFAIL("DeflateCompressor: Inflate error! cursize=%u origsize=%u realsize=%u",size(),origsize,rs);
|
||||
delete [] target;
|
||||
return;
|
||||
}
|
||||
|
@ -178,7 +172,7 @@ void DeflateCompressor::Decompress(void)
|
|||
delete [] target;
|
||||
_real_size = 0;
|
||||
_iscompressed = false;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
@ -216,6 +210,7 @@ int DeflateCompressor::decompressBlockwise()
|
|||
switch (ret) {
|
||||
case Z_NEED_DICT:
|
||||
case Z_STREAM_ERROR:
|
||||
case Z_BUF_ERROR:
|
||||
ret = Z_DATA_ERROR; /* and fall through */
|
||||
case Z_DATA_ERROR:
|
||||
case Z_MEM_ERROR:
|
|
@ -8,13 +8,13 @@ class DeflateCompressor : public ByteBuffer
|
|||
{
|
||||
public:
|
||||
DeflateCompressor();
|
||||
DeflateCompressor(void *buf, uint32 size, Mode mode = COPY, delete_func del = NULL, uint32 extra = 0);
|
||||
virtual ~DeflateCompressor() {}
|
||||
virtual void Compress(uint8 level = 1);
|
||||
virtual void Decompress(void);
|
||||
|
||||
bool Compressed(void) const { return _iscompressed; }
|
||||
void Compressed(bool b) { _iscompressed = b; }
|
||||
void SetForceCompression(bool f) { _forceCompress = f; }
|
||||
uint32 RealSize(void) const { return _iscompressed ? _real_size : size(); }
|
||||
void RealSize(uint32 realsize) { _real_size = realsize; }
|
||||
void clear(void) // not required to be strictly virtual; be careful not to mess up static types!
|
|
@ -7,9 +7,8 @@
|
|||
|
||||
//STL headers
|
||||
#include <string>
|
||||
#include <utility>
|
||||
#include <iostream>
|
||||
#include <fstream>
|
||||
#include "FileAPI.h"
|
||||
#include "ByteBuffer.h"
|
||||
using namespace std;
|
||||
|
||||
//OpenGL headers
|
||||
|
@ -22,33 +21,10 @@ using namespace std;
|
|||
|
||||
#include "GL/gl.h"
|
||||
|
||||
#include "SDL_endian.h"
|
||||
|
||||
//glFont header
|
||||
#include "glfont2.h"
|
||||
using namespace glfont;
|
||||
|
||||
static int read_int(ifstream &input)
|
||||
{
|
||||
int buffer;
|
||||
|
||||
input.read((char *)&buffer, 4);
|
||||
return SDL_SwapLE32(buffer);
|
||||
}
|
||||
|
||||
static float read_float(ifstream &input)
|
||||
{
|
||||
union
|
||||
{
|
||||
int i;
|
||||
float f;
|
||||
} buffer;
|
||||
|
||||
input.read((char *)&buffer.i, 4);
|
||||
buffer.i = SDL_SwapLE32(buffer.i);
|
||||
return buffer.f;
|
||||
}
|
||||
|
||||
//*******************************************************************
|
||||
//GLFont Class Implementation
|
||||
//*******************************************************************
|
||||
|
@ -71,26 +47,43 @@ GLFont::~GLFont ()
|
|||
//*******************************************************************
|
||||
bool GLFont::Create (const char *file_name, int tex, bool loadTexture)
|
||||
{
|
||||
ifstream input;
|
||||
int num_chars, num_tex_bytes;
|
||||
char *tex_bytes;
|
||||
|
||||
//Destroy the old font if there was one, just to be safe
|
||||
Destroy();
|
||||
|
||||
|
||||
#ifdef BBGE_BUILD_VFS
|
||||
//Open input file
|
||||
input.open(file_name, ios::in | ios::binary);
|
||||
if (!input)
|
||||
ttvfs::VFSFile *vf = vfs.GetFile(file_name);
|
||||
if (!vf)
|
||||
return false;
|
||||
ByteBuffer bb((void*)vf->getBuf(), vf->size(), ByteBuffer::TAKE_OVER);
|
||||
vf->dropBuf(false);
|
||||
#else
|
||||
VFILE *fh = vfopen(file_name, "rb");
|
||||
if (!fh)
|
||||
return false;
|
||||
vfseek(fh, 0, SEEK_END);
|
||||
long int sz = vftell(fh);
|
||||
vfseek(fh, 0, SEEK_SET);
|
||||
ByteBuffer bb(sz);
|
||||
bb.resize(sz);
|
||||
vfread(bb.contents(), 1, sz, fh);
|
||||
vfclose(fh);
|
||||
#endif
|
||||
|
||||
int dummy;
|
||||
|
||||
// Read the header from file
|
||||
header.tex = tex;
|
||||
input.seekg(4, ios::cur); // skip tex field
|
||||
header.tex_width = read_int(input);
|
||||
header.tex_height = read_int(input);
|
||||
header.start_char = read_int(input);
|
||||
header.end_char = read_int(input);
|
||||
input.seekg(4, ios::cur); // skip chars field
|
||||
bb >> dummy; // skip tex field
|
||||
bb >> header.tex_width;
|
||||
bb >> header.tex_height;
|
||||
bb >> header.start_char;
|
||||
bb >> header.end_char;
|
||||
bb >> dummy; // skip chars field
|
||||
|
||||
//Allocate space for character array
|
||||
num_chars = header.end_char - header.start_char + 1;
|
||||
|
@ -100,19 +93,19 @@ bool GLFont::Create (const char *file_name, int tex, bool loadTexture)
|
|||
//Read character array
|
||||
for (int i = 0; i < num_chars; i++)
|
||||
{
|
||||
header.chars[i].dx = read_float(input);
|
||||
header.chars[i].dy = read_float(input);
|
||||
header.chars[i].tx1 = read_float(input);
|
||||
header.chars[i].ty1 = read_float(input);
|
||||
header.chars[i].tx2 = read_float(input);
|
||||
header.chars[i].ty2 = read_float(input);
|
||||
bb >> header.chars[i].dx;
|
||||
bb >> header.chars[i].dy;
|
||||
bb >> header.chars[i].tx1;
|
||||
bb >> header.chars[i].ty1;
|
||||
bb >> header.chars[i].tx2;
|
||||
bb >> header.chars[i].ty2;
|
||||
}
|
||||
|
||||
//Read texture pixel data
|
||||
num_tex_bytes = header.tex_width * header.tex_height * 2;
|
||||
tex_bytes = new char[num_tex_bytes];
|
||||
input.read(tex_bytes, num_tex_bytes);
|
||||
|
||||
//input.read(tex_bytes, num_tex_bytes);
|
||||
bb.read(tex_bytes, num_tex_bytes);
|
||||
|
||||
//Build2DMipmaps(3, header.tex_width, header.tex_height, GL_UNSIGNED_BYTE, tex_bytes, 1);
|
||||
|
||||
|
@ -147,9 +140,6 @@ bool GLFont::Create (const char *file_name, int tex, bool loadTexture)
|
|||
//Free texture pixels memory
|
||||
delete[] tex_bytes;
|
||||
|
||||
//Close input file
|
||||
input.close();
|
||||
|
||||
//Return successfully
|
||||
return true;
|
||||
}
|
||||
|
|
|
@ -97,9 +97,11 @@ extern int APIENTRY pngLoadRawF(FILE *file, pngRawInfo *rawinfo);
|
|||
|
||||
extern int APIENTRY pngLoad(const char *filename, int mipmap, int trans, pngInfo *info);
|
||||
extern int APIENTRY pngLoadF(FILE *file, int mipmap, int trans, pngInfo *info);
|
||||
extern int APIENTRY pngLoadMem(const char *mem, int size, int mipmap, int trans, pngInfo *info);
|
||||
|
||||
extern unsigned int APIENTRY pngBind(const char *filename, int mipmap, int trans, pngInfo *info, int wrapst, int minfilter, int magfilter);
|
||||
extern unsigned int APIENTRY pngBindF(FILE *file, int mipmap, int trans, pngInfo *info, int wrapst, int minfilter, int magfilter);
|
||||
extern unsigned int APIENTRY pngBindMem(const char *mem, int size, int mipmap, int trans, pngInfo *info, int wrapst, int minfilter, int magfilter);
|
||||
|
||||
extern void APIENTRY pngSetStencil(unsigned char red, unsigned char green, unsigned char blue);
|
||||
extern void APIENTRY pngSetAlphaCallback(unsigned char (*callback)(unsigned char red, unsigned char green, unsigned char blue));
|
||||
|
|
|
@ -1,29 +1,29 @@
|
|||
/*
|
||||
* PNG loader library for OpenGL v1.45 (10/07/00)
|
||||
* by Ben Wyatt ben@wyatt100.freeserve.co.uk
|
||||
* Using LibPNG 1.0.2 and ZLib 1.1.3
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied warranty.
|
||||
* In no event will the author be held liable for any damages arising from the
|
||||
* use of this software.
|
||||
*
|
||||
* Permission is hereby granted to use, copy, modify, and distribute this
|
||||
* source code, or portions hereof, for any purpose, without fee, subject to
|
||||
* the following restrictions:
|
||||
*
|
||||
* 1. The origin of this source code must not be misrepresented. You must not
|
||||
* claim that you wrote the original software. If you use this software in
|
||||
* a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
* 2. Altered versions must be plainly marked as such and must not be
|
||||
* misrepresented as being the original source.
|
||||
* 3. This notice must not be removed or altered from any source distribution.
|
||||
*/
|
||||
* PNG loader library for OpenGL v1.45 (10/07/00)
|
||||
* by Ben Wyatt ben@wyatt100.freeserve.co.uk
|
||||
* Using LibPNG 1.0.2 and ZLib 1.1.3
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied warranty.
|
||||
* In no event will the author be held liable for any damages arising from the
|
||||
* use of this software.
|
||||
*
|
||||
* Permission is hereby granted to use, copy, modify, and distribute this
|
||||
* source code, or portions hereof, for any purpose, without fee, subject to
|
||||
* the following restrictions:
|
||||
*
|
||||
* 1. The origin of this source code must not be misrepresented. You must not
|
||||
* claim that you wrote the original software. If you use this software in
|
||||
* a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
* 2. Altered versions must be plainly marked as such and must not be
|
||||
* misrepresented as being the original source.
|
||||
* 3. This notice must not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
|
||||
#ifdef _WIN32 /* Stupid Windows needs to include windows.h before gl.h */
|
||||
#undef FAR
|
||||
#include <windows.h>
|
||||
#undef FAR
|
||||
#include <windows.h>
|
||||
#endif
|
||||
|
||||
#include "../glpng.h"
|
||||
|
@ -55,17 +55,17 @@ static int PalettedTextures = -1;
|
|||
static GLint MaxTextureSize = 0;
|
||||
|
||||
/* screenGamma = displayGamma/viewingGamma
|
||||
* displayGamma = CRT has gamma of ~2.2
|
||||
* viewingGamma depends on platform. PC is 1.0, Mac is 1.45, SGI defaults
|
||||
* to 1.7, but this can be checked and changed w/ /usr/sbin/gamma command.
|
||||
* If the environment variable VIEWING_GAMMA is set, adjust gamma per this value.
|
||||
*/
|
||||
* displayGamma = CRT has gamma of ~2.2
|
||||
* viewingGamma depends on platform. PC is 1.0, Mac is 1.45, SGI defaults
|
||||
* to 1.7, but this can be checked and changed w/ /usr/sbin/gamma command.
|
||||
* If the environment variable VIEWING_GAMMA is set, adjust gamma per this value.
|
||||
*/
|
||||
#ifdef _MAC
|
||||
static double screenGamma = 2.2 / 1.45;
|
||||
static double screenGamma = 2.2 / 1.45;
|
||||
#elif SGI
|
||||
static double screenGamma = 2.2 / 1.7;
|
||||
static double screenGamma = 2.2 / 1.7;
|
||||
#else /* PC/default */
|
||||
static double screenGamma = 2.2 / 1.0;
|
||||
static double screenGamma = 2.2 / 1.0;
|
||||
#endif
|
||||
|
||||
static char gammaExplicit = 0; /*if */
|
||||
|
@ -259,8 +259,8 @@ int APIENTRY pngLoadRawF(FILE *fp, pngRawInfo *pinfo) {
|
|||
png_infop info;
|
||||
png_infop endinfo;
|
||||
png_bytep data;
|
||||
png_bytep *row_p;
|
||||
double fileGamma;
|
||||
png_bytep *row_p;
|
||||
double fileGamma;
|
||||
|
||||
png_uint_32 width, height;
|
||||
int depth, color;
|
||||
|
@ -365,8 +365,8 @@ int APIENTRY pngLoadF(FILE *fp, int mipmap, int trans, pngInfo *pinfo) {
|
|||
png_infop info;
|
||||
png_infop endinfo;
|
||||
png_bytep data, data2;
|
||||
png_bytep *row_p;
|
||||
double fileGamma;
|
||||
png_bytep *row_p;
|
||||
double fileGamma;
|
||||
|
||||
png_uint_32 width, height, rw, rh;
|
||||
int depth, color;
|
||||
|
@ -402,20 +402,20 @@ int APIENTRY pngLoadF(FILE *fp, int mipmap, int trans, pngInfo *pinfo) {
|
|||
if (MaxTextureSize == 0)
|
||||
glGetIntegerv(GL_MAX_TEXTURE_SIZE, &MaxTextureSize);
|
||||
|
||||
#ifdef SUPPORTS_PALETTE_EXT
|
||||
#ifdef _WIN32
|
||||
if (PalettedTextures == -1)
|
||||
PalettedTextures = ExtSupported("GL_EXT_paletted_texture") && (strstr((const char *) glGetString(GL_VERSION), "1.1.0 3Dfx Beta") == NULL);
|
||||
#ifdef SUPPORTS_PALETTE_EXT
|
||||
#ifdef _WIN32
|
||||
if (PalettedTextures == -1)
|
||||
PalettedTextures = ExtSupported("GL_EXT_paletted_texture") && (strstr((const char *) glGetString(GL_VERSION), "1.1.0 3Dfx Beta") == NULL);
|
||||
|
||||
if (PalettedTextures) {
|
||||
if (glColorTableEXT == NULL) {
|
||||
glColorTableEXT = (PFNGLCOLORTABLEEXTPROC) wglGetProcAddress("glColorTableEXT");
|
||||
if (glColorTableEXT == NULL)
|
||||
PalettedTextures = 0;
|
||||
}
|
||||
if (PalettedTextures) {
|
||||
if (glColorTableEXT == NULL) {
|
||||
glColorTableEXT = (PFNGLCOLORTABLEEXTPROC) wglGetProcAddress("glColorTableEXT");
|
||||
if (glColorTableEXT == NULL)
|
||||
PalettedTextures = 0;
|
||||
}
|
||||
#endif
|
||||
#endif
|
||||
}
|
||||
#endif
|
||||
#endif
|
||||
|
||||
if (PalettedTextures == -1)
|
||||
PalettedTextures = 0;
|
||||
|
@ -461,10 +461,10 @@ int APIENTRY pngLoadF(FILE *fp, int mipmap, int trans, pngInfo *pinfo) {
|
|||
|
||||
data2 = (png_bytep) malloc(rw*rh*channels);
|
||||
|
||||
/* Doesn't work on certain sizes */
|
||||
/* if (gluScaleImage(glformat, width, height, GL_UNSIGNED_BYTE, data, rw, rh, GL_UNSIGNED_BYTE, data2) != 0)
|
||||
return 0;
|
||||
*/
|
||||
/* Doesn't work on certain sizes */
|
||||
/* if (gluScaleImage(glformat, width, height, GL_UNSIGNED_BYTE, data, rw, rh, GL_UNSIGNED_BYTE, data2) != 0)
|
||||
return 0;
|
||||
*/
|
||||
Resize(channels, data, width, height, data2, rw, rh);
|
||||
|
||||
width = rw, height = rh;
|
||||
|
@ -478,7 +478,7 @@ int APIENTRY pngLoadF(FILE *fp, int mipmap, int trans, pngInfo *pinfo) {
|
|||
glPixelStorei(GL_PACK_ALIGNMENT, 1);
|
||||
glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
|
||||
|
||||
#ifdef SUPPORTS_PALETTE_EXT
|
||||
#ifdef SUPPORTS_PALETTE_EXT
|
||||
if (PalettedTextures && mipmap >= 0 && trans == PNG_SOLID && color == PNG_COLOR_TYPE_PALETTE) {
|
||||
png_colorp pal;
|
||||
int cols;
|
||||
|
@ -502,12 +502,12 @@ int APIENTRY pngLoadF(FILE *fp, int mipmap, int trans, pngInfo *pinfo) {
|
|||
glTexImage2D(GL_TEXTURE_2D, mipmap, intf, width, height, 0, GL_COLOR_INDEX, GL_UNSIGNED_BYTE, data);
|
||||
}
|
||||
else
|
||||
#endif
|
||||
if (trans == PNG_SOLID || trans == PNG_ALPHA || trans == PNG_LUMINANCEALPHA || color == PNG_COLOR_TYPE_RGB_ALPHA || color == PNG_COLOR_TYPE_GRAY_ALPHA) {
|
||||
GLenum glformat;
|
||||
GLint glcomponent;
|
||||
#endif
|
||||
if (trans == PNG_SOLID || trans == PNG_ALPHA || trans == PNG_LUMINANCEALPHA || color == PNG_COLOR_TYPE_RGB_ALPHA || color == PNG_COLOR_TYPE_GRAY_ALPHA) {
|
||||
GLenum glformat;
|
||||
GLint glcomponent;
|
||||
|
||||
switch (color) {
|
||||
switch (color) {
|
||||
case PNG_COLOR_TYPE_GRAY:
|
||||
case PNG_COLOR_TYPE_RGB:
|
||||
case PNG_COLOR_TYPE_PALETTE:
|
||||
|
@ -526,48 +526,48 @@ int APIENTRY pngLoadF(FILE *fp, int mipmap, int trans, pngInfo *pinfo) {
|
|||
default:
|
||||
/*puts("glformat not set");*/
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (trans == PNG_LUMINANCEALPHA)
|
||||
glformat = GL_LUMINANCE_ALPHA;
|
||||
|
||||
if (mipmap == PNG_BUILDMIPMAPS)
|
||||
Build2DMipmaps(glcomponent, width, height, glformat, data, 1);
|
||||
else if (mipmap == PNG_SIMPLEMIPMAPS)
|
||||
Build2DMipmaps(glcomponent, width, height, glformat, data, 0);
|
||||
else
|
||||
glTexImage2D(GL_TEXTURE_2D, mipmap, glcomponent, width, height, 0, glformat, GL_UNSIGNED_BYTE, data);
|
||||
}
|
||||
else {
|
||||
png_bytep p, endp, q;
|
||||
int r, g, b, a;
|
||||
|
||||
if (trans == PNG_LUMINANCEALPHA)
|
||||
glformat = GL_LUMINANCE_ALPHA;
|
||||
p = data, endp = p+width*height*3;
|
||||
q = data2 = (png_bytep) malloc(sizeof(png_byte)*width*height*4);
|
||||
|
||||
if (mipmap == PNG_BUILDMIPMAPS)
|
||||
Build2DMipmaps(glcomponent, width, height, glformat, data, 1);
|
||||
else if (mipmap == PNG_SIMPLEMIPMAPS)
|
||||
Build2DMipmaps(glcomponent, width, height, glformat, data, 0);
|
||||
else
|
||||
glTexImage2D(GL_TEXTURE_2D, mipmap, glcomponent, width, height, 0, glformat, GL_UNSIGNED_BYTE, data);
|
||||
}
|
||||
else {
|
||||
png_bytep p, endp, q;
|
||||
int r, g, b, a;
|
||||
if (pinfo != NULL) pinfo->Alpha = 8;
|
||||
|
||||
p = data, endp = p+width*height*3;
|
||||
q = data2 = (png_bytep) malloc(sizeof(png_byte)*width*height*4);
|
||||
#define FORSTART \
|
||||
do { \
|
||||
r = *p++; /*red */ \
|
||||
g = *p++; /*green*/ \
|
||||
b = *p++; /*blue */ \
|
||||
*q++ = r; \
|
||||
*q++ = g; \
|
||||
*q++ = b;
|
||||
|
||||
if (pinfo != NULL) pinfo->Alpha = 8;
|
||||
#define FOREND \
|
||||
q++; \
|
||||
} while (p != endp);
|
||||
|
||||
#define FORSTART \
|
||||
do { \
|
||||
r = *p++; /*red */ \
|
||||
g = *p++; /*green*/ \
|
||||
b = *p++; /*blue */ \
|
||||
*q++ = r; \
|
||||
*q++ = g; \
|
||||
*q++ = b;
|
||||
#define ALPHA *q
|
||||
|
||||
#define FOREND \
|
||||
q++; \
|
||||
} while (p != endp);
|
||||
|
||||
#define ALPHA *q
|
||||
|
||||
switch (trans) {
|
||||
switch (trans) {
|
||||
case PNG_CALLBACKT:
|
||||
FORSTART
|
||||
ALPHA = AlphaCallback((unsigned char) r, (unsigned char) g, (unsigned char) b);
|
||||
FOREND
|
||||
break;
|
||||
break;
|
||||
|
||||
case PNG_STENCIL:
|
||||
FORSTART
|
||||
|
@ -576,76 +576,76 @@ int APIENTRY pngLoadF(FILE *fp, int mipmap, int trans, pngInfo *pinfo) {
|
|||
else
|
||||
ALPHA = 255;
|
||||
FOREND
|
||||
break;
|
||||
break;
|
||||
|
||||
case PNG_BLEND1:
|
||||
FORSTART
|
||||
a = r+g+b;
|
||||
if (a > 255) ALPHA = 255; else ALPHA = a;
|
||||
if (a > 255) ALPHA = 255; else ALPHA = a;
|
||||
FOREND
|
||||
break;
|
||||
break;
|
||||
|
||||
case PNG_BLEND2:
|
||||
FORSTART
|
||||
a = r+g+b;
|
||||
if (a > 255*2) ALPHA = 255; else ALPHA = a/2;
|
||||
if (a > 255*2) ALPHA = 255; else ALPHA = a/2;
|
||||
FOREND
|
||||
break;
|
||||
break;
|
||||
|
||||
case PNG_BLEND3:
|
||||
FORSTART
|
||||
ALPHA = (r+g+b)/3;
|
||||
FOREND
|
||||
break;
|
||||
break;
|
||||
|
||||
case PNG_BLEND4:
|
||||
FORSTART
|
||||
a = r*r+g*g+b*b;
|
||||
if (a > 255) ALPHA = 255; else ALPHA = a;
|
||||
if (a > 255) ALPHA = 255; else ALPHA = a;
|
||||
FOREND
|
||||
break;
|
||||
break;
|
||||
|
||||
case PNG_BLEND5:
|
||||
FORSTART
|
||||
a = r*r+g*g+b*b;
|
||||
if (a > 255*2) ALPHA = 255; else ALPHA = a/2;
|
||||
if (a > 255*2) ALPHA = 255; else ALPHA = a/2;
|
||||
FOREND
|
||||
break;
|
||||
break;
|
||||
|
||||
case PNG_BLEND6:
|
||||
FORSTART
|
||||
a = r*r+g*g+b*b;
|
||||
if (a > 255*3) ALPHA = 255; else ALPHA = a/3;
|
||||
if (a > 255*3) ALPHA = 255; else ALPHA = a/3;
|
||||
FOREND
|
||||
break;
|
||||
break;
|
||||
|
||||
case PNG_BLEND7:
|
||||
FORSTART
|
||||
a = r*r+g*g+b*b;
|
||||
if (a > 255*255) ALPHA = 255; else ALPHA = (int) sqrt(a);
|
||||
if (a > 255*255) ALPHA = 255; else ALPHA = (int) sqrt(a);
|
||||
FOREND
|
||||
break;
|
||||
break;
|
||||
}
|
||||
|
||||
#undef FORSTART
|
||||
#undef FOREND
|
||||
#undef ALPHA
|
||||
|
||||
if (mipmap == PNG_BUILDMIPMAPS)
|
||||
Build2DMipmaps(4, width, height, GL_RGBA, data2, 1);
|
||||
else if (mipmap == PNG_SIMPLEMIPMAPS)
|
||||
Build2DMipmaps(4, width, height, GL_RGBA, data2, 0);
|
||||
else
|
||||
glTexImage2D(GL_TEXTURE_2D, mipmap, 4, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, data2);
|
||||
|
||||
free(data2);
|
||||
}
|
||||
|
||||
#undef FORSTART
|
||||
#undef FOREND
|
||||
#undef ALPHA
|
||||
|
||||
if (mipmap == PNG_BUILDMIPMAPS)
|
||||
Build2DMipmaps(4, width, height, GL_RGBA, data2, 1);
|
||||
else if (mipmap == PNG_SIMPLEMIPMAPS)
|
||||
Build2DMipmaps(4, width, height, GL_RGBA, data2, 0);
|
||||
else
|
||||
glTexImage2D(GL_TEXTURE_2D, mipmap, 4, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, data2);
|
||||
|
||||
free(data2);
|
||||
}
|
||||
|
||||
glPixelStorei(GL_PACK_ALIGNMENT, pack);
|
||||
glPixelStorei(GL_UNPACK_ALIGNMENT, unpack);
|
||||
glPixelStorei(GL_PACK_ALIGNMENT, pack);
|
||||
glPixelStorei(GL_UNPACK_ALIGNMENT, unpack);
|
||||
} /* OpenGL end */
|
||||
|
||||
png_read_end(png, endinfo);
|
||||
png_read_end(png, endinfo);
|
||||
png_destroy_read_struct(&png, &info, &endinfo);
|
||||
|
||||
free(data);
|
||||
|
@ -684,6 +684,14 @@ unsigned int APIENTRY pngBindF(FILE *file, int mipmap, int trans, pngInfo *info,
|
|||
return 0;
|
||||
}
|
||||
|
||||
unsigned int APIENTRY pngBindMem(const char *mem, int size, int mipmap, int trans, pngInfo *info, int wrapst, int minfilter, int magfilter) {
|
||||
unsigned int id = SetParams(wrapst, magfilter, minfilter);
|
||||
|
||||
if (id != 0 && pngLoadMem(mem, size, mipmap, trans, info))
|
||||
return id;
|
||||
return 0;
|
||||
}
|
||||
|
||||
void APIENTRY pngSetStencil(unsigned char red, unsigned char green, unsigned char blue) {
|
||||
StencilRed = red, StencilGreen = green, StencilBlue = blue;
|
||||
}
|
||||
|
@ -710,3 +718,329 @@ void APIENTRY pngSetStandardOrientation(int standardorientation) {
|
|||
StandardOrientation = standardorientation;
|
||||
}
|
||||
|
||||
|
||||
|
||||
// -- added memory read functions --
|
||||
|
||||
/*pointer to a new input function that takes as its
|
||||
arguments a pointer to a png_struct, a pointer to
|
||||
a location where input data can be stored, and a 32-bit
|
||||
unsigned int that is the number of bytes to be read.
|
||||
To exit and output any fatal error messages the new write
|
||||
function should call png_error(png_ptr, "Error msg"). */
|
||||
|
||||
typedef struct glpng_memread_struct
|
||||
{
|
||||
png_bytep mem;
|
||||
png_size_t rpos;
|
||||
} glpng_memread;
|
||||
|
||||
void glpng_read_mem(png_structp png, png_bytep dst, png_size_t size)
|
||||
{
|
||||
glpng_memread *mr = (glpng_memread*)png_get_io_ptr(png);
|
||||
memcpy(dst, mr->mem + mr->rpos, size);
|
||||
mr->rpos += size;
|
||||
}
|
||||
|
||||
int APIENTRY pngLoadMem(const char *mem, int size, int mipmap, int trans, pngInfo *pinfo) {
|
||||
GLint pack, unpack;
|
||||
unsigned char header[8];
|
||||
png_structp png;
|
||||
png_infop info;
|
||||
png_infop endinfo;
|
||||
png_bytep data, data2;
|
||||
png_bytep *row_p;
|
||||
double fileGamma;
|
||||
|
||||
png_uint_32 width, height, rw, rh;
|
||||
int depth, color;
|
||||
|
||||
png_uint_32 i;
|
||||
glpng_memread memread;
|
||||
|
||||
if(size < 8)
|
||||
return 0; // error
|
||||
|
||||
memcpy(header, mem, 8);
|
||||
|
||||
if (!png_check_sig(header, 8))
|
||||
return 0;
|
||||
|
||||
png = png_create_read_struct(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL);
|
||||
info = png_create_info_struct(png);
|
||||
endinfo = png_create_info_struct(png);
|
||||
|
||||
// DH: added following lines
|
||||
if (setjmp(png_jmpbuf(png)))
|
||||
{
|
||||
png_destroy_read_struct(&png, &info, &endinfo);
|
||||
return 0;
|
||||
}
|
||||
// ~DH
|
||||
|
||||
memread.rpos = 0;
|
||||
memread.mem = ((png_bytep)mem) + 8;
|
||||
png_set_read_fn(png, &memread, glpng_read_mem);
|
||||
png_set_sig_bytes(png, 8);
|
||||
png_read_info(png, info);
|
||||
png_get_IHDR(png, info, &width, &height, &depth, &color, NULL, NULL, NULL);
|
||||
|
||||
if (pinfo != NULL) {
|
||||
pinfo->Width = width;
|
||||
pinfo->Height = height;
|
||||
pinfo->Depth = depth;
|
||||
}
|
||||
|
||||
if (MaxTextureSize == 0)
|
||||
glGetIntegerv(GL_MAX_TEXTURE_SIZE, &MaxTextureSize);
|
||||
|
||||
#ifdef SUPPORTS_PALETTE_EXT
|
||||
#ifdef _WIN32
|
||||
if (PalettedTextures == -1)
|
||||
PalettedTextures = ExtSupported("GL_EXT_paletted_texture") && (strstr((const char *) glGetString(GL_VERSION), "1.1.0 3Dfx Beta") == NULL);
|
||||
|
||||
if (PalettedTextures) {
|
||||
if (glColorTableEXT == NULL) {
|
||||
glColorTableEXT = (PFNGLCOLORTABLEEXTPROC) wglGetProcAddress("glColorTableEXT");
|
||||
if (glColorTableEXT == NULL)
|
||||
PalettedTextures = 0;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
#endif
|
||||
|
||||
if (PalettedTextures == -1)
|
||||
PalettedTextures = 0;
|
||||
|
||||
if (color == PNG_COLOR_TYPE_GRAY || color == PNG_COLOR_TYPE_GRAY_ALPHA)
|
||||
png_set_gray_to_rgb(png);
|
||||
|
||||
if (color&PNG_COLOR_MASK_ALPHA && trans != PNG_ALPHA) {
|
||||
png_set_strip_alpha(png);
|
||||
color &= ~PNG_COLOR_MASK_ALPHA;
|
||||
}
|
||||
|
||||
if (!(PalettedTextures && mipmap >= 0 && trans == PNG_SOLID))
|
||||
if (color == PNG_COLOR_TYPE_PALETTE)
|
||||
png_set_expand(png);
|
||||
|
||||
/*--GAMMA--*/
|
||||
checkForGammaEnv();
|
||||
if (png_get_gAMA(png, info, &fileGamma))
|
||||
png_set_gamma(png, screenGamma, fileGamma);
|
||||
else
|
||||
png_set_gamma(png, screenGamma, 1.0/2.2);
|
||||
|
||||
png_read_update_info(png, info);
|
||||
|
||||
data = (png_bytep) malloc(png_get_rowbytes(png, info)*height);
|
||||
row_p = (png_bytep *) malloc(sizeof(png_bytep)*height);
|
||||
|
||||
for (i = 0; i < height; i++) {
|
||||
if (StandardOrientation)
|
||||
row_p[height - 1 - i] = &data[png_get_rowbytes(png, info)*i];
|
||||
else
|
||||
row_p[i] = &data[png_get_rowbytes(png, info)*i];
|
||||
}
|
||||
|
||||
png_read_image(png, row_p);
|
||||
free(row_p);
|
||||
|
||||
rw = SafeSize(width), rh = SafeSize(height);
|
||||
|
||||
if (rw != width || rh != height) {
|
||||
const int channels = png_get_rowbytes(png, info)/width;
|
||||
|
||||
data2 = (png_bytep) malloc(rw*rh*channels);
|
||||
|
||||
/* Doesn't work on certain sizes */
|
||||
/* if (gluScaleImage(glformat, width, height, GL_UNSIGNED_BYTE, data, rw, rh, GL_UNSIGNED_BYTE, data2) != 0)
|
||||
return 0;
|
||||
*/
|
||||
Resize(channels, data, width, height, data2, rw, rh);
|
||||
|
||||
width = rw, height = rh;
|
||||
free(data);
|
||||
data = data2;
|
||||
}
|
||||
|
||||
{ /* OpenGL stuff */
|
||||
glGetIntegerv(GL_PACK_ALIGNMENT, &pack);
|
||||
glGetIntegerv(GL_UNPACK_ALIGNMENT, &unpack);
|
||||
glPixelStorei(GL_PACK_ALIGNMENT, 1);
|
||||
glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
|
||||
|
||||
#ifdef SUPPORTS_PALETTE_EXT
|
||||
if (PalettedTextures && mipmap >= 0 && trans == PNG_SOLID && color == PNG_COLOR_TYPE_PALETTE) {
|
||||
png_colorp pal;
|
||||
int cols;
|
||||
GLint intf;
|
||||
|
||||
if (pinfo != NULL) pinfo->Alpha = 0;
|
||||
png_get_PLTE(png, info, &pal, &cols);
|
||||
|
||||
switch (cols) {
|
||||
case 1<<1: intf = GL_COLOR_INDEX1_EXT; break;
|
||||
case 1<<2: intf = GL_COLOR_INDEX2_EXT; break;
|
||||
case 1<<4: intf = GL_COLOR_INDEX4_EXT; break;
|
||||
case 1<<8: intf = GL_COLOR_INDEX8_EXT; break;
|
||||
case 1<<12: intf = GL_COLOR_INDEX12_EXT; break;
|
||||
case 1<<16: intf = GL_COLOR_INDEX16_EXT; break;
|
||||
default:
|
||||
/*printf("Warning: Colour depth %i not recognised\n", cols);*/
|
||||
return 0;
|
||||
}
|
||||
glColorTableEXT(GL_TEXTURE_2D, GL_RGB8, cols, GL_RGB, GL_UNSIGNED_BYTE, pal);
|
||||
glTexImage2D(GL_TEXTURE_2D, mipmap, intf, width, height, 0, GL_COLOR_INDEX, GL_UNSIGNED_BYTE, data);
|
||||
}
|
||||
else
|
||||
#endif
|
||||
if (trans == PNG_SOLID || trans == PNG_ALPHA || trans == PNG_LUMINANCEALPHA || color == PNG_COLOR_TYPE_RGB_ALPHA || color == PNG_COLOR_TYPE_GRAY_ALPHA) {
|
||||
GLenum glformat;
|
||||
GLint glcomponent;
|
||||
|
||||
switch (color) {
|
||||
case PNG_COLOR_TYPE_GRAY:
|
||||
case PNG_COLOR_TYPE_RGB:
|
||||
case PNG_COLOR_TYPE_PALETTE:
|
||||
glformat = GL_RGB;
|
||||
glcomponent = 3;
|
||||
if (pinfo != NULL) pinfo->Alpha = 0;
|
||||
break;
|
||||
|
||||
case PNG_COLOR_TYPE_GRAY_ALPHA:
|
||||
case PNG_COLOR_TYPE_RGB_ALPHA:
|
||||
glformat = GL_RGBA;
|
||||
glcomponent = 4;
|
||||
if (pinfo != NULL) pinfo->Alpha = 8;
|
||||
break;
|
||||
|
||||
default:
|
||||
/*puts("glformat not set");*/
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (trans == PNG_LUMINANCEALPHA)
|
||||
glformat = GL_LUMINANCE_ALPHA;
|
||||
|
||||
if (mipmap == PNG_BUILDMIPMAPS)
|
||||
Build2DMipmaps(glcomponent, width, height, glformat, data, 1);
|
||||
else if (mipmap == PNG_SIMPLEMIPMAPS)
|
||||
Build2DMipmaps(glcomponent, width, height, glformat, data, 0);
|
||||
else
|
||||
glTexImage2D(GL_TEXTURE_2D, mipmap, glcomponent, width, height, 0, glformat, GL_UNSIGNED_BYTE, data);
|
||||
}
|
||||
else {
|
||||
png_bytep p, endp, q;
|
||||
int r, g, b, a;
|
||||
|
||||
p = data, endp = p+width*height*3;
|
||||
q = data2 = (png_bytep) malloc(sizeof(png_byte)*width*height*4);
|
||||
|
||||
if (pinfo != NULL) pinfo->Alpha = 8;
|
||||
|
||||
#define FORSTART \
|
||||
do { \
|
||||
r = *p++; /*red */ \
|
||||
g = *p++; /*green*/ \
|
||||
b = *p++; /*blue */ \
|
||||
*q++ = r; \
|
||||
*q++ = g; \
|
||||
*q++ = b;
|
||||
|
||||
#define FOREND \
|
||||
q++; \
|
||||
} while (p != endp);
|
||||
|
||||
#define ALPHA *q
|
||||
|
||||
switch (trans) {
|
||||
case PNG_CALLBACKT:
|
||||
FORSTART
|
||||
ALPHA = AlphaCallback((unsigned char) r, (unsigned char) g, (unsigned char) b);
|
||||
FOREND
|
||||
break;
|
||||
|
||||
case PNG_STENCIL:
|
||||
FORSTART
|
||||
if (r == StencilRed && g == StencilGreen && b == StencilBlue)
|
||||
ALPHA = 0;
|
||||
else
|
||||
ALPHA = 255;
|
||||
FOREND
|
||||
break;
|
||||
|
||||
case PNG_BLEND1:
|
||||
FORSTART
|
||||
a = r+g+b;
|
||||
if (a > 255) ALPHA = 255; else ALPHA = a;
|
||||
FOREND
|
||||
break;
|
||||
|
||||
case PNG_BLEND2:
|
||||
FORSTART
|
||||
a = r+g+b;
|
||||
if (a > 255*2) ALPHA = 255; else ALPHA = a/2;
|
||||
FOREND
|
||||
break;
|
||||
|
||||
case PNG_BLEND3:
|
||||
FORSTART
|
||||
ALPHA = (r+g+b)/3;
|
||||
FOREND
|
||||
break;
|
||||
|
||||
case PNG_BLEND4:
|
||||
FORSTART
|
||||
a = r*r+g*g+b*b;
|
||||
if (a > 255) ALPHA = 255; else ALPHA = a;
|
||||
FOREND
|
||||
break;
|
||||
|
||||
case PNG_BLEND5:
|
||||
FORSTART
|
||||
a = r*r+g*g+b*b;
|
||||
if (a > 255*2) ALPHA = 255; else ALPHA = a/2;
|
||||
FOREND
|
||||
break;
|
||||
|
||||
case PNG_BLEND6:
|
||||
FORSTART
|
||||
a = r*r+g*g+b*b;
|
||||
if (a > 255*3) ALPHA = 255; else ALPHA = a/3;
|
||||
FOREND
|
||||
break;
|
||||
|
||||
case PNG_BLEND7:
|
||||
FORSTART
|
||||
a = r*r+g*g+b*b;
|
||||
if (a > 255*255) ALPHA = 255; else ALPHA = (int) sqrt(a);
|
||||
FOREND
|
||||
break;
|
||||
}
|
||||
|
||||
#undef FORSTART
|
||||
#undef FOREND
|
||||
#undef ALPHA
|
||||
|
||||
if (mipmap == PNG_BUILDMIPMAPS)
|
||||
Build2DMipmaps(4, width, height, GL_RGBA, data2, 1);
|
||||
else if (mipmap == PNG_SIMPLEMIPMAPS)
|
||||
Build2DMipmaps(4, width, height, GL_RGBA, data2, 0);
|
||||
else
|
||||
glTexImage2D(GL_TEXTURE_2D, mipmap, 4, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, data2);
|
||||
|
||||
free(data2);
|
||||
}
|
||||
|
||||
glPixelStorei(GL_PACK_ALIGNMENT, pack);
|
||||
glPixelStorei(GL_UNPACK_ALIGNMENT, unpack);
|
||||
} /* OpenGL end */
|
||||
|
||||
png_read_end(png, endinfo);
|
||||
png_destroy_read_struct(&png, &info, &endinfo);
|
||||
|
||||
free(data);
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue