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https://github.com/AquariaOSE/Aquaria.git
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add 3 new Lua functions:
entity_getAnimationLoop() entity_getAnimLayerTimeMult() obj_getLayer()
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parent
76c31f8147
commit
188469102b
1 changed files with 37 additions and 5 deletions
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@ -1261,6 +1261,12 @@ luaFunc(obj_setLayer)
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luaReturnNil();
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luaReturnNil();
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}
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}
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luaFunc(obj_getLayer)
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{
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RenderObject *r = robj(L);
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luaReturnInt(r ? r->layer : 0);
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}
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luaFunc(obj_setRenderPass)
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luaFunc(obj_setRenderPass)
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{
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{
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RenderObject *r = robj(L);
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RenderObject *r = robj(L);
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@ -1538,6 +1544,7 @@ luaFunc(quad_setSegs)
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RO_FUNC(getter, prefix, moveToFront ) \
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RO_FUNC(getter, prefix, moveToFront ) \
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RO_FUNC(getter, prefix, moveToBack ) \
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RO_FUNC(getter, prefix, moveToBack ) \
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RO_FUNC(getter, prefix, setLayer ) \
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RO_FUNC(getter, prefix, setLayer ) \
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RO_FUNC(getter, prefix, getLayer ) \
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RO_FUNC(getter, prefix, setRenderBeforeParent) \
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RO_FUNC(getter, prefix, setRenderBeforeParent) \
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RO_FUNC(getter, prefix, addChild ) \
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RO_FUNC(getter, prefix, addChild ) \
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RO_FUNC(getter, prefix, fh ) \
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RO_FUNC(getter, prefix, fh ) \
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@ -3344,6 +3351,21 @@ luaFunc(entity_setAnimLayerTimeMult)
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luaReturnNum(t);
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luaReturnNum(t);
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}
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}
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luaFunc(entity_getAnimLayerTimeMult)
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{
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Entity *e = entity(L);
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float t = 0;
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if (e)
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{
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AnimationLayer *l = e->skeletalSprite.getAnimationLayer(lua_tointeger(L, 2));
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if (l)
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{
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t = l->timeMultiplier.x;
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}
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}
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luaReturnNum(t);
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}
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luaFunc(entity_animate)
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luaFunc(entity_animate)
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{
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{
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SkeletalSprite *skel = getSkeletalSprite(entity(L));
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SkeletalSprite *skel = getSkeletalSprite(entity(L));
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@ -3372,6 +3394,19 @@ luaFunc(entity_stopAnimation)
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luaReturnNil();
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luaReturnNil();
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}
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}
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luaFunc(entity_getAnimationLoop)
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{
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int loop = 0;
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SkeletalSprite *skel = getSkeletalSprite(entity(L));
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if (skel)
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{
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AnimationLayer *animlayer = skel->getAnimationLayer(lua_tointeger(L, 2));
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if (animlayer)
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loop = animlayer->loop ? animlayer->loop : animlayer->enqueuedAnimationLoop;
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}
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luaReturnInt(loop);
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}
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// entity, x, y, time, ease, relative
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// entity, x, y, time, ease, relative
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luaFunc(entity_move)
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luaFunc(entity_move)
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{
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{
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@ -7589,7 +7624,9 @@ static const struct {
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luaRegister(entity_doCollisionAvoidance),
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luaRegister(entity_doCollisionAvoidance),
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luaRegister(entity_animate),
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luaRegister(entity_animate),
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luaRegister(entity_setAnimLayerTimeMult),
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luaRegister(entity_setAnimLayerTimeMult),
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luaRegister(entity_getAnimLayerTimeMult),
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luaRegister(entity_stopAnimation),
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luaRegister(entity_stopAnimation),
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luaRegister(entity_getAnimationLoop),
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luaRegister(entity_setCurrentTarget),
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luaRegister(entity_setCurrentTarget),
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luaRegister(entity_stopInterpolating),
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luaRegister(entity_stopInterpolating),
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@ -8776,11 +8813,6 @@ static const struct {
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luaConstant(ANIMLAYER_ARMOVERRIDE),
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luaConstant(ANIMLAYER_ARMOVERRIDE),
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luaConstant(ANIMLAYER_UPPERBODYIDLE),
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luaConstant(ANIMLAYER_UPPERBODYIDLE),
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luaConstant(ANIMLAYER_HEADOVERRIDE),
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luaConstant(ANIMLAYER_HEADOVERRIDE),
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luaConstantFromClass(ANIM_NONE, Bone),
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luaConstantFromClass(ANIM_POS, Bone),
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luaConstantFromClass(ANIM_ROT, Bone),
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luaConstantFromClass(ANIM_ALL, Bone),
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};
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};
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//============================================================================================
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//============================================================================================
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