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Fix crash in static initializer (how did this ever work?)
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1 changed files with 1 additions and 1 deletions
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@ -6,7 +6,7 @@
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typedef std::map<std::string, int> InputCodeMap;
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InputCodeMap inputCodeMap;
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static std::string keyNames[KEY_MAXARRAY];
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static std::string keyNames[ACTION_BUTTON_ENUM_SIZE];
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static void initInputCodeMap()
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{
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