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Compile fix for win32/MSVC that creeped up for some reason
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2 changed files with 2 additions and 5 deletions
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@ -120,6 +120,8 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#pragma warning(disable:4189) // UqqqqSEFUL: local variable is initialized but not referenced
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#pragma warning(disable:4189) // UqqqqSEFUL: local variable is initialized but not referenced
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#endif
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#endif
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#undef GetCharWidth
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#include <string.h>
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#include <string.h>
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#include <string>
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#include <string>
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@ -19,7 +19,6 @@ using namespace std;
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#endif
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#endif
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#include <OpenGL/gl.h>
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#include <OpenGL/gl.h>
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*/
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*/
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#include "Base.h"
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#include "SDL_endian.h"
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#include "SDL_endian.h"
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@ -91,10 +90,6 @@ bool GLFont::Create (const char *file_name, int tex, bool loadTexture)
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header.end_char = read_int(input);
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header.end_char = read_int(input);
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input.seekg(4, ios::cur); // skip chars field
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input.seekg(4, ios::cur); // skip chars field
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std::ostringstream os;
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os << "tex_width: " << header.tex_width << " tex_height: " << header.tex_height;
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debugLog(os.str());
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//Allocate space for character array
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//Allocate space for character array
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num_chars = header.end_char - header.start_char + 1;
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num_chars = header.end_char - header.start_char + 1;
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if ((header.chars = new GLFontChar[num_chars]) == NULL)
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if ((header.chars = new GLFontChar[num_chars]) == NULL)
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