diff --git a/BBGE/SkeletalSprite.cpp b/BBGE/SkeletalSprite.cpp index 19a91cb..8a7205d 100644 --- a/BBGE/SkeletalSprite.cpp +++ b/BBGE/SkeletalSprite.cpp @@ -895,7 +895,7 @@ bool SkeletalSprite::saveSkeletal(const std::string &fn) bone->SetAttribute("fv", this->bones[i]->isfv()); bone->SetAttribute("gc", this->bones[i]->generateCollisionMask); bone->SetAttribute("cr", this->bones[i]->collideRadius); - if (!this->bones[i]->renderQuad) + if (!this->bones[i]->fileRenderQuad) { bone->SetAttribute("rq", this->bones[i]->fileRenderQuad); }