mirror of
https://github.com/AquariaOSE/Aquaria.git
synced 2024-12-24 13:45:47 +00:00
Now Visual Studio 2010 Compatible
Removed a "using namepsace std;" to stop an ambiguous symbol error regarding the "hash" datatype when compiling with Visual Studio 2010. As a result, I had to add a "std::" to an ostringstream. Duplicated, upgraded, and reworked the existing Visual Studio 2008 project so that it now compiles successfully with Visual Studio 2010. Both debug and release work without a hitch on Windows 7. The original Visual Studio 2008 solution is still there if it is needed.
This commit is contained in:
parent
61a5f5c35c
commit
1f6887fcb0
10 changed files with 3554 additions and 3 deletions
|
@ -3327,7 +3327,7 @@ void Game::createInGameMenu()
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resBox->position = Vector(196, 285);
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for (i = 0; i < core->screenModes.size(); i++)
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{
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ostringstream os;
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std::ostringstream os;
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os << core->screenModes[i].x << "x" << core->screenModes[i].y;
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resBox->addItem(os.str());
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if (core->screenModes[i].x == dsq->user.video.resx && core->screenModes[i].y == dsq->user.video.resy)
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@ -26,8 +26,6 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#include "TileVector.h"
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#include <assert.h>
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using namespace std;
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/*
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class AStarNode
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{
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33
VS2010/.gitignore
vendored
Normal file
33
VS2010/.gitignore
vendored
Normal file
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@ -0,0 +1,33 @@
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.*
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*.o
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*.o.*
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*.so
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*.so.dbg
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*.bin
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*.gz
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*.obj
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*.user
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*.manifest
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*.suo
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*.ncb
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*.pdb
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*.ilk
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*.exp
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*.tmp
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*.aps
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*.opensdf
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temp/*
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build/*
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bin/*
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ipch/*
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Debug/*
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Release/*
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New Folder/*
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*.sdf
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VS2010/*.vcxproj.user
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VS2010/*.vcxproj.filters
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*.patch
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*.diff
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!.gitignore
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36
VS2010/AquariaVS2010.sln
Normal file
36
VS2010/AquariaVS2010.sln
Normal file
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@ -0,0 +1,36 @@
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Microsoft Visual Studio Solution File, Format Version 11.00
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# Visual C++ Express 2010
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Aquaria", "VS2010\Aquaria.vcxproj", "{4DB6D5AA-4EAD-4195-9B54-389B558036D8}"
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ProjectSection(ProjectDependencies) = postProject
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{4C2AD812-6776-4728-A4B0-ABA397224152} = {4C2AD812-6776-4728-A4B0-ABA397224152}
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{6A2DACD7-DA30-49A1-9214-CCDEB48E6050} = {6A2DACD7-DA30-49A1-9214-CCDEB48E6050}
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EndProjectSection
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BBGE", "VS2010\BBGE.vcxproj", "{4C2AD812-6776-4728-A4B0-ABA397224152}"
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "external", "VS2010\external.vcxproj", "{6A2DACD7-DA30-49A1-9214-CCDEB48E6050}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Win32 = Debug|Win32
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Release|Win32 = Release|Win32
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{4DB6D5AA-4EAD-4195-9B54-389B558036D8}.Debug|Win32.ActiveCfg = Debug|Win32
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{4DB6D5AA-4EAD-4195-9B54-389B558036D8}.Debug|Win32.Build.0 = Debug|Win32
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{4DB6D5AA-4EAD-4195-9B54-389B558036D8}.Release|Win32.ActiveCfg = Release|Win32
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{4DB6D5AA-4EAD-4195-9B54-389B558036D8}.Release|Win32.Build.0 = Release|Win32
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{4C2AD812-6776-4728-A4B0-ABA397224152}.Debug|Win32.ActiveCfg = Debug|Win32
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{4C2AD812-6776-4728-A4B0-ABA397224152}.Debug|Win32.Build.0 = Debug|Win32
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{4C2AD812-6776-4728-A4B0-ABA397224152}.Release|Win32.ActiveCfg = Release|Win32
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{4C2AD812-6776-4728-A4B0-ABA397224152}.Release|Win32.Build.0 = Release|Win32
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{6A2DACD7-DA30-49A1-9214-CCDEB48E6050}.Debug|Win32.ActiveCfg = Debug|Win32
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{6A2DACD7-DA30-49A1-9214-CCDEB48E6050}.Debug|Win32.Build.0 = Debug|Win32
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{6A2DACD7-DA30-49A1-9214-CCDEB48E6050}.Release|Win32.ActiveCfg = Release|Win32
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{6A2DACD7-DA30-49A1-9214-CCDEB48E6050}.Release|Win32.Build.0 = Release|Win32
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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EndGlobal
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573
VS2010/VS2010/Aquaria.vcproj
Normal file
573
VS2010/VS2010/Aquaria.vcproj
Normal file
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@ -0,0 +1,573 @@
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<?xml version="1.0" encoding="Windows-1252"?>
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<VisualStudioProject
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ProjectType="Visual C++"
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Version="9,00"
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Name="Aquaria"
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ProjectGUID="{4DB6D5AA-4EAD-4195-9B54-389B558036D8}"
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RootNamespace="Aquaria_vc90"
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Keyword="Win32Proj"
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TargetFrameworkVersion="196613"
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>
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<Platforms>
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<Platform
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Name="Win32"
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/>
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</Platforms>
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<ToolFiles>
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</ToolFiles>
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<Configurations>
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<Configuration
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Name="Debug|Win32"
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OutputDirectory="$(SolutionDir)\..\bin"
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IntermediateDirectory="$(SolutionDir)\temp\$(ConfigurationName)\$(ProjectName)"
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ConfigurationType="1"
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CharacterSet="2"
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>
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<Tool
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Name="VCPreBuildEventTool"
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/>
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<Tool
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Name="VCCustomBuildTool"
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/>
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<Tool
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Name="VCXMLDataGeneratorTool"
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/>
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<Tool
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Name="VCWebServiceProxyGeneratorTool"
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/>
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<Tool
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Name="VCMIDLTool"
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/>
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<Tool
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Name="VCCLCompilerTool"
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Optimization="0"
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AdditionalIncludeDirectories=""$(SolutionDir)\..\ExternalLibs\freetype2\include\freetype\config";"$(SolutionDir)\..\ExternalLibs\gl";"$(SolutionDir)\..\ExternalLibs\glpng\zlib";"$(SolutionDir)\..\ExternalLibs\glpng\png";"$(SolutionDir)\..\ExternalLibs\libogg-1.3.0\include";"$(SolutionDir)\..\ExternalLibs\libvorbis-1.3.3\include";"$(SolutionDir)\..\ExternalLibs\freetype2\include";"$(SolutionDir)\..\ExternalLibs\FTGL\include";"$(SolutionDir)\..\ExternalLibs\SDL2\include";"$(SolutionDir)\..\ExternalLibs\AL\include";"$(SolutionDir)\..\BBGE";"$(SolutionDir)\..\ExternalLibs\lua-5.1.4\src";"$(SolutionDir)\..\ExternalLibs\lvpa\include";"$(SolutionDir)\..\ExternalLibs\lvpa";"$(SolutionDir)\..\ExternalLibs\ttvfs";"$(SolutionDir)\..\ExternalLibs""
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PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE;GL_GLEXT_LEGACY=1;TIXML_USE_STL=1;HAVE_PUTENV=1;_CRT_SECURE_NO_DEPRECATE;_CRT_SECURE_NO_WARNINGS;BBGE_BUILD_WINDOWS=1"
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MinimalRebuild="true"
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BasicRuntimeChecks="0"
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RuntimeLibrary="3"
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EnableFunctionLevelLinking="true"
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UsePrecompiledHeader="0"
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WarningLevel="3"
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DebugInformationFormat="4"
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/>
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<Tool
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Name="VCManagedResourceCompilerTool"
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/>
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<Tool
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Name="VCResourceCompilerTool"
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/>
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<Tool
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Name="VCPreLinkEventTool"
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/>
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<Tool
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Name="VCLinkerTool"
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OutputFile="$(OutDir)\$(ProjectName)d.exe"
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LinkIncremental="2"
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AdditionalLibraryDirectories=""
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IgnoreDefaultLibraryNames="msvcrt.lib"
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GenerateDebugInformation="true"
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SubSystem="1"
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TargetMachine="1"
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/>
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<Tool
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Name="VCALinkTool"
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/>
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<Tool
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Name="VCManifestTool"
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/>
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<Tool
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Name="VCXDCMakeTool"
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/>
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<Tool
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Name="VCBscMakeTool"
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/>
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<Tool
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Name="VCFxCopTool"
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/>
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<Tool
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Name="VCAppVerifierTool"
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/>
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<Tool
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Name="VCPostBuildEventTool"
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/>
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</Configuration>
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<Configuration
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Name="Release|Win32"
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OutputDirectory="$(SolutionDir)\..\bin"
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IntermediateDirectory="$(SolutionDir)\temp\$(ConfigurationName)\$(ProjectName)"
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ConfigurationType="1"
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CharacterSet="2"
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WholeProgramOptimization="1"
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>
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<Tool
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Name="VCPreBuildEventTool"
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/>
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<Tool
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Name="VCCustomBuildTool"
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/>
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<Tool
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Name="VCXMLDataGeneratorTool"
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/>
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<Tool
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Name="VCWebServiceProxyGeneratorTool"
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/>
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<Tool
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Name="VCMIDLTool"
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/>
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<Tool
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Name="VCCLCompilerTool"
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Optimization="3"
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InlineFunctionExpansion="2"
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EnableIntrinsicFunctions="true"
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FavorSizeOrSpeed="1"
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OmitFramePointers="true"
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EnableFiberSafeOptimizations="true"
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AdditionalIncludeDirectories=""$(SolutionDir)\..\ExternalLibs\freetype2\include\freetype\config";"$(SolutionDir)\..\ExternalLibs\gl";"$(SolutionDir)\..\ExternalLibs\glpng\zlib";"$(SolutionDir)\..\ExternalLibs\glpng\png";"$(SolutionDir)\..\ExternalLibs\libogg-1.3.0\include";"$(SolutionDir)\..\ExternalLibs\libvorbis-1.3.3\include";"$(SolutionDir)\..\ExternalLibs\freetype2\include";"$(SolutionDir)\..\ExternalLibs\FTGL\include";"$(SolutionDir)\..\ExternalLibs\SDL2\include";"$(SolutionDir)\..\ExternalLibs\AL\include";"$(SolutionDir)\..\BBGE";"$(SolutionDir)\..\ExternalLibs\lua-5.1.4\src";"$(SolutionDir)\..\ExternalLibs\lvpa\include";"$(SolutionDir)\..\ExternalLibs\lvpa";"$(SolutionDir)\..\ExternalLibs\ttvfs";"$(SolutionDir)\..\ExternalLibs""
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PreprocessorDefinitions="WIN32;NDEBUG;GL_GLEXT_LEGACY=1;TIXML_USE_STL=1;HAVE_PUTENV=1;_CRT_SECURE_NO_DEPRECATE;_CRT_SECURE_NO_WARNINGS;BBGE_BUILD_WINDOWS=1;_HAS_EXCEPTIONS=0"
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StringPooling="true"
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ExceptionHandling="0"
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RuntimeLibrary="0"
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BufferSecurityCheck="false"
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EnableFunctionLevelLinking="false"
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EnableEnhancedInstructionSet="2"
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FloatingPointModel="2"
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UsePrecompiledHeader="0"
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WarningLevel="3"
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DebugInformationFormat="3"
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/>
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<Tool
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Name="VCManagedResourceCompilerTool"
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/>
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<Tool
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Name="VCResourceCompilerTool"
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/>
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<Tool
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Name="VCPreLinkEventTool"
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/>
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<Tool
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Name="VCLinkerTool"
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LinkIncremental="1"
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IgnoreDefaultLibraryNames="msvcrt.lib"
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GenerateDebugInformation="true"
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SubSystem="2"
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OptimizeReferences="2"
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EnableCOMDATFolding="2"
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TargetMachine="1"
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/>
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<Tool
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Name="VCALinkTool"
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/>
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<Tool
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Name="VCManifestTool"
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/>
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<Tool
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Name="VCXDCMakeTool"
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/>
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<Tool
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Name="VCBscMakeTool"
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/>
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<Tool
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Name="VCFxCopTool"
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/>
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<Tool
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Name="VCAppVerifierTool"
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/>
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<Tool
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Name="VCPostBuildEventTool"
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/>
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</Configuration>
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</Configurations>
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<References>
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</References>
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<Files>
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<Filter
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Name="Source Files"
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Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
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UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
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>
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<File
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RelativePath="..\..\Aquaria\AnimationEditor.cpp"
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>
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</File>
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<File
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RelativePath="..\..\Aquaria\AquariaComboBox.cpp"
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>
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</File>
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<File
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RelativePath="..\..\Aquaria\AquariaMenuItem.cpp"
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>
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</File>
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<File
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RelativePath="..\..\Aquaria\AquariaMenuItem.h"
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>
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</File>
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<File
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RelativePath="..\..\Aquaria\AquariaProgressBar.cpp"
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>
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</File>
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<File
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RelativePath="..\..\Aquaria\AquariaProgressBar.h"
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>
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</File>
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<File
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RelativePath="..\..\Aquaria\AquariaSaveSlot.cpp"
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>
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</File>
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<File
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RelativePath="..\..\Aquaria\AStar.h"
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>
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</File>
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<File
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RelativePath="..\..\Aquaria\AutoMap.cpp"
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>
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</File>
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<File
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RelativePath="..\..\Aquaria\AutoMap.h"
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>
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</File>
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<File
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RelativePath="..\..\Aquaria\Avatar.cpp"
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>
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</File>
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<File
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RelativePath="..\..\Aquaria\Avatar.h"
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>
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</File>
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<File
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RelativePath="..\..\Aquaria\Beam.cpp"
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>
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</File>
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<File
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RelativePath="..\..\Aquaria\BitBlotLogo.cpp"
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>
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</File>
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<File
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RelativePath="..\..\Aquaria\CollideEntity.cpp"
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>
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</File>
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<File
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RelativePath="..\..\Aquaria\CollideEntity.h"
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>
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</File>
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<File
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RelativePath="..\..\Aquaria\Continuity.cpp"
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>
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</File>
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<File
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RelativePath="..\..\Aquaria\Credits.cpp"
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>
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</File>
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<File
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RelativePath="..\..\Aquaria\CurrentRender.cpp"
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>
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</File>
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<File
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RelativePath="..\..\Aquaria\Demo.cpp"
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>
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</File>
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<File
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RelativePath="..\..\Aquaria\DSQ.cpp"
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>
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</File>
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<File
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RelativePath="..\..\Aquaria\DSQ.h"
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>
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</File>
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<File
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RelativePath="..\..\Aquaria\Element.cpp"
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>
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</File>
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<File
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RelativePath="..\..\Aquaria\Element.h"
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>
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</File>
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||||
<File
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RelativePath="..\..\Aquaria\Emote.cpp"
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>
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</File>
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<File
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RelativePath="..\..\Aquaria\Entity.cpp"
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>
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</File>
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<File
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RelativePath="..\..\Aquaria\Entity.h"
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>
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</File>
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<File
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RelativePath="..\..\Aquaria\FlockEntity.cpp"
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>
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</File>
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<File
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RelativePath="..\..\Aquaria\FlockEntity.h"
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>
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</File>
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<File
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RelativePath="..\..\Aquaria\Game.cpp"
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>
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</File>
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<File
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||||
RelativePath="..\..\Aquaria\Game.h"
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>
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</File>
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<File
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RelativePath="..\..\Aquaria\GameplayVariables.cpp"
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>
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</File>
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<File
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RelativePath="..\..\Aquaria\GasCloud.cpp"
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>
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</File>
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<File
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RelativePath="..\..\Aquaria\GridRender.cpp"
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>
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</File>
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<File
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RelativePath="..\..\Aquaria\GridRender.h"
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>
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</File>
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<File
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RelativePath="..\..\Aquaria\Hair.cpp"
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>
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</File>
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<File
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RelativePath="..\..\Aquaria\Hair.h"
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>
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</File>
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<File
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RelativePath="..\..\Aquaria\Ingredient.cpp"
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>
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</File>
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<File
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RelativePath="..\..\Aquaria\Intro.cpp"
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>
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</File>
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<File
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RelativePath="..\..\Aquaria\Main.cpp"
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>
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</File>
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<File
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RelativePath="..\..\Aquaria\ManaBall.cpp"
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>
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</File>
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<File
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RelativePath="..\..\Aquaria\MiniMapRender.cpp"
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>
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</File>
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<File
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RelativePath="..\..\Aquaria\Mod.cpp"
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>
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</File>
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<File
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RelativePath="..\..\Aquaria\ModDownloader.cpp"
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>
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</File>
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<File
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RelativePath="..\..\Aquaria\ModDownloader.h"
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>
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</File>
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<File
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RelativePath="..\..\Aquaria\ModSelector.cpp"
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>
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</File>
|
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|
||||
<ItemGroup>
|
||||
<ResourceCompile Include="..\..\Aquaria\Aquaria.rc" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
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|
||||
</Project>
|
543
VS2010/VS2010/BBGE.vcproj
Normal file
543
VS2010/VS2010/BBGE.vcproj
Normal file
|
@ -0,0 +1,543 @@
|
|||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
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|
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|
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|
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||||
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||||
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|
||||
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|
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|
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||||
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||||
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|
||||
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||||
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|
||||
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|
||||
IgnoreDefaultLibraryNames=""
|
||||
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|
||||
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|
||||
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||||
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|
||||
<Tool
|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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|
||||
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||||
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|
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||||
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|
||||
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||||
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||||
InlineFunctionExpansion="2"
|
||||
EnableIntrinsicFunctions="true"
|
||||
FavorSizeOrSpeed="1"
|
||||
OmitFramePointers="true"
|
||||
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|
||||
AdditionalIncludeDirectories=""$(SolutionDir)\..\ExternalLibs\freetype2\include\freetype\config";"$(SolutionDir)\..\ExternalLibs\gl";"$(SolutionDir)\..\ExternalLibs\glpng\zlib";"$(SolutionDir)\..\ExternalLibs\glpng\png";"$(SolutionDir)\..\ExternalLibs\libogg-1.3.0\include";"$(SolutionDir)\..\ExternalLibs\libvorbis-1.3.3\include";"$(SolutionDir)\..\ExternalLibs\freetype2\include";"$(SolutionDir)\..\ExternalLibs\FTGL\include";"$(SolutionDir)\..\ExternalLibs\SDL2\include";"$(SolutionDir)\..\ExternalLibs\AL\include";"$(SolutionDir)\..\ExternalLibs\ttvfs";"$(SolutionDir)\..\ExternalLibs\lvpa";"$(SolutionDir)\..\ExternalLibs\lvpa\include";"$(SolutionDir)\..\ExternalLibs""
|
||||
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|
||||
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|
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|
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|
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|
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|
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|
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|
||||
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|
||||
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|
||||
<Tool
|
||||
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|
||||
/>
|
||||
<Tool
|
||||
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|
||||
/>
|
||||
<Tool
|
||||
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|
||||
/>
|
||||
<Tool
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
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|
||||
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|
||||
/>
|
||||
<Tool
|
||||
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|
||||
/>
|
||||
<Tool
|
||||
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|
||||
/>
|
||||
<Tool
|
||||
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|
||||
/>
|
||||
<Tool
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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|
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||||
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||||
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||||
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|
||||
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|
||||
<File
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
>
|
||||
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|
||||
<File
|
||||
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|
||||
>
|
||||
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|
||||
<File
|
||||
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|
||||
>
|
||||
</File>
|
||||
<File
|
||||
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|
||||
>
|
||||
</File>
|
||||
<File
|
||||
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|
||||
>
|
||||
</File>
|
||||
<File
|
||||
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|
||||
>
|
||||
</File>
|
||||
<File
|
||||
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|
||||
>
|
||||
</File>
|
||||
<File
|
||||
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|
||||
>
|
||||
</File>
|
||||
<File
|
||||
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|
||||
>
|
||||
</File>
|
||||
<File
|
||||
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|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\BBGE\DarkLayer.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\BBGE\DarkLayer.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
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|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\BBGE\DebugFont.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
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|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\BBGE\Effects.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
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|
||||
>
|
||||
</File>
|
||||
<File
|
||||
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|
||||
>
|
||||
</File>
|
||||
<File
|
||||
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|
||||
>
|
||||
</File>
|
||||
<File
|
||||
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|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\BBGE\Flags.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\BBGE\FmodOpenALBridge.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
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|
||||
>
|
||||
</File>
|
||||
<File
|
||||
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|
||||
>
|
||||
</File>
|
||||
<File
|
||||
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|
||||
>
|
||||
</File>
|
||||
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||||
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||||
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|
||||
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||||
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||||
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|
||||
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||||
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|
||||
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|
||||
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||||
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|
||||
>
|
||||
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|
||||
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||||
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|
||||
>
|
||||
</File>
|
||||
<File
|
||||
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|
||||
>
|
||||
</File>
|
||||
<File
|
||||
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|
||||
>
|
||||
</File>
|
||||
<File
|
||||
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|
||||
>
|
||||
</File>
|
||||
<File
|
||||
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|
||||
>
|
||||
</File>
|
||||
<File
|
||||
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|
||||
>
|
||||
</File>
|
||||
<File
|
||||
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|
||||
>
|
||||
</File>
|
||||
<File
|
||||
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|
||||
>
|
||||
</File>
|
||||
<File
|
||||
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|
||||
>
|
||||
</File>
|
||||
<File
|
||||
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|
||||
>
|
||||
</File>
|
||||
<File
|
||||
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|
||||
>
|
||||
</File>
|
||||
<File
|
||||
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|
||||
>
|
||||
</File>
|
||||
<File
|
||||
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|
||||
>
|
||||
</File>
|
||||
<File
|
||||
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|
||||
>
|
||||
</File>
|
||||
<File
|
||||
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|
||||
>
|
||||
</File>
|
||||
<File
|
||||
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|
||||
>
|
||||
</File>
|
||||
<File
|
||||
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|
||||
>
|
||||
</File>
|
||||
<File
|
||||
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|
||||
>
|
||||
</File>
|
||||
<File
|
||||
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|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\BBGE\RenderObject_inline.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\BBGE\RenderObjectLayer.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\BBGE\RenderRect.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\BBGE\Resource.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\BBGE\Resource.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\BBGE\RoundedRect.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
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|
||||
>
|
||||
</File>
|
||||
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|
||||
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>
|
||||
</File>
|
||||
<File
|
||||
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>
|
||||
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|
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|
||||
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>
|
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|
||||
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||||
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>
|
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>
|
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>
|
||||
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|
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||||
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>
|
||||
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|
||||
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|
||||
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|
||||
>
|
||||
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|
||||
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|
||||
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|
||||
>
|
||||
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|
||||
<File
|
||||
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|
||||
>
|
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</File>
|
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<File
|
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>
|
||||
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<File
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>
|
||||
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||||
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>
|
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>
|
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>
|
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>
|
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>
|
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>
|
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||||
>
|
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</File>
|
||||
<File
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>
|
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|
||||
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>
|
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|
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>
|
||||
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|
||||
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|
||||
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|
||||
>
|
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|
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|
||||
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|
||||
>
|
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</File>
|
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>
|
||||
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1540
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1540
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<ClCompile Include="..\..\ExternalLibs\freetype2\src\base\ftmm.c" />
|
||||
<ClCompile Include="..\..\ExternalLibs\freetype2\src\base\ftotval.c" />
|
||||
<ClCompile Include="..\..\ExternalLibs\freetype2\src\base\ftpatent.c" />
|
||||
<ClCompile Include="..\..\ExternalLibs\freetype2\src\base\ftpfr.c" />
|
||||
<ClCompile Include="..\..\ExternalLibs\freetype2\src\base\ftstroke.c" />
|
||||
<ClCompile Include="..\..\ExternalLibs\freetype2\src\base\ftsynth.c" />
|
||||
<ClCompile Include="..\..\ExternalLibs\freetype2\src\base\ftsystem.c" />
|
||||
<ClCompile Include="..\..\ExternalLibs\freetype2\src\base\fttype1.c" />
|
||||
<ClCompile Include="..\..\ExternalLibs\freetype2\src\base\ftwinfnt.c" />
|
||||
<ClCompile Include="..\..\ExternalLibs\freetype2\src\base\ftxf86.c" />
|
||||
<ClCompile Include="..\..\ExternalLibs\freetype2\src\pcf\pcf.c" />
|
||||
<ClCompile Include="..\..\ExternalLibs\freetype2\src\pfr\pfr.c" />
|
||||
<ClCompile Include="..\..\ExternalLibs\freetype2\src\psaux\psaux.c" />
|
||||
<ClCompile Include="..\..\ExternalLibs\freetype2\src\pshinter\pshinter.c" />
|
||||
<ClCompile Include="..\..\ExternalLibs\freetype2\src\psnames\psmodule.c" />
|
||||
<ClCompile Include="..\..\ExternalLibs\freetype2\src\raster\raster.c" />
|
||||
<ClCompile Include="..\..\ExternalLibs\freetype2\src\sfnt\sfnt.c" />
|
||||
<ClCompile Include="..\..\ExternalLibs\freetype2\src\smooth\smooth.c" />
|
||||
<ClCompile Include="..\..\ExternalLibs\freetype2\src\truetype\truetype.c" />
|
||||
<ClCompile Include="..\..\ExternalLibs\freetype2\src\type1\type1.c" />
|
||||
<ClCompile Include="..\..\ExternalLibs\freetype2\src\cid\type1cid.c" />
|
||||
<ClCompile Include="..\..\ExternalLibs\freetype2\src\type42\type42.c" />
|
||||
<ClCompile Include="..\..\ExternalLibs\freetype2\src\winfonts\winfnt.c" />
|
||||
<ClCompile Include="..\..\ExternalLibs\glfont2\glfont2.cpp" />
|
||||
<ClCompile Include="..\..\ExternalLibs\lua-5.1.4\src\lapi.c" />
|
||||
<ClCompile Include="..\..\ExternalLibs\lua-5.1.4\src\lauxlib.c" />
|
||||
<ClCompile Include="..\..\ExternalLibs\lua-5.1.4\src\lbaselib.c" />
|
||||
<ClCompile Include="..\..\ExternalLibs\lua-5.1.4\src\lcode.c" />
|
||||
<ClCompile Include="..\..\ExternalLibs\lua-5.1.4\src\ldblib.c" />
|
||||
<ClCompile Include="..\..\ExternalLibs\lua-5.1.4\src\ldebug.c" />
|
||||
<ClCompile Include="..\..\ExternalLibs\lua-5.1.4\src\ldo.c" />
|
||||
<ClCompile Include="..\..\ExternalLibs\lua-5.1.4\src\ldump.c" />
|
||||
<ClCompile Include="..\..\ExternalLibs\lua-5.1.4\src\lfunc.c" />
|
||||
<ClCompile Include="..\..\ExternalLibs\lua-5.1.4\src\lgc.c" />
|
||||
<ClCompile Include="..\..\ExternalLibs\lua-5.1.4\src\linit.c" />
|
||||
<ClCompile Include="..\..\ExternalLibs\lua-5.1.4\src\liolib.c" />
|
||||
<ClCompile Include="..\..\ExternalLibs\lua-5.1.4\src\llex.c" />
|
||||
<ClCompile Include="..\..\ExternalLibs\lua-5.1.4\src\lmathlib.c" />
|
||||
<ClCompile Include="..\..\ExternalLibs\lua-5.1.4\src\lmem.c" />
|
||||
<ClCompile Include="..\..\ExternalLibs\lua-5.1.4\src\loadlib.c" />
|
||||
<ClCompile Include="..\..\ExternalLibs\lua-5.1.4\src\lobject.c" />
|
||||
<ClCompile Include="..\..\ExternalLibs\lua-5.1.4\src\lopcodes.c" />
|
||||
<ClCompile Include="..\..\ExternalLibs\lua-5.1.4\src\loslib.c" />
|
||||
<ClCompile Include="..\..\ExternalLibs\lua-5.1.4\src\lparser.c" />
|
||||
<ClCompile Include="..\..\ExternalLibs\lua-5.1.4\src\lstate.c" />
|
||||
<ClCompile Include="..\..\ExternalLibs\lua-5.1.4\src\lstring.c" />
|
||||
<ClCompile Include="..\..\ExternalLibs\lua-5.1.4\src\lstrlib.c" />
|
||||
<ClCompile Include="..\..\ExternalLibs\lua-5.1.4\src\ltable.c" />
|
||||
<ClCompile Include="..\..\ExternalLibs\lua-5.1.4\src\ltablib.c" />
|
||||
<ClCompile Include="..\..\ExternalLibs\lua-5.1.4\src\ltm.c" />
|
||||
<ClCompile Include="..\..\ExternalLibs\lua-5.1.4\src\lundump.c" />
|
||||
<ClCompile Include="..\..\ExternalLibs\lua-5.1.4\src\lvm.c" />
|
||||
<ClCompile Include="..\..\ExternalLibs\lua-5.1.4\src\lzio.c" />
|
||||
<ClCompile Include="..\..\ExternalLibs\lua-5.1.4\src\print.c" />
|
||||
<ClCompile Include="..\..\ExternalLibs\ttvfs\VFSAtomic.cpp" />
|
||||
<ClCompile Include="..\..\ExternalLibs\ttvfs\VFSBase.cpp" />
|
||||
<ClCompile Include="..\..\ExternalLibs\ttvfs\VFSDir.cpp" />
|
||||
<ClCompile Include="..\..\ExternalLibs\ttvfs\VFSFile.cpp" />
|
||||
<ClCompile Include="..\..\ExternalLibs\ttvfs\VFSFileFuncs.cpp" />
|
||||
<ClCompile Include="..\..\ExternalLibs\ttvfs\VFSHelper.cpp" />
|
||||
<ClCompile Include="..\..\ExternalLibs\ttvfs\VFSLoader.cpp" />
|
||||
<ClCompile Include="..\..\ExternalLibs\ttvfs\VFSTools.cpp" />
|
||||
<ClCompile Include="..\..\ExternalLibs\ttvfs_zip\miniz.c" />
|
||||
<ClCompile Include="..\..\ExternalLibs\ttvfs_zip\VFSDirZip.cpp" />
|
||||
<ClCompile Include="..\..\ExternalLibs\ttvfs_zip\VFSFileZip.cpp" />
|
||||
<ClCompile Include="..\..\ExternalLibs\ttvfs_zip\VFSZipArchiveLoader.cpp" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
Loading…
Reference in a new issue