1
0
Fork 0
mirror of https://github.com/AquariaOSE/Aquaria.git synced 2025-07-03 06:24:32 +00:00

Revert ~0 to -1

This commit is contained in:
Valentin Ochs 2017-01-14 19:22:37 +01:00
parent c988858cd2
commit 2374c1a86b
8 changed files with 30 additions and 30 deletions

View file

@ -216,7 +216,7 @@ void ParticleManager::prevFree(int jump)
void ParticleManager::setFree(size_t free)
{
if (free != ~0UL)
if (free != -1)
{
this->free = free;
}

View file

@ -101,7 +101,7 @@ void RenderObjectLayer::remove(RenderObject* r)
objectCount--;
if (idx < firstFreeIdx)
firstFreeIdx = idx;
r->setIdx(~0UL);
r->setIdx(-1);
clearDisplayList();
}

View file

@ -487,7 +487,7 @@ void AnimationLayer::setSkeletalSprite(SkeletalSprite *s)
Animation* AnimationLayer::getCurrentAnimation()
{
if (currentAnimation == ~0UL)
if (currentAnimation == -1)
return &blendAnimation;
if (currentAnimation >= s->animations.size())
{
@ -652,7 +652,7 @@ size_t Animation::getSkeletalKeyframeIndex(SkeletalKeyframe *skey)
if (&keyframes[i] == skey)
return i;
}
return ~0UL;
return -1;
}
BoneKeyframe *SkeletalKeyframe::getBoneKeyframe(size_t idx)
@ -669,7 +669,7 @@ BoneKeyframe *SkeletalKeyframe::getBoneKeyframe(size_t idx)
SkeletalKeyframe *Animation::getPrevKeyframe(float t)
{
size_t kf = ~0UL;
size_t kf = -1;
for (size_t i = keyframes.size(); i-- > 0; )
{
if (t >= keyframes[i].t)
@ -678,7 +678,7 @@ SkeletalKeyframe *Animation::getPrevKeyframe(float t)
break;
}
}
if (kf == ~0UL)
if (kf == -1)
return 0;
if (kf >= keyframes.size())
kf = keyframes.size()-1;
@ -687,7 +687,7 @@ SkeletalKeyframe *Animation::getPrevKeyframe(float t)
SkeletalKeyframe *Animation::getNextKeyframe(float t)
{
size_t kf = ~0UL;
size_t kf = -1;
for (size_t i = 0; i < keyframes.size(); i++)
{
if (t <= keyframes[i].t)
@ -697,7 +697,7 @@ SkeletalKeyframe *Animation::getNextKeyframe(float t)
}
}
if (kf == ~0UL)
if (kf == -1)
return 0;
if (kf >= keyframes.size())
kf = keyframes.size()-1;
@ -1011,7 +1011,7 @@ size_t SkeletalSprite::getBoneIdx(Bone *b)
if (bones[i] == b)
return i;
}
return ~0UL;
return -1;
}
void SkeletalSprite::toggleBone(size_t idx, int v)

View file

@ -156,7 +156,7 @@ int Texture::getPixelWidth()
if (!data)
return 0;
size_t smallestx = ~0UL, largestx = 0;
size_t smallestx = -1, largestx = 0;
for (unsigned int x = 0; x < unsigned(w); x++)
{
for (unsigned int y = 0; y < unsigned(h); y++)
@ -183,7 +183,7 @@ int Texture::getPixelHeight()
if (!data)
return 0;
size_t smallesty = ~0UL, largesty = 0;
size_t smallesty = -1, largesty = 0;
for (unsigned int x = 0; x < unsigned(w); x++)
{
for (unsigned int y = 0; y < unsigned(h); y++)