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Revert ~0 to -1
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8 changed files with 30 additions and 30 deletions
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@ -101,7 +101,7 @@ void RenderObjectLayer::remove(RenderObject* r)
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objectCount--;
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if (idx < firstFreeIdx)
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firstFreeIdx = idx;
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r->setIdx(~0UL);
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r->setIdx(-1);
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clearDisplayList();
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}
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