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Eliminating obsolete #ifdefs and friends (#26)

The following options have been applied globally, using unifdef(1):
```c
 #undef BBGE_BUILD_DIRECTX

 #define BBGE_BUILD_OPENGL 1
 #define GL_GLEXT_LEGACY   1
 #define HAVE_PUTENV       1
 #define TIXML_USE_STL     1
 #define BBGE_BUILD_SDL    1
```
This commit is contained in:
Nicolas Braud-Santoni 2016-05-05 03:49:41 +02:00 committed by False.Genesis
commit 276265be1d
54 changed files with 1 additions and 2248 deletions

View file

@ -257,9 +257,7 @@ void Emitter::onRender()
if (!data.spawnLocal)
{
#ifdef BBGE_BUILD_OPENGL
glLoadIdentity();
#endif
/*
if (pe && pe->followCamera)
{
@ -294,7 +292,6 @@ void Emitter::onRender()
const float dx = w2 * p->scale.x;
const float dy = h2 * p->scale.y;
#ifdef BBGE_BUILD_OPENGL
Vector col = p->color * colorMult;
glColor4f(col.x, col.y, col.z, p->alpha.x * alphaMult);
@ -355,13 +352,11 @@ void Emitter::onRender()
glVertex2f(x-dx, y-dy);
glEnd();
}
#endif
}
}
}
else
{
#ifdef BBGE_BUILD_OPENGL
glBegin(GL_QUADS);
for (Particles::iterator i = particles.begin(); i != particles.end(); i++)
{
@ -389,7 +384,6 @@ void Emitter::onRender()
}
}
glEnd();
#endif
}