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Eliminating obsolete #ifdefs and friends (#26)
The following options have been applied globally, using unifdef(1): ```c #undef BBGE_BUILD_DIRECTX #define BBGE_BUILD_OPENGL 1 #define GL_GLEXT_LEGACY 1 #define HAVE_PUTENV 1 #define TIXML_USE_STL 1 #define BBGE_BUILD_SDL 1 ```
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54 changed files with 1 additions and 2248 deletions
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@ -59,14 +59,6 @@ void Gradient::makeHorizontal(Vector c1, Vector c2)
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void Gradient::onRender()
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{
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#ifdef BBGE_BUILD_DIRECTX
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core->blitD3DGradient
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( ulc0.getD3DColor(alpha.x),
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ulc1.getD3DColor(alpha.x),
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ulc2.getD3DColor(alpha.x),
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ulc3.getD3DColor(alpha.x));
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#endif
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#ifdef BBGE_BUILD_OPENGL
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//glNormal3f(0, 0, 1);
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glBegin(GL_QUADS);
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@ -100,6 +92,5 @@ void Gradient::onRender()
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glVertex3f(-0.5, 0.5, 0);
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*/
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glEnd();
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#endif
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}
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