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Eliminating obsolete #ifdefs and friends (#26)
The following options have been applied globally, using unifdef(1): ```c #undef BBGE_BUILD_DIRECTX #define BBGE_BUILD_OPENGL 1 #define GL_GLEXT_LEGACY 1 #define HAVE_PUTENV 1 #define TIXML_USE_STL 1 #define BBGE_BUILD_SDL 1 ```
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dff33b0530
commit
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54 changed files with 1 additions and 2248 deletions
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@ -364,9 +364,7 @@ void RenderObjectLayer::renderPass(int pass)
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{
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if (displayList[i].isList)
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{
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#ifdef BBGE_BUILD_OPENGL
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glCallList(displayList[i].u.listID);
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#endif
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RenderObject::lastTextureApplied = 0;
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}
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else
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@ -430,7 +428,6 @@ void RenderObjectLayer::generateDisplayList()
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}
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else
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{
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#ifdef BBGE_BUILD_OPENGL
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int listID = glGenLists(1);
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if (listID != 0)
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{
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@ -450,16 +447,13 @@ void RenderObjectLayer::generateDisplayList()
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}
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else
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debugLog("glGenLists failed");
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#endif
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}
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}
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else
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{
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if (lastWasStatic)
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{
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#ifdef BBGE_BUILD_OPENGL
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glEndList();
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#endif
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lastWasStatic = false;
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}
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}
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@ -477,9 +471,7 @@ void RenderObjectLayer::generateDisplayList()
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if (lastWasStatic)
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{
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#ifdef BBGE_BUILD_OPENGL
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glEndList();
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#endif
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}
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displayList.resize(listLength);
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