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Preparations for multiple ActionSets support
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22 changed files with 481 additions and 304 deletions
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@ -42,6 +42,8 @@ public:
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const char *getAxisName(int axis) const;
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const char *getButtonName(int btn) const;
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const char *getName() const;
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const char *getGUID() const;
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Vector rightStick;
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@ -56,6 +58,8 @@ private:
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int numJoyAxes;
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SDL_Joystick *sdl_joy;
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float axisRaw[MAX_JOYSTICK_AXIS];
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std::string name;
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std::string guid;
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# ifdef BBGE_BUILD_SDL2
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SDL_GameController *sdl_controller;
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