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initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
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199
BBGE/DebugFont.cpp
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199
BBGE/DebugFont.cpp
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/*
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Copyright (C) 2007, 2010 - Bit-Blot
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This file is part of Aquaria.
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Aquaria is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#include "DebugFont.h"
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DebugFont::DebugFont(int initSz, const std::string &initText) : RenderObject()
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{
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align = ALIGN_LEFT;
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followCamera = 1;
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fontDrawSize = 5;
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textWidth = 800;
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if (initSz)
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{
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setFontSize(initSz);
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}
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if (!initText.empty())
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{
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setText(initText);
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}
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}
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void DebugFont::setWidth(int width)
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{
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textWidth = width;
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}
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void DebugFont::setFontSize(int sz)
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{
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fontDrawSize = sz;
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}
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void DebugFont::formatText()
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{
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std::string text;
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text = this->text;
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lines.clear();
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std::string currentLine;
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int lastSpace = -1;
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int currentWidth = 0;
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int alignWidth = 0;
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for (int i = 0; i < text.size(); i++)
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{
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currentWidth += fontDrawSize;
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if (currentWidth > textWidth || text[i] == '\n')
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{
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if (text[i] == '\n')
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{
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lastSpace = i;
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}
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lines.push_back(text.substr(0, lastSpace));
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int tsz = text.size();
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text = text.substr(lastSpace+1, tsz);
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i = 0;
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alignWidth = currentWidth;
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currentWidth = 0;
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lastSpace = 0;
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continue;
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}
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if (text[i] == ' ')
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{
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lastSpace = i;
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}
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}
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if (alignWidth == 0)
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alignWidth = currentWidth;
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if (!text.empty() && (text.size() > 1 || text[0] != ' '))
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{
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lines.push_back(text);
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}
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}
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void DebugFont::setText(const std::string &text)
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{
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this->text = text;
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formatText();
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}
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void DebugFont::onRender()
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{
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const float vspc = 1.5;
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#ifdef BBGE_BUILD_OPENGL
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for (int i = 0; i < lines.size(); i++)
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{
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//float width = (lines[i].size()-1) * fontDrawSize * 1.4f * 0.75f;
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float width = (lines[i].size()) * fontDrawSize * 1.4f * 0.75f;
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if (align == ALIGN_CENTER)
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{
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glTranslatef(-width*0.5f, 0, 0);
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}
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glColor4f(0,0,0,alpha.x*alphaMod);
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core->print(1, (i * vspc*fontDrawSize)+1, (char*)(lines[i].c_str()), fontDrawSize);
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glColor4f(color.x,color.y,color.z,alpha.x*alphaMod);
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core->print(0, (i * vspc*fontDrawSize), (char*)(lines[i].c_str()), fontDrawSize);
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if (align == ALIGN_CENTER)
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{
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glTranslatef(width*0.5f, 0, 0);
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}
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}
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#endif
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}
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void DebugFont::setAlign(Align align)
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{
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this->align = align;
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}
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#include "../BBGE/Quad.h"
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DebugButton::DebugButton(int buttonID, DebugButtonReceiver *receiver, int bgWidth, int fsize, bool quitMain)
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: RenderObject(), label(0), highlight(0), quitMain(quitMain), receiver(receiver), buttonID(buttonID)
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{
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if (bgWidth == 0)
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bgWidth = 150;
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if (fsize == 0)
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fsize = 22;
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int szw = bgWidth;
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highlight = new Quad();
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highlight->setWidthHeight(szw, fsize);
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highlight->position = Vector(szw*0.5f, 0);
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highlight->alpha = 0.5;
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addChild(highlight, PM_POINTER);
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label = new DebugFont(float(fsize)/3.0f, "DebugButton");
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label->position = Vector(20, 0);
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addChild(label, PM_POINTER);
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md = false;
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followCamera = 1;
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}
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void DebugButton::onUpdate(float dt)
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{
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RenderObject::onUpdate(dt);
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if (alpha.x < 1)
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return;
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bool doit = false;
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if (highlight->isCoordinateInsideWorld(core->mouse.position) && ((!md) || (md && !core->mouse.buttons.left)))
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{
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highlight->color.interpolateTo(Vector(1, 1, 1), 0.1);
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if (core->mouse.buttons.left && !md)
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md = true;
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else if (md && !core->mouse.buttons.left)
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{
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doit = true;
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md = false;
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}
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if (doit)
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{
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if (quitMain)
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core->quitNestedMain();
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event.call();
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if (receiver)
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receiver->buttonPress(this);
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}
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}
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else
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{
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if (md && !core->mouse.buttons.left)
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{
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md = false;
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}
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highlight->color.interpolateTo(Vector(0,0,0), 0.1);
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}
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}
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