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initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
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BBGE/LightCone.cpp
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BBGE/LightCone.cpp
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/*
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Copyright (C) 2007, 2010 - Bit-Blot
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This file is part of Aquaria.
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Aquaria is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#include "LightCone.h"
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LightCone::LightCone() : RenderObject()
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{
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length = 64;
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spread = 32;
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}
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void LightCone::onRender()
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{
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#ifdef BBGE_BUILD_OPENGL
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RenderObject::onRender();
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glBegin(GL_QUADS);
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//glNormal3f( 0.0f, 0, 1.0f);
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glColor4f(color.x, color.y, color.z, 1*alpha.x);
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glVertex3f(0, 0, 0);
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glColor4f(color.x, color.y, color.z,1*alpha.x);
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glVertex3f(0, 0, 0);
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glColor4f(color.x, color.y, color.z,0*alpha.x);
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glVertex3f(spread/2, length, 0);
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glColor4f(color.x, color.y, color.z,0*alpha.x);
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glVertex3f(-spread/2, length, 0);
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glEnd();
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#endif
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}
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