mirror of
https://github.com/AquariaOSE/Aquaria.git
synced 2025-08-08 15:19:50 +00:00
initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
This commit is contained in:
commit
3096eaf5e2
2519 changed files with 816064 additions and 0 deletions
62
BBGE/QuadTrail.h
Normal file
62
BBGE/QuadTrail.h
Normal file
|
@ -0,0 +1,62 @@
|
|||
/*
|
||||
Copyright (C) 2007, 2010 - Bit-Blot
|
||||
|
||||
This file is part of Aquaria.
|
||||
|
||||
Aquaria is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU General Public License
|
||||
as published by the Free Software Foundation; either version 2
|
||||
of the License, or (at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
|
||||
See the GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
#include "RenderObject.h"
|
||||
|
||||
enum QuadTrailAlphaEffect
|
||||
{
|
||||
QTAE_NONE = 0,
|
||||
QTAE_NORMAL = 1
|
||||
};
|
||||
|
||||
struct QuadTrailPoint
|
||||
{
|
||||
QuadTrailPoint()
|
||||
{
|
||||
life = 1;
|
||||
}
|
||||
|
||||
Vector point;
|
||||
float life;
|
||||
};
|
||||
|
||||
class QuadTrail : public RenderObject
|
||||
{
|
||||
public:
|
||||
QuadTrail(int maxPoints, float pointDist);
|
||||
void addPoint(const Vector &point);
|
||||
|
||||
QuadTrailAlphaEffect quadTrailAlphaEffect;
|
||||
|
||||
float lifeRate;
|
||||
protected:
|
||||
|
||||
Vector backOffset;
|
||||
int numPoints;
|
||||
int maxPoints;
|
||||
float pointDist;
|
||||
typedef std::list<QuadTrailPoint> Points;
|
||||
Points points;
|
||||
|
||||
void onRender();
|
||||
void onUpdate(float dt);
|
||||
};
|
Loading…
Add table
Add a link
Reference in a new issue