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initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
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77
BBGE/RenderRect.cpp
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77
BBGE/RenderRect.cpp
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/*
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Copyright (C) 2007, 2010 - Bit-Blot
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This file is part of Aquaria.
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Aquaria is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#include "Quad.h"
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OutlineRect::OutlineRect() : RenderObject()
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{
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lineSize = 1;
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renderCenter = false;
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}
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void OutlineRect::setWidthHeight(int w, int h)
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{
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this->w = w;
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this->h = h;
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w2 = w/2;
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h2 = h/2;
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}
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void OutlineRect::setLineSize(int ls)
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{
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lineSize = ls;
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}
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void OutlineRect::onRender()
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{
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#ifdef BBGE_BUILD_OPENGL
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glLineWidth(lineSize);
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glBegin(GL_LINES);
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// l
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glVertex2f(-w2,-h2);
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glVertex2f(-w2,h2);
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// r
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glVertex2f(w2,-h2);
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glVertex2f(w2,h2);
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// u
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glVertex2f(-w2,-h2);
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glVertex2f(w2,-h2);
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// d
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glVertex2f(-w2,h2);
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glVertex2f(w2,h2);
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glEnd();
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if (renderCenter)
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{
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glColor3f(0.9, 0.9, 1);
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glBegin(GL_LINES);
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// lr
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glVertex2f(-w2,0);
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glVertex2f(w2,0);
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// ud
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glVertex2f(0,-h2);
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glVertex2f(0,h2);
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glEnd();
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}
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#endif
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}
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