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initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
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73
BBGE/SpawnParticleData.cpp
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73
BBGE/SpawnParticleData.cpp
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/*
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Copyright (C) 2007, 2010 - Bit-Blot
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This file is part of Aquaria.
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Aquaria is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#include "Particles.h"
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SpawnParticleData::SpawnParticleData()
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{
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suckIndex = -1;
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suckStr = 0;
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alphaModTimesVel = 0;
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randomScale1 = 1;
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randomScale2 = 1;
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randomAlphaMod1 = 1;
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randomAlphaMod2 = 1;
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influenced = 0;
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spawnLocal = false;
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avatarVelocity = 0;
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useSpawnRate = false;
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counter = 0;
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life = 1;
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blendType = RenderObject::BLEND_DEFAULT;
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spawnRate = 1;
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scale = Vector(1,1,1);
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width = 64;
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height = 64;
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fadeAlphaWithLife = false;
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color = Vector(1,1,1);
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alpha = 1;
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randomSpawnRadius = 0;
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lastDTDifference = 0;
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addAsChild = false;
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randomRotationRange = 0;
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number = 1;
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randomParticleAngleRange = 0;
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velocityMagnitude = 1;
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calculateVelocityToCenter = false;
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randomSpawnRadiusRange = 0;
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randomSpawnMod = Vector(1,1);
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spawnArea = SPAWN_CIRCLE;
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randomVelocityMagnitude = 0;
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randomVelocityRange = 360;
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//updateMultiplier = 1;
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copyParentRotation = 0;
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justOne = didOne = false;
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flipH = flipV = 0;
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spawnTimeOffset = 0;
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groupRender = 0;
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pauseLevel = 0;
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copyParentFlip = 0;
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}
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