mirror of
https://github.com/AquariaOSE/Aquaria.git
synced 2025-10-08 23:41:06 +00:00
initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
This commit is contained in:
commit
3096eaf5e2
2519 changed files with 816064 additions and 0 deletions
164
game_scripts/scripts/entities/cc_gf.lua
Normal file
164
game_scripts/scripts/entities/cc_gf.lua
Normal file
|
@ -0,0 +1,164 @@
|
|||
-- Copyright (C) 2007, 2010 - Bit-Blot
|
||||
--
|
||||
-- This file is part of Aquaria.
|
||||
--
|
||||
-- Aquaria is free software; you can redistribute it and/or
|
||||
-- modify it under the terms of the GNU General Public License
|
||||
-- as published by the Free Software Foundation; either version 2
|
||||
-- of the License, or (at your option) any later version.
|
||||
--
|
||||
-- This program is distributed in the hope that it will be useful,
|
||||
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
--
|
||||
-- See the GNU General Public License for more details.
|
||||
--
|
||||
-- You should have received a copy of the GNU General Public License
|
||||
-- along with this program; if not, write to the Free Software
|
||||
-- Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||
|
||||
if not v then v = {} end
|
||||
if not AQUARIA_VERSION then dofile("scripts/entities/entityinclude.lua") end
|
||||
|
||||
-- moves around
|
||||
-- follows dropped flowers
|
||||
|
||||
v.n = 0
|
||||
v.singDelay = 60
|
||||
v.goBackTimer = 0
|
||||
v.miny = 0
|
||||
v.lx = 0
|
||||
v.ly = 0
|
||||
v.node = 0
|
||||
|
||||
v.seen = false
|
||||
v.done = false
|
||||
|
||||
function init(me)
|
||||
setupEntity(me)
|
||||
entity_initSkeletal(me, "CC_GF")
|
||||
|
||||
entity_setState(me, STATE_IDLE)
|
||||
|
||||
entity_scale(me, 0.6, 0.6)
|
||||
end
|
||||
|
||||
function postInit(me)
|
||||
v.n = getNaija()
|
||||
entity_setTarget(me, v.n)
|
||||
|
||||
v.miny = entity_y(me)-300
|
||||
|
||||
--node = getNode("CCWANTGF")
|
||||
--cc = createEntity("CC_WantGF", "", node_x(node), node_y(node))
|
||||
|
||||
--[[
|
||||
if isFlag(FLAG_SUNKENCITY_PUZZLE, 3) or isFlag(FLAG_SUNKENCITY_PUZZLE, 4) then
|
||||
local n2 = getNode("GFREST")
|
||||
local x = node_x(n2)
|
||||
local y = node_y(n2)
|
||||
entity_setPosition(me, x, y)
|
||||
v.done = true
|
||||
v.node = getNode("CATGETBEAT")
|
||||
cat = createEntity("CC_Cat", "", node_x(v.node), node_y(v.node))
|
||||
end
|
||||
]]--
|
||||
end
|
||||
|
||||
function update(me, dt)
|
||||
if getFlag(FLAG_SUNKENCITY_PUZZLE) <= SUNKENCITY_GF then
|
||||
if entity_isState(me, STATE_IDLE) and not v.done then
|
||||
if v.goBackTimer > 0 then
|
||||
v.goBackTimer = v.goBackTimer - dt
|
||||
if v.goBackTimer < 0 then
|
||||
entity_setPosition(me, v.lx, v.ly, math.abs(entity_x(me)-v.lx)*0.003, 0, 0)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
if entity_isState(me, STATE_IDLE) and not v.seen then
|
||||
if getFlag(FLAG_SUNKENCITY_PUZZLE) <= SUNKENCITY_GF then
|
||||
if entity_isEntityInRange(me, getNaija(), 512) then
|
||||
v.seen = true
|
||||
entity_idle(getNaija())
|
||||
|
||||
cam_toEntity(me)
|
||||
overrideZoom(1.2,4)
|
||||
watch(3)
|
||||
fade2(1, 1, 1, 1, 1)
|
||||
watch(0.5)
|
||||
playSfx("naijagasp", 0, 0.5)
|
||||
watch(0.5)
|
||||
|
||||
cam_toEntity(getNaija())
|
||||
overrideZoom(0.7, 1)
|
||||
watch(0.5)
|
||||
fade2(0, 0.5, 1, 1, 1)
|
||||
overrideZoom(0)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function enterState(me)
|
||||
if entity_isState(me, STATE_IDLE) then
|
||||
entity_animate(me, "idle", -1)
|
||||
elseif entity_isState(me, STATE_DONE) then
|
||||
--entity_animate(me, "idle", -1)
|
||||
--debugLog("CC_GF in NON IDLE STATE")
|
||||
end
|
||||
end
|
||||
|
||||
function exitState(me)
|
||||
end
|
||||
|
||||
function damage(me, attacker, bone, damageType, dmg)
|
||||
return false
|
||||
end
|
||||
|
||||
function animationKey(me, key)
|
||||
end
|
||||
|
||||
function hitSurface(me)
|
||||
end
|
||||
|
||||
function songNote(me, note)
|
||||
end
|
||||
|
||||
function songNoteDone(me, note)
|
||||
end
|
||||
|
||||
function song(me, song)
|
||||
end
|
||||
|
||||
function sporesDropped(me, x, y, t)
|
||||
if t ~= 0 then return end
|
||||
if not entity_isState(me, STATE_IDLE) then
|
||||
return
|
||||
end
|
||||
if not v.done then
|
||||
if entity_isPositionInRange(me, x, y, 700) then
|
||||
if v.lx == 0 and v.ly == 0 then
|
||||
v.lx,v.ly = entity_getPosition(me)
|
||||
end
|
||||
if not isObstructed(x, y-80) then
|
||||
if y > v.miny then
|
||||
entity_setPosition(me, x, y-128, math.abs(entity_x(me)-x)*0.005, 0, 0)
|
||||
else
|
||||
entity_setPosition(me, x, entity_y(me), math.abs(entity_x(me)-x)*0.005, 0, 0)
|
||||
end
|
||||
v.goBackTimer = 4
|
||||
if x >= entity_x(me) then
|
||||
if not entity_isfh(me) then entity_fh(me) end
|
||||
else
|
||||
if entity_isfh(me) then entity_fh(me) end
|
||||
end
|
||||
entity_animate(me, "float", -1)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function activate(me)
|
||||
end
|
||||
|
Loading…
Add table
Add a link
Reference in a new issue