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initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
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3096eaf5e2
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179
game_scripts/scripts/maps/map_eric.lua
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179
game_scripts/scripts/maps/map_eric.lua
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-- Copyright (C) 2007, 2010 - Bit-Blot
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--
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-- This file is part of Aquaria.
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--
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-- Aquaria is free software; you can redistribute it and/or
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-- modify it under the terms of the GNU General Public License
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-- as published by the Free Software Foundation; either version 2
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-- of the License, or (at your option) any later version.
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--
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-- This program is distributed in the hope that it will be useful,
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-- but WITHOUT ANY WARRANTY; without even the implied warranty of
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-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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--
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-- See the GNU General Public License for more details.
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--
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-- You should have received a copy of the GNU General Public License
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-- along with this program; if not, write to the Free Software
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-- Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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if not v then v = {} end
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if not AQUARIA_VERSION then dofile("scripts/entities/entityinclude.lua") end
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function init()
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--return
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setCameraLerpDelay(0.00001)
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local black = getNode("black")
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local floatingcity = getNode("floating-city")
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local mia = getNode("mia")
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local nprime = getNode("nprime")
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local energyboss = getNode("energyboss")
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local forestgoddess = getNode("forestgoddess")
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local mithala = getNode("mithala")
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local ericmom = getNode("ericmom")
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local mutantnaija = getNode("mutantnaija")
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local ghostmom = getNode("ghostmom")
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cam_toNode(black)
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setSceneColor(1,1,1)
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watch(4)
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fadeIn(0.1)
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fade2(0, 1, 1, 1, 1)
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watch(1)
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voice("eric")
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watch(12) -- 12
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fade2(1, 0.5) watch(0.5)
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cam_toNode(floatingcity)
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fade2(0, 0.5) watch(0.5)
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watch(9) -- 9
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-- 22
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setSceneColor(0.1, 0.3, 1)
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fade2(1, 0.5, 1, 0.5, 0.5)
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watch(0.5)
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cam_toNode(black)
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-- 22.5
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fade2(0, 4.5, 1, 0.5, 0.5)
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watch(4.5)
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-- 26
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watch(4.5)
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fade2(1, 0.5, 1, 1, 1)
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watch(0.5)
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-- 32
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fade2(0, 16, 1, 1, 1)
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watch(16)
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-- 48
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watch(5)
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-- 53
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cam_toNode(nprime)
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watch(3)
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cam_toNode(energyboss)
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watch(3)
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cam_toNode(mithala)
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watch(3)
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-- 1:02
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fade2(1, 4)
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watch(8)
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-- 1:10
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fade2(1,0)
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cam_toNode(ghostmom)
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fade2(0,10)
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watch(10)
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-- 1:20
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watch(10)
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-- 1:30
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fade2(1, 10)
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watch(10)
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-- 1:40
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watch(4)
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fade2(0,0)
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cam_toNode(mutantnaija)
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watch(1)
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cam_toNode(ericmom)
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watch(1)
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cam_toNode(forestgoddess)
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watch(1)
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watch(2)
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-- 1:49
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fade2(1, 1)
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watch(1)
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-- 1:50
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cam_toNode(mia)
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fade2(0, 5)
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watch(5)
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-- 1: 55
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watch(4)
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-- 1:59
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fade2(1, 3)
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watch(3)
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-- 2:02
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cam_toNode(black)
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watch(38)
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-- 2:40
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setCameraLerpDelay(0)
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loadMap("finalescape")
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end
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