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initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
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3096eaf5e2
2519 changed files with 816064 additions and 0 deletions
227
game_scripts/scripts/maps/map_naijacave.lua
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227
game_scripts/scripts/maps/map_naijacave.lua
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-- Copyright (C) 2007, 2010 - Bit-Blot
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--
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-- This file is part of Aquaria.
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--
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-- Aquaria is free software; you can redistribute it and/or
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-- modify it under the terms of the GNU General Public License
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-- as published by the Free Software Foundation; either version 2
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-- of the License, or (at your option) any later version.
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--
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-- This program is distributed in the hope that it will be useful,
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-- but WITHOUT ANY WARRANTY; without even the implied warranty of
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-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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--
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-- See the GNU General Public License for more details.
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--
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-- You should have received a copy of the GNU General Public License
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-- along with this program; if not, write to the Free Software
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-- Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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if not v then v = {} end
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if not AQUARIA_VERSION then dofile("scripts/entities/entityinclude.lua") end
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function init()
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if isStory(0) then
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entity_warpToNode(getNaija(), getNode("NAIJASTART"))
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end
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local doTrailerIntro = false
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-- turn into watchFadeIn?
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local n = getNaija()
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if isFlag(FLAG_ENDING, ENDING_SECRETCAVE) then
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local li = getLi()
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if li ~= 0 then
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entity_setPosition(li, 0, 0)
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entity_alpha(li, 0)
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end
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local camNode = getNode("CAM1")
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local camNode2 = getNode("CAM2")
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local camNode3 = getNode("CAM3")
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local camNode4 = getNode("NAIJASTART")
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local camDummy = createEntity("Empty")
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entity_warpToNode(camDummy, camNode)
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setCameraLerpDelay(0)
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cam_toEntity(camDummy)
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entity_animate(n, "sitBack", LOOP_INF)
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overrideZoom(0.6)
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entity_setPosition(camDummy, node_x(camNode), node_y(camNode))
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watch(0.5)
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setCameraLerpDelay(1)
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watch(0.5)
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fadeIn(3)
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fade2(0, 1, 1, 1, 1)
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voice("naija_endingpart1d")
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watch(0.5)
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entity_setPosition(camDummy, node_x(camNode3), node_y(camNode3))
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entity_setPosition(camDummy, node_x(camNode4), node_y(camNode4), -200, 0, 0, 1)
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while entity_isInterpolating(camDummy) do
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watch(FRAME_TIME)
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end
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local bits = 6.0/FRAME_TIME
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for i=1,bits do
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overrideZoom(1, 6)
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watch(FRAME_TIME)
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setCameraLerpDelay(1.0 - (i/bits))
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end
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watchForVoice()
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voice("naija_endingpart1e")
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cam_toEntity(n)
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watchForVoice()
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watch(1)
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fadeOutMusic(10)
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fade2(1, 8, 0, 0, 0)
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watch(8)
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watch(2)
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watch(1)
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stopMusic()
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setFlag(FLAG_ENDING, ENDING_DONE)
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jumpState("Credits")
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elseif isStory(0) then
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setCutscene(1, 1)
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learnSong(SONG_SHIELD)
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setStory(1)
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local camNode = getNode("CAM1")
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local camNode2 = getNode("CAM2")
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local camNode3 = getNode("CAM3")
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local camNode4 = getNode("NAIJASTART")
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local camDummy = createEntity("Empty")
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entity_warpToNode(camDummy, camNode)
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setCameraLerpDelay(0)
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cam_toEntity(camDummy)
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if doTrailerIntro then
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entity_animate(n, "trailerIntroAnim1", LOOP_INF)
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else
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entity_animate(n, "sitBack", LOOP_INF)
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end
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--watch(1)
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--debugLog("end of streaming voice")
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--watch(0.5)
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overrideZoom(0.6)
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entity_setPosition(camDummy, node_x(camNode), node_y(camNode))
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watch(0.5)
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setCameraLerpDelay(1)
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watch(0.5)
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fadeIn(3)
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voice("Naija_VerseCave")
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watch(0.5)
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entity_setPosition(camDummy, node_x(camNode2), node_y(camNode2), -200, 0, 0, 1)
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while entity_isInterpolating(camDummy) do
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watch(FRAME_TIME)
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end
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--[[
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entity_swimToNode(camDummy, camNode2, SPEED_SLOW)
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entity_watchForPath(camDummy)
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]]--
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entity_setPosition(camDummy, node_x(camNode3), node_y(camNode3), -200, 0, 0, 1)
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while entity_isInterpolating(camDummy) do
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watch(FRAME_TIME)
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end
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entity_setPosition(camDummy, node_x(camNode4), node_y(camNode4), -200, 0, 0, 1)
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while entity_isInterpolating(camDummy) do
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watch(FRAME_TIME)
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end
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local bits = 6.0/FRAME_TIME
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for i=1,bits do
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overrideZoom(1, 6)
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watch(FRAME_TIME)
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setCameraLerpDelay(1.0 - (i/bits))
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end
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cam_toEntity(getNaija())
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watch(2)
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--entity_animate(n, "getUpFromSitBack")
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if doTrailerIntro then
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entity_animate(n, "trailerIntroAnim2")
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while entity_isAnimating(n) do
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watch(FRAME_TIME)
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end
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watch(2)
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else
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entity_animate(n, "getUpFromSitBack")
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end
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watch(2.5)
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--entity_setPosition(n, entity_x(n)+20, entity_y(n)+150, 1.4, 1)
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entity_moveToNode(n, getNode("OFFROCK"), SPEED_VERYSLOW)
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entity_watchForPath(n)
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overrideZoom(0)
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if isPlat(PLAT_MAC) then
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setControlHint(getStringBank(81), 1, 0)
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else
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setControlHint(getStringBank(61), 1, 0)
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end
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pickupGem("Naija-Token", 1)
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setCutscene(0)
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--[[
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pickupGem("PieceGreen", 1)
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pickupGem("PieceRed", 1)
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pickupGem("PieceTeal", 1)
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pickupGem("PyramidYellow", 1)
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pickupGem("PyramidPurple", 1)
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]]--
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else
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fadeIn(1)
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watch(1)
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end
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end
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