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initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
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3096eaf5e2
2519 changed files with 816064 additions and 0 deletions
44
game_scripts/scripts/maps/node_sunwormpush.lua
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44
game_scripts/scripts/maps/node_sunwormpush.lua
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-- Copyright (C) 2007, 2010 - Bit-Blot
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--
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-- This file is part of Aquaria.
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--
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-- Aquaria is free software; you can redistribute it and/or
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-- modify it under the terms of the GNU General Public License
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-- as published by the Free Software Foundation; either version 2
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-- of the License, or (at your option) any later version.
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--
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-- This program is distributed in the hope that it will be useful,
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-- but WITHOUT ANY WARRANTY; without even the implied warranty of
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-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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--
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-- See the GNU General Public License for more details.
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--
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-- You should have received a copy of the GNU General Public License
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-- along with this program; if not, write to the Free Software
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-- Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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if not v then v = {} end
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if not AQUARIA_VERSION then dofile("scripts/entities/entityinclude.lua") end
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v.n = 0
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v.s = 0
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function init(me)
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v.n = getNaija()
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v.s = getEntity("sunworm")
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end
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function update(me, dt)
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if getFlag(FLAG_BOSS_SUNWORM) <= 0 then
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if v.s == 0 then
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v.s = getEntity("sunworm")
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else
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if node_isEntityIn(me, v.s) and entity_isUnderWater(v.s) then
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local dx = entity_x(v.s) - node_x(me)
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local dy = entity_y(v.s) - node_y(me)
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dx, dy = vector_setLength(dx, dy, 3000*dt)
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entity_addVel(v.s, dx, dy)
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end
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end
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end
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end
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