mirror of
https://github.com/AquariaOSE/Aquaria.git
synced 2024-12-24 13:45:47 +00:00
More compile fixes for gcc 2.95
This commit is contained in:
parent
1fdae0c128
commit
31930051d5
5 changed files with 96 additions and 55 deletions
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@ -359,6 +359,7 @@ static void scriptError(lua_State *L, const std::string& msg)
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// memory location, be sure this is the case before running into undefined behavior later.
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// - The C++ standard allows offsetof() only on POD-types. Oh well, it probably works anyways.
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// If it does not compile for some reason, comment it out, hope for the best, and go ahead.
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#if !(defined(__GNUC__) && __GNUC__ <= 2)
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void compile_time_assertions()
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{
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#define oo(cls) offsetof(cls, _objtype)
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@ -377,6 +378,7 @@ void compile_time_assertions()
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compile_assert(oo(Path) == oo(BaseText));
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#undef oo
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}
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#endif
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template <typename T>
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static void ensureType(lua_State *L, T *& ptr, ScriptObjectType ty)
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@ -232,7 +232,7 @@ void stringToLowerUserData(std::string &s)
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const size_t len = userdata.length();
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const bool match = (s.length() > len) &&
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((s[len] == '/') || (s[len] == '\\')) &&
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(userdata.compare(0, len, s, 0, len) == 0);
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!strncmp(userdata.c_str(), s.c_str(), len);
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if (!match)
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stringToLower(s);
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else
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@ -18,7 +18,8 @@ You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#pragma once
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#ifndef BBGE_VECTOR_H
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#define BBGE_VECTOR_H
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#include <math.h>
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#include <float.h>
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@ -64,13 +65,13 @@ public:
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}
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// vecector equality
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const bool operator==(const Vector &vec) const
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bool operator==(const Vector &vec) const
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{
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return ((x == vec.x) && (y == vec.y) && (z == vec.z));
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}
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// vecector inequality
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const bool operator!=(const Vector &vec) const
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bool operator!=(const Vector &vec) const
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{
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return !(*this == vec);
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}
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@ -106,10 +107,6 @@ public:
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{
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return Vector(-x, -y, -z);
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}
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bool isZero()
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{
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return x == 0 && y == 0 && z == 0;
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}
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// vector decrement
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const Vector &operator-=(const Vector& vec)
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@ -201,12 +198,12 @@ public:
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return Vector(y*vec.z - z*vec.y, z*vec.x - x*vec.z, x*vec.y - y*vec.x);
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}
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Vector inline getPerpendicularLeft()
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inline Vector getPerpendicularLeft()
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{
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return Vector(-y, x);
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}
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Vector inline getPerpendicularRight()
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inline Vector getPerpendicularRight()
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{
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return Vector(y, -x);
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}
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@ -218,41 +215,41 @@ public:
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}
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// dot product
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const scalar_t inline dot(const Vector &vec) const
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inline scalar_t dot(const Vector &vec) const
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{
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return x*vec.x + y*vec.y + z*vec.z;
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}
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const scalar_t inline dot2D(const Vector &vec) const
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inline scalar_t dot2D(const Vector &vec) const
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{
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return x*vec.x + y*vec.y;
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}
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// dot product
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const scalar_t operator%(const Vector &vec) const
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scalar_t operator%(const Vector &vec) const
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{
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return x*vec.x + y*vec.x + z*vec.z;
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}
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// length of vector
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const scalar_t inline getLength3D() const
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inline scalar_t getLength3D() const
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{
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return (scalar_t)sqrtf(x*x + y*y + z*z);
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}
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const scalar_t inline getLength2D() const
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inline scalar_t getLength2D() const
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{
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return (scalar_t)sqrtf(x*x + y*y);
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}
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// return the unit vector
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const Vector inline unitVector3D() const
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inline const Vector unitVector3D() const
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{
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return (*this) * (1/getLength3D());
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}
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// normalize this vector
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void inline normalize3D()
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inline void normalize3D()
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{
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if (x == 0 && y == 0 && z == 0)
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{
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@ -264,7 +261,7 @@ public:
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(*this) *= 1/getLength3D();
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}
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}
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void inline normalize2D()
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inline void normalize2D()
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{
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if (x == 0 && y == 0)
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{
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@ -277,7 +274,7 @@ public:
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}
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}
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const scalar_t operator!() const
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scalar_t operator!() const
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{
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return sqrtf(x*x + y*y + z*z);
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}
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@ -297,7 +294,7 @@ public:
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}
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*/
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void inline setLength3D(const float l)
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inline void setLength3D(const float l)
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{
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// IGNORE !!
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if (l == 0)
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@ -312,7 +309,7 @@ public:
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this->z *= (l/len);
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}
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}
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void inline setLength2D(const float l)
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inline void setLength2D(const float l)
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{
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float len = getLength2D();
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if (len == 0)
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@ -328,24 +325,24 @@ public:
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}
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// return angle between two vectors
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const float inline Angle(const Vector& normal) const
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inline scalar_t Angle(const Vector& normal) const
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{
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return acosf(*this % normal);
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}
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/*
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const scalar_t inline cheatLen() const
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inline scalar_t cheatLen() const
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{
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return (x*x + y*y + z*z);
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}
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const scalar_t inline cheatLen2D() const
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inline scalar_t cheatLen2D() const
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{
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return (x*x + y*y);
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}
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const scalar_t inline getCheatLength3D() const;
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inline scalar_t getCheatLength3D() const;
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*/
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const bool inline isLength2DIn(float radius) const
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inline bool isLength2DIn(float radius) const
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{
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return (x*x + y*y) <= (radius*radius);
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}
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@ -359,20 +356,20 @@ public:
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}
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*/
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const void inline setZero()
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inline void setZero()
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{
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this->x = this->y = this->z = 0;
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}
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const float inline getSquaredLength2D() const
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inline scalar_t getSquaredLength2D() const
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{
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return (x*x) + (y*y);
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}
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const bool inline isZero() const
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inline bool isZero() const
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{
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return x==0 && y==0 && z==0;
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}
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const bool inline isNan() const
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inline bool isNan() const
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{
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#ifdef BBGE_BUILD_WINDOWS
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return _isnan(x) || _isnan(y) || _isnan(z);
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@ -383,11 +380,11 @@ public:
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#endif
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}
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void inline capLength2D(const float l)
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inline void capLength2D(const float l)
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{
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if (!isLength2DIn(l)) setLength2D(l);
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}
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void inline capRotZ360()
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inline void capRotZ360()
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{
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while (z > 360)
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z -= 360;
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@ -573,3 +570,5 @@ public:
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Vector getRotatedVector(const Vector &vec, float rot);
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Vector lerp(const Vector &v1, const Vector &v2, float dt, int lerpType);
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#endif // BBGE_VECTOR_H
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@ -6,6 +6,12 @@
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#include <stdio.h>
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#include <string>
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#if defined(__GNUC__) && __GNUC__ <= 2
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# define BB_OLD_GNUC
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# include <algorithm>
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#endif
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// ** compatibility stuff for BBGE .... **
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@ -26,7 +32,7 @@
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namespace ByteBufferTools
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{
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template<size_t T> inline void convert(char *val)
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template<int T> inline void convert(char *val)
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{
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std::swap(*val, *(val + T - 1));
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convert<T - 2>(val + 1);
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@ -39,12 +45,21 @@ namespace ByteBufferTools
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convert<sizeof(T)>((char *)(val));
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}
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inline void EndianConvertRT(char *p, unsigned int size)
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{
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std::reverse(p, p + size);
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}
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#if BB_IS_BIG_ENDIAN
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template<typename T> inline void ToLittleEndian(T& val) { EndianConvert<T>(&val); }
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inline void ToLittleEndianRT(void *p, unsigned int size) { EndianConvertRT((char*)p, size); }
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template<typename T> inline void ToBigEndian(T&) { }
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inline void ToBigEndianRT(void *p, unsigned int size) { }
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#else
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template<typename T> inline void ToLittleEndian(T&) { }
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inline void ToLittleEndianRT(void *p, unsigned int size) { }
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template<typename T> inline void ToBigEndian(T& val) { EndianConvert<T>(&val); }
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inline void ToBigEndianRT(void *p, unsigned int size) { EndianConvertRT((char*)p, size); }
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#endif
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template<typename T> void ToLittleEndian(T*); // will generate link error
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@ -52,8 +67,13 @@ namespace ByteBufferTools
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};
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#define BB_MAKE_WRITE_OP(T) inline ByteBuffer& operator<<(T val) { append<T>(val); return *this; }
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#define BB_MAKE_READ_OP(T) inline ByteBuffer& operator>>(T &val) { val = read<T>(); return *this; }
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#ifdef BB_OLD_GNUC
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# define BB_MAKE_WRITE_OP(T) inline ByteBuffer& operator<<(T val) { appendT(&val, sizeof(T)); return *this; }
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# define BB_MAKE_READ_OP(T) inline ByteBuffer& operator>>(T &val) { readT(&val, sizeof(T)); return *this; }
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#else
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# define BB_MAKE_WRITE_OP(T) inline ByteBuffer& operator<<(T val) { append<T>(val); return *this; }
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# define BB_MAKE_READ_OP(T) inline ByteBuffer& operator>>(T &val) { val = read<T>(); return *this; }
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#endif
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class ByteBuffer
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{
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BB_MAKE_WRITE_OP(float);
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BB_MAKE_WRITE_OP(double);
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ByteBuffer &operator<<(bool value)
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{
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append<char>((char)value);
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return *this;
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}
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ByteBuffer &operator<<(const char *str)
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{
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append((uint8 *)str, str ? strlen(str) : 0);
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append((uint8)0);
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appendByte(0);
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return *this;
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}
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ByteBuffer &operator<<(const std::string &value)
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{
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append((uint8 *)value.c_str(), value.length());
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append((uint8)0);
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appendByte(0);
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return *this;
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}
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BB_MAKE_READ_OP(float);
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BB_MAKE_READ_OP(double);
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ByteBuffer &operator>>(bool &value)
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inline uint8 operator[](uint32 pos) const
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{
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value = read<char>() > 0 ? true : false;
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return *this;
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}
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uint8 operator[](uint32 pos)
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{
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return read<uint8>(pos);
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if(pos >= size())
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BYTEBUFFER_EXCEPT(this, "operator[]", 1);
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return _buf[pos];
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}
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ByteBuffer &operator>>(std::string& value)
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{
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value.clear();
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char c;
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while(readable() && (c = read<char>()))
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while(readable() && (c = readByte()))
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value += c;
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return *this;
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}
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_rpos += sizeof(T);
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return r;
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}
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template <typename T> T read(uint32 pos) const
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{
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if(pos + sizeof(T) > size())
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return val;
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}
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inline uint8 readByte()
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{
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if (_rpos < size())
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return _buf[_rpos++];
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BYTEBUFFER_EXCEPT(this, "readByte", 1);
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return 0;
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}
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void readT(void *dest, uint32 len)
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{
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read(dest, len);
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ByteBufferTools::ToLittleEndianRT(dest, len);
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}
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void read(void *dest, uint32 len)
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{
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if (_rpos + len <= size())
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inline uint32 readable(void) const { return size() - rpos(); }
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inline uint32 writable(void) const { return size() - wpos(); } // free space left before realloc will occur
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template <typename T> void append(T value)
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template <typename T> inline void append(T value)
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{
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ByteBufferTools::ToLittleEndian<T>(value);
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_enlargeIfReq(_wpos + sizeof(T));
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@ -362,6 +387,21 @@ public:
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_size = _wpos;
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}
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inline void appendByte(uint8 value)
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{
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_enlargeIfReq(_wpos + 1);
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_buf[_wpos++] = value;
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if(_size < _wpos)
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_size = _wpos;
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}
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// GCC 2.95 fails with an internal error in the template function above
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void appendT(const void *src, uint32 bytes)
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{
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append(src, bytes);
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ByteBufferTools::ToLittleEndianRT(_buf + (_wpos - bytes), bytes);
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}
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void append(const void *src, uint32 bytes)
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{
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if (!bytes) return;
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@ -382,7 +422,7 @@ public:
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memcpy(_buf + pos, src, bytes);
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}
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template <typename T> void put(uint32 pos, T value)
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template <typename T> void put(uint32 pos, const T& value)
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{
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if(pos >= size())
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BYTEBUFFER_EXCEPT(this, "put", sizeof(T));
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@ -118,7 +118,7 @@ bool InStream::open(const char *fn)
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vf->dropBuf(true);
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return true;
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}
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setstate(std::ios_base::failbit);
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setstate(std::ios::failbit);
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return false;
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}
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