diff --git a/BBGE/SoundManager.cpp b/BBGE/SoundManager.cpp index d7e0d71..d73b9f2 100644 --- a/BBGE/SoundManager.cpp +++ b/BBGE/SoundManager.cpp @@ -1062,6 +1062,9 @@ bool SoundManager::playVoice(const std::string &name, SoundVoiceType svt, float checkError(); */ + voiceChannel->setPan(0); + voiceChannel->setFrequency(1); + result = voiceChannel->setPaused(false); checkError(); diff --git a/game_scripts/scripts/entities/spinycrab.lua b/game_scripts/scripts/entities/spinycrab.lua index c433846..3c56890 100644 --- a/game_scripts/scripts/entities/spinycrab.lua +++ b/game_scripts/scripts/entities/spinycrab.lua @@ -106,7 +106,7 @@ function enterState(me) quad_alpha(v.glow, 1, 0.5) end if v.eyes ~= 0 then - quad_alpha(v.eyes, 1, 0.5) + bone_alpha(v.eyes, 1, 0.5) end entity_animate(me, "idle", -1) elseif entity_isState(me, STATE_RUNAWAY) then @@ -117,7 +117,7 @@ function enterState(me) end quad_alpha(v.glow, 0, 3) - quad_alpha(v.eyes, 0, 3) + bone_alpha(v.eyes, 0, 3) entity_animate(me, "runAway", -1) end end