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remove tiny unused things
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3 changed files with 0 additions and 7 deletions
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@ -1229,11 +1229,6 @@ void Core::setupRenderPositionAndScale()
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glTranslatef(-(cameraPos.x+cameraOffset.x), -(cameraPos.y+cameraOffset.y), -(cameraPos.z+cameraOffset.z));
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}
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void Core::setupGlobalResolutionScale()
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{
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glScalef(globalResolutionScale.x, globalResolutionScale.y, globalResolutionScale.z);
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}
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void Core::setMouseConstraint(bool on)
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{
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@ -352,7 +352,6 @@ public:
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DarkLayer darkLayer;
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void setupRenderPositionAndScale();
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void setupGlobalResolutionScale();
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int particlesPaused;
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@ -96,7 +96,6 @@ void Texture::unload()
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}
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}
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static const GLenum repeatLUT[] = { GL_CLAMP_TO_EDGE, GL_REPEAT };
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void Texture::apply() const
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{
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glBindTexture(GL_TEXTURE_2D, gltexid);
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