mirror of
https://github.com/AquariaOSE/Aquaria.git
synced 2024-11-25 09:44:02 +00:00
Hopefully fix build against SDL 1.2. Does not yet run!
Also: Recently introduced key names in usersettings.xml will no longer work. But this should automatically detect key names as they used to be, and convert automatically. Needs testing.
This commit is contained in:
parent
4095fde219
commit
3dda97d32a
14 changed files with 461 additions and 51 deletions
|
@ -910,6 +910,7 @@ This build is not yet final, and as such there are a couple things lacking. They
|
||||||
SDL_Init(SDL_INIT_VIDEO);
|
SDL_Init(SDL_INIT_VIDEO);
|
||||||
if (fullscreen && !sdlVideoModeOK(user.video.displayindex, user.video.resx, user.video.resy, user.video.bits))
|
if (fullscreen && !sdlVideoModeOK(user.video.displayindex, user.video.resx, user.video.resy, user.video.bits))
|
||||||
{
|
{
|
||||||
|
#ifdef BBGE_BUILD_SDL2
|
||||||
SDL_DisplayMode mode, closest;
|
SDL_DisplayMode mode, closest;
|
||||||
mode.format = 0;
|
mode.format = 0;
|
||||||
mode.driverdata = 0;
|
mode.driverdata = 0;
|
||||||
|
@ -923,11 +924,13 @@ This build is not yet final, and as such there are a couple things lacking. They
|
||||||
user.video.hz = closest.refresh_rate;
|
user.video.hz = closest.refresh_rate;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
|
#endif
|
||||||
{
|
{
|
||||||
// maybe we can force a sane resolution if SetVideoMode is going to fail...
|
// maybe we can force a sane resolution if SetVideoMode is going to fail...
|
||||||
user.video.resx = 800;
|
user.video.resx = 800;
|
||||||
user.video.resy = 600;
|
user.video.resy = 600;
|
||||||
user.video.hz = 60;
|
user.video.hz = 60;
|
||||||
|
user.video.bits = 32;
|
||||||
user.video.displayindex = 0;
|
user.video.displayindex = 0;
|
||||||
if (!sdlVideoModeOK(0, user.video.resx, user.video.resy, user.video.bits))
|
if (!sdlVideoModeOK(0, user.video.resx, user.video.resy, user.video.bits))
|
||||||
fullscreen = false; // last chance.
|
fullscreen = false; // last chance.
|
||||||
|
|
|
@ -23,6 +23,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||||
#include "ActionMapper.h"
|
#include "ActionMapper.h"
|
||||||
#include "Core.h"
|
#include "Core.h"
|
||||||
#include "SDL.h"
|
#include "SDL.h"
|
||||||
|
#include "LegacyKeycodes.h"
|
||||||
|
|
||||||
|
|
||||||
static std::string inputcode2string(int k)
|
static std::string inputcode2string(int k)
|
||||||
|
@ -31,17 +32,15 @@ static std::string inputcode2string(int k)
|
||||||
return std::string();
|
return std::string();
|
||||||
if(k < KEY_MAXARRAY)
|
if(k < KEY_MAXARRAY)
|
||||||
{
|
{
|
||||||
const char *name;
|
// See parseKey() below
|
||||||
#ifdef BBGE_BUILD_SDL2
|
|
||||||
name = SDL_GetScancodeName((SDL_Scancode)k);
|
|
||||||
#else
|
|
||||||
name = SDL_GetKeyName((SDLKey)k);
|
|
||||||
#endif
|
|
||||||
if(name)
|
|
||||||
return name;
|
|
||||||
|
|
||||||
std::stringstream os;
|
std::stringstream os;
|
||||||
os << "K:" << k;
|
os << "K:";
|
||||||
|
#ifdef BBGE_BUILD_SDL2
|
||||||
|
int keycode = SDL_GetKeyFromScancode((SDL_Scancode)k);
|
||||||
|
os << keycode << "," << k;
|
||||||
|
#else
|
||||||
|
os << k;
|
||||||
|
#endif
|
||||||
return os.str();
|
return os.str();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -149,11 +148,37 @@ std::string getInputCodeToUserString(unsigned int k, size_t joystickID)
|
||||||
return inputcode2string(k);
|
return inputcode2string(k);
|
||||||
}
|
}
|
||||||
|
|
||||||
#ifndef BBGE_BUILD_SDL2
|
// two comma-separated ints
|
||||||
static bool s_needKeyTabInit = false;
|
// first is the keycode, second the scancode
|
||||||
std::map<std::string, SDLKey> s_keyNameMap;
|
// (Keymap-independent) Scancodes are used when built with SDL2 support and specified
|
||||||
|
// (Keymap-dependent) Keycode is used otherwise
|
||||||
|
static int parseKey(const char *ks)
|
||||||
|
{
|
||||||
|
int k = 0;
|
||||||
|
|
||||||
|
#ifdef BBGE_BUILD_SDL2
|
||||||
|
if(const char *comma = strchr(ks, ','))
|
||||||
|
{
|
||||||
|
k = atoi(comma + 1);
|
||||||
|
if(k && k < KEY_MAXARRAY)
|
||||||
|
return k;
|
||||||
|
}
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
// Use the keycode
|
||||||
|
k = atoi(ks);
|
||||||
|
if(k < KEY_MAXARRAY)
|
||||||
|
{
|
||||||
|
#ifdef BBGE_BUILD_SDL2
|
||||||
|
// But when we're on SDL2, don't forget to turn they keycode back into a scancode, since we work with scancodes internally
|
||||||
|
k = SDL_GetScancodeFromKey(k);
|
||||||
|
#endif
|
||||||
|
return k;
|
||||||
|
}
|
||||||
|
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
int getStringToInputCode(const std::string& s)
|
int getStringToInputCode(const std::string& s)
|
||||||
{
|
{
|
||||||
if(s == "LMB")
|
if(s == "LMB")
|
||||||
|
@ -163,7 +188,7 @@ int getStringToInputCode(const std::string& s)
|
||||||
if(s == "MMB")
|
if(s == "MMB")
|
||||||
return MOUSE_BUTTON_MIDDLE;
|
return MOUSE_BUTTON_MIDDLE;
|
||||||
if(!strncmp(s.c_str(), "K:", 2))
|
if(!strncmp(s.c_str(), "K:", 2))
|
||||||
return atoi(s.c_str() + 2);
|
return parseKey(s.c_str() + 2);
|
||||||
if(!strncmp(s.c_str(), "JB:", 3))
|
if(!strncmp(s.c_str(), "JB:", 3))
|
||||||
return JOY_BUTTON_0 + atoi(s.c_str() + 3);
|
return JOY_BUTTON_0 + atoi(s.c_str() + 3);
|
||||||
if(!strncmp(s.c_str(), "MB:", 3))
|
if(!strncmp(s.c_str(), "MB:", 3))
|
||||||
|
@ -181,11 +206,12 @@ int getStringToInputCode(const std::string& s)
|
||||||
if(s == "NONE")
|
if(s == "NONE")
|
||||||
return 0;
|
return 0;
|
||||||
|
|
||||||
#ifdef BBGE_BUILD_SDL2
|
// Maybe we're upgrading from an old config?
|
||||||
return SDL_GetScancodeFromName(underscoresToSpaces(s).c_str());
|
// Note that this returns 0 for "0", which was considered "no key"
|
||||||
#else
|
if(int k = getInputCodeFromLegacyName(s.c_str()))
|
||||||
return SDL_GetKeyFromName(underscoresToSpaces(s).c_str());
|
return k;
|
||||||
#endif
|
|
||||||
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
|
@ -8,6 +8,7 @@ class ActionSet;
|
||||||
|
|
||||||
const unsigned mouseExtraButtons = 8;
|
const unsigned mouseExtraButtons = 8;
|
||||||
|
|
||||||
|
// *_END is non-inclusive!
|
||||||
enum ActionButtonType
|
enum ActionButtonType
|
||||||
{
|
{
|
||||||
MOUSE_BUTTON_LEFT = KEY_MAXARRAY + 1,
|
MOUSE_BUTTON_LEFT = KEY_MAXARRAY + 1,
|
||||||
|
|
|
@ -126,7 +126,12 @@ void Core::reloadDevice()
|
||||||
|
|
||||||
void Core::setup_opengl()
|
void Core::setup_opengl()
|
||||||
{
|
{
|
||||||
|
#ifdef BBGE_BUILD_SDL2
|
||||||
assert(gGLctx);
|
assert(gGLctx);
|
||||||
|
#else
|
||||||
|
assert(gScreen);
|
||||||
|
#endif
|
||||||
|
|
||||||
|
|
||||||
glViewport(0, 0, width, height);
|
glViewport(0, 0, width, height);
|
||||||
|
|
||||||
|
@ -150,6 +155,11 @@ void Core::initGraphics(int w, int h, int fullscreen, int vsync, int bpp, int di
|
||||||
{
|
{
|
||||||
assert(lib_graphics);
|
assert(lib_graphics);
|
||||||
|
|
||||||
|
const int oldw = width;
|
||||||
|
const int oldh = height;
|
||||||
|
bool reloadRes = false;
|
||||||
|
|
||||||
|
#ifdef BBGE_BUILD_SDL2
|
||||||
const int oldDisplay = getDisplayIndex();
|
const int oldDisplay = getDisplayIndex();
|
||||||
assert(oldDisplay >= 0);
|
assert(oldDisplay >= 0);
|
||||||
if(display == -1)
|
if(display == -1)
|
||||||
|
@ -174,11 +184,12 @@ void Core::initGraphics(int w, int h, int fullscreen, int vsync, int bpp, int di
|
||||||
SDL_SetWindowPosition(gScreen, center, center);
|
SDL_SetWindowPosition(gScreen, center, center);
|
||||||
}
|
}
|
||||||
|
|
||||||
const int oldw = width;
|
|
||||||
const int oldh = height;
|
|
||||||
|
|
||||||
|
|
||||||
const bool useDesktop = w == 0 || h == 0 || (oldw && w == -1 && oldh && h == -1 && _useDesktopResolution);
|
const bool useDesktop = w == 0 || h == 0 || (oldw && w == -1 && oldh && h == -1 && _useDesktopResolution);
|
||||||
|
#else
|
||||||
|
const bool useDesktop = false;
|
||||||
|
#endif
|
||||||
|
|
||||||
|
|
||||||
const bool wasFullscreen = _fullscreen;
|
const bool wasFullscreen = _fullscreen;
|
||||||
|
|
||||||
if(hz == -1)
|
if(hz == -1)
|
||||||
|
@ -190,11 +201,13 @@ void Core::initGraphics(int w, int h, int fullscreen, int vsync, int bpp, int di
|
||||||
if (vsync == -1)
|
if (vsync == -1)
|
||||||
vsync = _vsync;
|
vsync = _vsync;
|
||||||
|
|
||||||
|
#ifdef BBGE_BUILD_SDL2
|
||||||
if(useDesktop)
|
if(useDesktop)
|
||||||
{
|
{
|
||||||
w = displaymode.w;
|
w = displaymode.w;
|
||||||
h = displaymode.h;
|
h = displaymode.h;
|
||||||
}
|
}
|
||||||
|
#endif
|
||||||
|
|
||||||
if (w == -1)
|
if (w == -1)
|
||||||
w = width;
|
w = width;
|
||||||
|
@ -209,9 +222,10 @@ void Core::initGraphics(int w, int h, int fullscreen, int vsync, int bpp, int di
|
||||||
_fullscreen = fullscreen;
|
_fullscreen = fullscreen;
|
||||||
_bpp = bpp;
|
_bpp = bpp;
|
||||||
_refreshRate = hz;
|
_refreshRate = hz;
|
||||||
displaymode.refresh_rate = hz;
|
|
||||||
|
|
||||||
#ifdef BBGE_BUILD_SDL2
|
#ifdef BBGE_BUILD_SDL2
|
||||||
|
displaymode.refresh_rate = hz;
|
||||||
|
|
||||||
if(vsync)
|
if(vsync)
|
||||||
{
|
{
|
||||||
if(SDL_GL_SetSwapInterval(-1) != 0)
|
if(SDL_GL_SetSwapInterval(-1) != 0)
|
||||||
|
@ -227,7 +241,6 @@ void Core::initGraphics(int w, int h, int fullscreen, int vsync, int bpp, int di
|
||||||
SDL_SetWindowFullscreen(gScreen, 0);
|
SDL_SetWindowFullscreen(gScreen, 0);
|
||||||
|
|
||||||
bool resize = true;
|
bool resize = true;
|
||||||
bool reloadRes = false;
|
|
||||||
bool maximize = true;
|
bool maximize = true;
|
||||||
if(useDesktop != _useDesktopResolution)
|
if(useDesktop != _useDesktopResolution)
|
||||||
{
|
{
|
||||||
|
@ -245,7 +258,7 @@ void Core::initGraphics(int w, int h, int fullscreen, int vsync, int bpp, int di
|
||||||
useh = oldh;
|
useh = oldh;
|
||||||
maximize = false;
|
maximize = false;
|
||||||
}
|
}
|
||||||
createWindow(usew, useh, useDesktop, false);
|
createWindow(usew, useh, useDesktop, false, bpp);
|
||||||
|
|
||||||
reloadRes = true;
|
reloadRes = true;
|
||||||
}
|
}
|
||||||
|
@ -276,7 +289,7 @@ void Core::initGraphics(int w, int h, int fullscreen, int vsync, int bpp, int di
|
||||||
|
|
||||||
if(resize && !fullscreen && !useDesktop)
|
if(resize && !fullscreen && !useDesktop)
|
||||||
{
|
{
|
||||||
if(w != oldw|| h != oldh)
|
if(w != oldw || h != oldh)
|
||||||
{
|
{
|
||||||
SDL_SetWindowSize(gScreen, w, h);
|
SDL_SetWindowSize(gScreen, w, h);
|
||||||
int c = SDL_WINDOWPOS_CENTERED_DISPLAY(display);
|
int c = SDL_WINDOWPOS_CENTERED_DISPLAY(display);
|
||||||
|
@ -284,17 +297,20 @@ void Core::initGraphics(int w, int h, int fullscreen, int vsync, int bpp, int di
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
#else
|
if(!resize)
|
||||||
|
SDL_GetWindowSize(gScreen, &w, &h);
|
||||||
|
|
||||||
# error FIXME: backport to support SDL 1.2
|
#else
|
||||||
|
if(w != oldw || h != oldh)
|
||||||
|
{
|
||||||
|
reloadRes = true; // Always reload resources on SDL 1.2, since it loses the GL context!
|
||||||
|
createWindow(w, h, false, fullscreen, bpp);
|
||||||
|
}
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
_useDesktopResolution = useDesktop;
|
_useDesktopResolution = useDesktop;
|
||||||
|
|
||||||
if(!resize)
|
|
||||||
SDL_GetWindowSize(gScreen, &w, &h);
|
|
||||||
|
|
||||||
updateWindowDrawSize(w, h);
|
updateWindowDrawSize(w, h);
|
||||||
|
|
||||||
if(reloadRes)
|
if(reloadRes)
|
||||||
|
@ -525,8 +541,10 @@ Core::Core(const std::string &filesystem, const std::string& extraDataDir, int n
|
||||||
nestedMains = 0;
|
nestedMains = 0;
|
||||||
afterEffectManager = 0;
|
afterEffectManager = 0;
|
||||||
loopDone = false;
|
loopDone = false;
|
||||||
|
#ifdef BBGE_BUILD_SDL2
|
||||||
winPosX = SDL_WINDOWPOS_CENTERED;
|
winPosX = SDL_WINDOWPOS_CENTERED;
|
||||||
winPosY = SDL_WINDOWPOS_CENTERED;
|
winPosY = SDL_WINDOWPOS_CENTERED;
|
||||||
|
#endif
|
||||||
core = this;
|
core = this;
|
||||||
|
|
||||||
for (int i = 0; i < KEY_MAXARRAY; i++)
|
for (int i = 0; i < KEY_MAXARRAY; i++)
|
||||||
|
@ -866,20 +884,24 @@ bool Core::initGraphicsLibrary(int width, int height, bool fullscreen, bool vsyn
|
||||||
|
|
||||||
initIcon(gScreen);
|
initIcon(gScreen);
|
||||||
|
|
||||||
std::ostringstream os;
|
|
||||||
os << "setting vsync: " << vsync;
|
|
||||||
debugLog(os.str());
|
|
||||||
#ifndef BBGE_BUILD_SDL2
|
|
||||||
SDL_GL_SetAttribute(SDL_GL_SWAP_CONTROL, vsync);
|
|
||||||
SDL_GL_SetAttribute(SDL_GL_SHARE_WITH_CURRENT_CONTEXT, 1);
|
|
||||||
|
|
||||||
#ifdef _DEBUG
|
|
||||||
SDL_GL_SetAttribute(SDL_GL_CONTEXT_FLAGS SDL_GL_CONTEXT_DEBUG_FLAG);
|
#ifdef BBGE_BUILD_SDL2
|
||||||
#endif
|
# ifdef _DEBUG
|
||||||
|
SDL_GL_SetAttribute(SDL_GL_CONTEXT_FLAGS, SDL_GL_CONTEXT_DEBUG_FLAG);
|
||||||
|
# endif
|
||||||
|
SDL_GL_SetAttribute(SDL_GL_SHARE_WITH_CURRENT_CONTEXT, 1);
|
||||||
|
#else
|
||||||
|
{
|
||||||
|
std::ostringstream os;
|
||||||
|
os << "setting vsync: " << vsync;
|
||||||
|
SDL_GL_SetAttribute(SDL_GL_SWAP_CONTROL, vsync); // SDL 1.2 can't set this on an existing context
|
||||||
|
debugLog(os.str());
|
||||||
|
}
|
||||||
#endif
|
#endif
|
||||||
SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
|
SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
|
||||||
|
|
||||||
createWindow(width, height, !width && !height, fullscreen);
|
createWindow(width, height, !width && !height, fullscreen, bpp);
|
||||||
|
|
||||||
if (SDL_GL_LoadLibrary(NULL) == -1)
|
if (SDL_GL_LoadLibrary(NULL) == -1)
|
||||||
{
|
{
|
||||||
|
@ -913,7 +935,7 @@ bool Core::initGraphicsLibrary(int width, int height, bool fullscreen, bool vsyn
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
void Core::createWindow(int w, int h, bool resizable, bool fullscreen)
|
void Core::createWindow(int w, int h, bool resizable, bool fullscreen, int bpp)
|
||||||
{
|
{
|
||||||
#ifdef BBGE_BUILD_SDL2
|
#ifdef BBGE_BUILD_SDL2
|
||||||
if(gScreen)
|
if(gScreen)
|
||||||
|
@ -1039,7 +1061,7 @@ void Core::enumerateScreenModes()
|
||||||
{
|
{
|
||||||
if (modes[i]->w > modes[i]->h)
|
if (modes[i]->w > modes[i]->h)
|
||||||
{
|
{
|
||||||
screenModes.push_back(ScreenMode(i, modes[i]->w, modes[i]->h, 0));
|
screenModes.push_back(ScreenMode(i, modes[i]->w, modes[i]->h));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -486,7 +486,7 @@ protected:
|
||||||
bool initInputLibrary();
|
bool initInputLibrary();
|
||||||
void initJoystickLibrary();
|
void initJoystickLibrary();
|
||||||
bool initGraphicsLibrary(int w, int h, bool fullscreen, bool vsync, int bpp, int display, int hz);
|
bool initGraphicsLibrary(int w, int h, bool fullscreen, bool vsync, int bpp, int display, int hz);
|
||||||
void createWindow(int w, int h, bool resizable, bool fullscreen);
|
void createWindow(int w, int h, bool resizable, bool fullscreen, int bpp);
|
||||||
void shutdownInputLibrary();
|
void shutdownInputLibrary();
|
||||||
void shutdownJoystickLibrary();
|
void shutdownJoystickLibrary();
|
||||||
void shutdownGraphicsLibrary();
|
void shutdownGraphicsLibrary();
|
||||||
|
|
|
@ -122,6 +122,8 @@
|
||||||
|
|
||||||
#else // BBGE_BUILD_SDL2
|
#else // BBGE_BUILD_SDL2
|
||||||
|
|
||||||
|
// ------------- SDL 1.2 code path -----------------
|
||||||
|
|
||||||
#include <SDL_keysym.h>
|
#include <SDL_keysym.h>
|
||||||
|
|
||||||
#define KEY_LSUPER SDLK_LSUPER
|
#define KEY_LSUPER SDLK_LSUPER
|
||||||
|
|
111
BBGE/LegacyKeycodes.cpp
Normal file
111
BBGE/LegacyKeycodes.cpp
Normal file
|
@ -0,0 +1,111 @@
|
||||||
|
#include "LegacyKeycodes.h"
|
||||||
|
#include "ActionStatus.h"
|
||||||
|
#include <map>
|
||||||
|
#include <sstream>
|
||||||
|
|
||||||
|
typedef std::map<std::string, int> InputCodeMap;
|
||||||
|
|
||||||
|
InputCodeMap inputCodeMap;
|
||||||
|
|
||||||
|
static void initInputCodeMap()
|
||||||
|
{
|
||||||
|
#define K(k)inputCodeMap[#k] = k;
|
||||||
|
K(KEY_A)
|
||||||
|
K(KEY_B)
|
||||||
|
K(KEY_C)
|
||||||
|
K(KEY_D)
|
||||||
|
K(KEY_E)
|
||||||
|
K(KEY_F)
|
||||||
|
K(KEY_G)
|
||||||
|
K(KEY_H)
|
||||||
|
K(KEY_I)
|
||||||
|
K(KEY_J)
|
||||||
|
K(KEY_K)
|
||||||
|
K(KEY_L)
|
||||||
|
K(KEY_M)
|
||||||
|
K(KEY_N)
|
||||||
|
K(KEY_O)
|
||||||
|
K(KEY_P)
|
||||||
|
K(KEY_Q)
|
||||||
|
K(KEY_R)
|
||||||
|
K(KEY_S)
|
||||||
|
K(KEY_T)
|
||||||
|
K(KEY_U)
|
||||||
|
K(KEY_V)
|
||||||
|
K(KEY_W)
|
||||||
|
K(KEY_X)
|
||||||
|
K(KEY_Y)
|
||||||
|
K(KEY_Z)
|
||||||
|
K(KEY_1)
|
||||||
|
K(KEY_2)
|
||||||
|
K(KEY_3)
|
||||||
|
K(KEY_4)
|
||||||
|
K(KEY_5)
|
||||||
|
K(KEY_6)
|
||||||
|
K(KEY_7)
|
||||||
|
K(KEY_8)
|
||||||
|
K(KEY_9)
|
||||||
|
K(KEY_0)
|
||||||
|
K(KEY_NUMPAD1)
|
||||||
|
K(KEY_NUMPAD2)
|
||||||
|
K(KEY_NUMPAD3)
|
||||||
|
K(KEY_NUMPAD4)
|
||||||
|
K(KEY_NUMPAD5)
|
||||||
|
K(KEY_NUMPAD6)
|
||||||
|
K(KEY_NUMPAD7)
|
||||||
|
K(KEY_NUMPAD8)
|
||||||
|
K(KEY_NUMPAD9)
|
||||||
|
K(KEY_NUMPAD0)
|
||||||
|
K(KEY_F1)
|
||||||
|
K(KEY_F2)
|
||||||
|
K(KEY_F3)
|
||||||
|
K(KEY_F4)
|
||||||
|
K(KEY_F5)
|
||||||
|
K(KEY_F6)
|
||||||
|
K(KEY_F7)
|
||||||
|
K(KEY_F8)
|
||||||
|
K(KEY_F9)
|
||||||
|
K(KEY_F10)
|
||||||
|
K(KEY_F11)
|
||||||
|
K(KEY_F12)
|
||||||
|
K(KEY_LEFT)
|
||||||
|
K(KEY_RIGHT)
|
||||||
|
K(KEY_UP)
|
||||||
|
K(KEY_DOWN)
|
||||||
|
K(KEY_SPACE)
|
||||||
|
K(KEY_LCONTROL)
|
||||||
|
K(KEY_RCONTROL)
|
||||||
|
K(KEY_LSHIFT)
|
||||||
|
K(KEY_RSHIFT)
|
||||||
|
K(KEY_LMETA)
|
||||||
|
K(KEY_RMETA)
|
||||||
|
K(KEY_LALT)
|
||||||
|
K(KEY_RALT)
|
||||||
|
K(KEY_RETURN)
|
||||||
|
K(KEY_TAB)
|
||||||
|
K(KEY_ESCAPE)
|
||||||
|
|
||||||
|
K(MOUSE_BUTTON_LEFT)
|
||||||
|
K(MOUSE_BUTTON_RIGHT)
|
||||||
|
K(MOUSE_BUTTON_MIDDLE)
|
||||||
|
#undef K
|
||||||
|
|
||||||
|
for (int jb = JOY_BUTTON_0; jb < JOY_BUTTON_END; jb++)
|
||||||
|
{
|
||||||
|
std::ostringstream os;
|
||||||
|
os << "JOY_BUTTON_" << jb - JOY_BUTTON_0;
|
||||||
|
inputCodeMap[os.str()] = jb;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
int getInputCodeFromLegacyName(const char *name)
|
||||||
|
{
|
||||||
|
return inputCodeMap[name];
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
struct LegacyKeymapInitializer
|
||||||
|
{
|
||||||
|
LegacyKeymapInitializer() { initInputCodeMap(); }
|
||||||
|
};
|
||||||
|
static LegacyKeymapInitializer s_kinit;
|
6
BBGE/LegacyKeycodes.h
Normal file
6
BBGE/LegacyKeycodes.h
Normal file
|
@ -0,0 +1,6 @@
|
||||||
|
#ifndef BBGE_LEGACYKEYCODES_H
|
||||||
|
#define BBGE_LEGACYKEYCODES_H
|
||||||
|
|
||||||
|
int getInputCodeFromLegacyName(const char *name);
|
||||||
|
|
||||||
|
#endif
|
|
@ -66,11 +66,12 @@ void initIcon(void *screen)
|
||||||
|
|
||||||
#ifdef BBGE_BUILD_SDL2
|
#ifdef BBGE_BUILD_SDL2
|
||||||
SDL_GetWindowWMInfo((SDL_Window*)screen, &wminfo);
|
SDL_GetWindowWMInfo((SDL_Window*)screen, &wminfo);
|
||||||
|
HWND hwnd = wminfo.info.win.window;
|
||||||
#else
|
#else
|
||||||
SDL_GetWindowWMInfo((SDL_Surface*)screen, &wminfo);
|
SDL_GetWMInfo(&wminfo);
|
||||||
|
HWND hwnd = wminfo.window;
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
HWND hwnd = wminfo.info.win.window;
|
|
||||||
::SetClassLongPtr(hwnd, -14, (LONG) icon_windows); // -14 is GCL_HICON (32bit) or GCLP_HICON (64bit)
|
::SetClassLongPtr(hwnd, -14, (LONG) icon_windows); // -14 is GCL_HICON (32bit) or GCLP_HICON (64bit)
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
|
|
|
@ -9,13 +9,18 @@
|
||||||
#include <limits.h>
|
#include <limits.h>
|
||||||
|
|
||||||
#if defined(_MSC_VER) && _MSC_VER < 1600
|
#if defined(_MSC_VER) && _MSC_VER < 1600
|
||||||
|
#include "SDL_version.h"
|
||||||
|
#if SDL_VERSION_ATLEAST(2, 0, 0) // AQUARIA HACK: Included SDL 1.2 includes define some of these, SDL does not. Avoid conflicts.
|
||||||
typedef signed __int8 int8_t;
|
typedef signed __int8 int8_t;
|
||||||
typedef signed __int16 int16_t;
|
|
||||||
typedef signed __int32 int32_t;
|
|
||||||
typedef signed __int64 int64_t;
|
|
||||||
typedef unsigned __int8 uint8_t;
|
typedef unsigned __int8 uint8_t;
|
||||||
|
typedef signed __int16 int16_t;
|
||||||
typedef unsigned __int16 uint16_t;
|
typedef unsigned __int16 uint16_t;
|
||||||
|
typedef signed __int32 int32_t;
|
||||||
typedef unsigned __int32 uint32_t;
|
typedef unsigned __int32 uint32_t;
|
||||||
|
#else
|
||||||
|
#include "SDL_config.h"
|
||||||
|
#endif
|
||||||
|
typedef signed __int64 int64_t;
|
||||||
typedef unsigned __int64 uint64_t;
|
typedef unsigned __int64 uint64_t;
|
||||||
# ifdef __cplusplus
|
# ifdef __cplusplus
|
||||||
namespace std
|
namespace std
|
||||||
|
|
|
@ -16,19 +16,26 @@ EndProject
|
||||||
Global
|
Global
|
||||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||||
Debug|Win32 = Debug|Win32
|
Debug|Win32 = Debug|Win32
|
||||||
|
Debug-SDL1.2|Win32 = Debug-SDL1.2|Win32
|
||||||
Release|Win32 = Release|Win32
|
Release|Win32 = Release|Win32
|
||||||
EndGlobalSection
|
EndGlobalSection
|
||||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||||
{4DB6D5AA-4EAD-4195-9B54-389B558036D8}.Debug|Win32.ActiveCfg = Debug|Win32
|
{4DB6D5AA-4EAD-4195-9B54-389B558036D8}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||||
{4DB6D5AA-4EAD-4195-9B54-389B558036D8}.Debug|Win32.Build.0 = Debug|Win32
|
{4DB6D5AA-4EAD-4195-9B54-389B558036D8}.Debug|Win32.Build.0 = Debug|Win32
|
||||||
|
{4DB6D5AA-4EAD-4195-9B54-389B558036D8}.Debug-SDL1.2|Win32.ActiveCfg = Debug-SDL1.2|Win32
|
||||||
|
{4DB6D5AA-4EAD-4195-9B54-389B558036D8}.Debug-SDL1.2|Win32.Build.0 = Debug-SDL1.2|Win32
|
||||||
{4DB6D5AA-4EAD-4195-9B54-389B558036D8}.Release|Win32.ActiveCfg = Release|Win32
|
{4DB6D5AA-4EAD-4195-9B54-389B558036D8}.Release|Win32.ActiveCfg = Release|Win32
|
||||||
{4DB6D5AA-4EAD-4195-9B54-389B558036D8}.Release|Win32.Build.0 = Release|Win32
|
{4DB6D5AA-4EAD-4195-9B54-389B558036D8}.Release|Win32.Build.0 = Release|Win32
|
||||||
{4C2AD812-6776-4728-A4B0-ABA397224152}.Debug|Win32.ActiveCfg = Debug|Win32
|
{4C2AD812-6776-4728-A4B0-ABA397224152}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||||
{4C2AD812-6776-4728-A4B0-ABA397224152}.Debug|Win32.Build.0 = Debug|Win32
|
{4C2AD812-6776-4728-A4B0-ABA397224152}.Debug|Win32.Build.0 = Debug|Win32
|
||||||
|
{4C2AD812-6776-4728-A4B0-ABA397224152}.Debug-SDL1.2|Win32.ActiveCfg = Debug-SDL1.2|Win32
|
||||||
|
{4C2AD812-6776-4728-A4B0-ABA397224152}.Debug-SDL1.2|Win32.Build.0 = Debug-SDL1.2|Win32
|
||||||
{4C2AD812-6776-4728-A4B0-ABA397224152}.Release|Win32.ActiveCfg = Release|Win32
|
{4C2AD812-6776-4728-A4B0-ABA397224152}.Release|Win32.ActiveCfg = Release|Win32
|
||||||
{4C2AD812-6776-4728-A4B0-ABA397224152}.Release|Win32.Build.0 = Release|Win32
|
{4C2AD812-6776-4728-A4B0-ABA397224152}.Release|Win32.Build.0 = Release|Win32
|
||||||
{6A2DACD7-DA30-49A1-9214-CCDEB48E6050}.Debug|Win32.ActiveCfg = Debug|Win32
|
{6A2DACD7-DA30-49A1-9214-CCDEB48E6050}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||||
{6A2DACD7-DA30-49A1-9214-CCDEB48E6050}.Debug|Win32.Build.0 = Debug|Win32
|
{6A2DACD7-DA30-49A1-9214-CCDEB48E6050}.Debug|Win32.Build.0 = Debug|Win32
|
||||||
|
{6A2DACD7-DA30-49A1-9214-CCDEB48E6050}.Debug-SDL1.2|Win32.ActiveCfg = Debug-SDL1.2|Win32
|
||||||
|
{6A2DACD7-DA30-49A1-9214-CCDEB48E6050}.Debug-SDL1.2|Win32.Build.0 = Debug-SDL1.2|Win32
|
||||||
{6A2DACD7-DA30-49A1-9214-CCDEB48E6050}.Release|Win32.ActiveCfg = Release|Win32
|
{6A2DACD7-DA30-49A1-9214-CCDEB48E6050}.Release|Win32.ActiveCfg = Release|Win32
|
||||||
{6A2DACD7-DA30-49A1-9214-CCDEB48E6050}.Release|Win32.Build.0 = Release|Win32
|
{6A2DACD7-DA30-49A1-9214-CCDEB48E6050}.Release|Win32.Build.0 = Release|Win32
|
||||||
EndGlobalSection
|
EndGlobalSection
|
||||||
|
|
|
@ -179,6 +179,83 @@
|
||||||
Name="VCPostBuildEventTool"
|
Name="VCPostBuildEventTool"
|
||||||
/>
|
/>
|
||||||
</Configuration>
|
</Configuration>
|
||||||
|
<Configuration
|
||||||
|
Name="Debug-SDL1.2|Win32"
|
||||||
|
OutputDirectory="$(SolutionDir)\..\bin"
|
||||||
|
IntermediateDirectory="$(SolutionDir)\temp\$(ConfigurationName)\$(ProjectName)"
|
||||||
|
ConfigurationType="1"
|
||||||
|
CharacterSet="2"
|
||||||
|
>
|
||||||
|
<Tool
|
||||||
|
Name="VCPreBuildEventTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCCustomBuildTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCXMLDataGeneratorTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCWebServiceProxyGeneratorTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCMIDLTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCCLCompilerTool"
|
||||||
|
AdditionalOptions="/MP"
|
||||||
|
Optimization="0"
|
||||||
|
AdditionalIncludeDirectories=""$(SolutionDir)\..\ExternalLibs\freetype2\include\freetype\config";"$(SolutionDir)\..\ExternalLibs\gl";"$(SolutionDir)\..\ExternalLibs\libogg\include";"$(SolutionDir)\..\ExternalLibs\libvorbis\include";"$(SolutionDir)\..\ExternalLibs\freetype2\include";"$(SolutionDir)\..\ExternalLibs\FTGL\include";"$(SolutionDir)\..\ExternalLibs\SDL12\include";"$(SolutionDir)\..\ExternalLibs\AL\include";"$(SolutionDir)\..\BBGE";"$(SolutionDir)\..\ExternalLibs\lua-5.1.4\src";"$(SolutionDir)\..\ExternalLibs\lvpa\include";"$(SolutionDir)\..\ExternalLibs\lvpa";"$(SolutionDir)\..\ExternalLibs\ttvfs";"$(SolutionDir)\..\ExternalLibs\ttvfs_cfileapi";"$(SolutionDir)\..\ExternalLibs";"$(SolutionDir)\..\ExternalLibs\tinyxml2";"$(SolutionDir)\..\ExternalLibs\glpng""
|
||||||
|
PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE;GL_GLEXT_LEGACY=1;HAVE_PUTENV=1;_CRT_SECURE_NO_DEPRECATE;_CRT_SECURE_NO_WARNINGS;BBGE_BUILD_WINDOWS=1;BBGE_BUILD_VFS=1;VFS_ENABLE_C_API=1;BBGE_USE_GLM=1;AQUARIA_INTERNAL_FTGL=1"
|
||||||
|
MinimalRebuild="false"
|
||||||
|
BasicRuntimeChecks="0"
|
||||||
|
RuntimeLibrary="3"
|
||||||
|
EnableFunctionLevelLinking="true"
|
||||||
|
UsePrecompiledHeader="0"
|
||||||
|
WarningLevel="3"
|
||||||
|
DebugInformationFormat="4"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCManagedResourceCompilerTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCResourceCompilerTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCPreLinkEventTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCLinkerTool"
|
||||||
|
OutputFile="$(OutDir)\$(ProjectName)d.exe"
|
||||||
|
LinkIncremental="2"
|
||||||
|
AdditionalLibraryDirectories=""
|
||||||
|
IgnoreDefaultLibraryNames="msvcrt.lib"
|
||||||
|
GenerateDebugInformation="true"
|
||||||
|
SubSystem="1"
|
||||||
|
TargetMachine="1"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCALinkTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCManifestTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCXDCMakeTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCBscMakeTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCFxCopTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCAppVerifierTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCPostBuildEventTool"
|
||||||
|
/>
|
||||||
|
</Configuration>
|
||||||
</Configurations>
|
</Configurations>
|
||||||
<References>
|
<References>
|
||||||
</References>
|
</References>
|
||||||
|
@ -468,6 +545,10 @@
|
||||||
RelativePath="..\..\Aquaria\SceneEditor.cpp"
|
RelativePath="..\..\Aquaria\SceneEditor.cpp"
|
||||||
>
|
>
|
||||||
</File>
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath="..\..\Aquaria\SceneEditor.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
<File
|
<File
|
||||||
RelativePath="..\..\Aquaria\SchoolFish.cpp"
|
RelativePath="..\..\Aquaria\SchoolFish.cpp"
|
||||||
>
|
>
|
||||||
|
|
|
@ -160,6 +160,75 @@
|
||||||
Name="VCPostBuildEventTool"
|
Name="VCPostBuildEventTool"
|
||||||
/>
|
/>
|
||||||
</Configuration>
|
</Configuration>
|
||||||
|
<Configuration
|
||||||
|
Name="Debug-SDL1.2|Win32"
|
||||||
|
OutputDirectory="$(SolutionDir)\temp\$(ConfigurationName)\$(ProjectName)"
|
||||||
|
IntermediateDirectory="$(SolutionDir)\temp\$(ConfigurationName)\$(ProjectName)"
|
||||||
|
ConfigurationType="4"
|
||||||
|
UseOfMFC="0"
|
||||||
|
CharacterSet="2"
|
||||||
|
>
|
||||||
|
<Tool
|
||||||
|
Name="VCPreBuildEventTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCCustomBuildTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCXMLDataGeneratorTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCWebServiceProxyGeneratorTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCMIDLTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCCLCompilerTool"
|
||||||
|
AdditionalOptions="/MP"
|
||||||
|
Optimization="0"
|
||||||
|
AdditionalIncludeDirectories=""$(SolutionDir)\..\ExternalLibs\freetype2\include\freetype\config";"$(SolutionDir)\..\ExternalLibs\glpng";"$(SolutionDir)\..\BBGE";"$(SolutionDir)\..\ExternalLibs\zlib";"$(SolutionDir)\..\ExternalLibs\png";"$(SolutionDir)\..\ExternalLibs\libogg\include";"$(SolutionDir)\..\ExternalLibs\libvorbis\include";"$(SolutionDir)\..\ExternalLibs\freetype2\include";"$(SolutionDir)\..\ExternalLibs\FTGL\include";"$(SolutionDir)\..\ExternalLibs\SDL12\include";"$(SolutionDir)\..\ExternalLibs\AL\include";"$(SolutionDir)\..\ExternalLibs\tinyxml2";"$(SolutionDir)\..\ExternalLibs\ttvfs";"$(SolutionDir)\..\ExternalLibs\ttvfs_cfileapi";"$(SolutionDir)\..\ExternalLibs\lvpa";"$(SolutionDir)\..\ExternalLibs\lvpa\include";"$(SolutionDir)\..\ExternalLibs""
|
||||||
|
PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE;GL_GLEXT_LEGACY=1;HAVE_PUTENV=1;FTGL_LIBRARY_STATIC;_CRT_SECURE_NO_DEPRECATE;_CRT_SECURE_NO_WARNINGS;BBGE_BUILD_WINDOWS=1;VFS_ENABLE_C_API=1;BBGE_USE_GLM=1;AQUARIA_INTERNAL_FTGL=1"
|
||||||
|
MinimalRebuild="false"
|
||||||
|
BasicRuntimeChecks="0"
|
||||||
|
RuntimeLibrary="3"
|
||||||
|
EnableFunctionLevelLinking="true"
|
||||||
|
UsePrecompiledHeader="0"
|
||||||
|
WarningLevel="3"
|
||||||
|
DebugInformationFormat="4"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCManagedResourceCompilerTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCResourceCompilerTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCPreLinkEventTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCLibrarianTool"
|
||||||
|
AdditionalDependencies="SDL.lib SDLmain.lib OpenAL32.lib"
|
||||||
|
AdditionalLibraryDirectories=""$(SolutionDir)\..\ExternalLibs\AL\lib\win32";"$(SolutionDir)\..\ExternalLibs\SDL12\lib\win32""
|
||||||
|
IgnoreAllDefaultLibraries="true"
|
||||||
|
IgnoreDefaultLibraryNames=""
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCALinkTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCXDCMakeTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCBscMakeTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCFxCopTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCPostBuildEventTool"
|
||||||
|
/>
|
||||||
|
</Configuration>
|
||||||
</Configurations>
|
</Configurations>
|
||||||
<References>
|
<References>
|
||||||
</References>
|
</References>
|
||||||
|
@ -321,6 +390,14 @@
|
||||||
RelativePath="..\..\BBGE\Joystick.h"
|
RelativePath="..\..\BBGE\Joystick.h"
|
||||||
>
|
>
|
||||||
</File>
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath="..\..\BBGE\LegacyKeycodes.cpp"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath="..\..\BBGE\LegacyKeycodes.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
<File
|
<File
|
||||||
RelativePath="..\..\BBGE\LensFlare.cpp"
|
RelativePath="..\..\BBGE\LensFlare.cpp"
|
||||||
>
|
>
|
||||||
|
|
|
@ -117,7 +117,6 @@
|
||||||
OmitFramePointers="true"
|
OmitFramePointers="true"
|
||||||
EnableFiberSafeOptimizations="true"
|
EnableFiberSafeOptimizations="true"
|
||||||
AdditionalIncludeDirectories=""$(SolutionDir)\..\ExternalLibs\freetype2\include\freetype\config";"$(SolutionDir)\..\BBGE";"$(SolutionDir)\..\ExternalLibs\zlib";"$(SolutionDir)\..\ExternalLibs\png";"$(SolutionDir)\..\ExternalLibs\libogg\include";"$(SolutionDir)\..\ExternalLibs\libvorbis\include";"$(SolutionDir)\..\ExternalLibs\freetype2\include";"$(SolutionDir)\..\ExternalLibs\FTGL\include";"$(SolutionDir)\..\ExternalLibs\SDL2\include";"$(SolutionDir)\..\ExternalLibs\ttvfs";"$(SolutionDir)\..\ExternalLibs\ttvfs_cfileapi";"$(SolutionDir)\..\ExternalLibs\""
|
AdditionalIncludeDirectories=""$(SolutionDir)\..\ExternalLibs\freetype2\include\freetype\config";"$(SolutionDir)\..\BBGE";"$(SolutionDir)\..\ExternalLibs\zlib";"$(SolutionDir)\..\ExternalLibs\png";"$(SolutionDir)\..\ExternalLibs\libogg\include";"$(SolutionDir)\..\ExternalLibs\libvorbis\include";"$(SolutionDir)\..\ExternalLibs\freetype2\include";"$(SolutionDir)\..\ExternalLibs\FTGL\include";"$(SolutionDir)\..\ExternalLibs\SDL2\include";"$(SolutionDir)\..\ExternalLibs\ttvfs";"$(SolutionDir)\..\ExternalLibs\ttvfs_cfileapi";"$(SolutionDir)\..\ExternalLibs\""
|
||||||
|
|
||||||
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE;HAVE_FCNTL_H;FT_CONFIG_OPTION_SYSTEM_ZLIB;FTGL_LIBRARY_STATIC;FT2_BUILD_LIBRARY;GL_GLEXT_LEGACY=1;TIXML_USE_STL=1;HAVE_PUTENV=1;_HAS_EXCEPTIONS=0;VFS_ENABLE_C_API=1"
|
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE;HAVE_FCNTL_H;FT_CONFIG_OPTION_SYSTEM_ZLIB;FTGL_LIBRARY_STATIC;FT2_BUILD_LIBRARY;GL_GLEXT_LEGACY=1;TIXML_USE_STL=1;HAVE_PUTENV=1;_HAS_EXCEPTIONS=0;VFS_ENABLE_C_API=1"
|
||||||
StringPooling="true"
|
StringPooling="true"
|
||||||
ExceptionHandling="0"
|
ExceptionHandling="0"
|
||||||
|
@ -162,6 +161,75 @@
|
||||||
Name="VCPostBuildEventTool"
|
Name="VCPostBuildEventTool"
|
||||||
/>
|
/>
|
||||||
</Configuration>
|
</Configuration>
|
||||||
|
<Configuration
|
||||||
|
Name="Debug-SDL1.2|Win32"
|
||||||
|
OutputDirectory="$(SolutionDir)\temp\$(ConfigurationName)\$(ProjectName)"
|
||||||
|
IntermediateDirectory="$(SolutionDir)\temp\$(ConfigurationName)\$(ProjectName)"
|
||||||
|
ConfigurationType="4"
|
||||||
|
CharacterSet="2"
|
||||||
|
>
|
||||||
|
<Tool
|
||||||
|
Name="VCPreBuildEventTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCCustomBuildTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCXMLDataGeneratorTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCWebServiceProxyGeneratorTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCMIDLTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCCLCompilerTool"
|
||||||
|
AdditionalOptions="/MP"
|
||||||
|
Optimization="0"
|
||||||
|
AdditionalIncludeDirectories=""$(SolutionDir)\..\ExternalLibs\freetype2\include\freetype\config";"$(SolutionDir)\..\ExternalLibs\gl";"$(SolutionDir)\..\ExternalLibs\zlib";"$(SolutionDir)\..\ExternalLibs\png";"$(SolutionDir)\..\ExternalLibs\libogg\include";"$(SolutionDir)\..\ExternalLibs\libvorbis\include";"$(SolutionDir)\..\ExternalLibs\freetype2\include";"$(SolutionDir)\..\ExternalLibs\FTGL\include";"$(SolutionDir)\..\ExternalLibs\SDL12\include";"$(SolutionDir)\..\ExternalLibs\ttvfs";"$(SolutionDir)\..\ExternalLibs\ttvfs_cfileapi";"$(SolutionDir)\..\ExternalLibs\glpng";"$(SolutionDir)\..\ExternalLibs\";"$(SolutionDir)\..\ExternalLibs\tinyxml2""
|
||||||
|
PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE;_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE;HAVE_FCNTL_H;FT_CONFIG_OPTION_SYSTEM_ZLIB;FTGL_LIBRARY_STATIC;FT2_BUILD_LIBRARY;GL_GLEXT_LEGACY=1;HAVE_PUTENV=1;VFS_ENABLE_C_API=1"
|
||||||
|
MinimalRebuild="false"
|
||||||
|
BasicRuntimeChecks="0"
|
||||||
|
RuntimeLibrary="3"
|
||||||
|
EnableFunctionLevelLinking="true"
|
||||||
|
UsePrecompiledHeader="0"
|
||||||
|
WarningLevel="3"
|
||||||
|
DebugInformationFormat="4"
|
||||||
|
DisableSpecificWarnings="4244;4996;4305;4800"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCManagedResourceCompilerTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCResourceCompilerTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCPreLinkEventTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCLibrarianTool"
|
||||||
|
AdditionalDependencies="ws2_32.lib"
|
||||||
|
AdditionalLibraryDirectories=""
|
||||||
|
IgnoreAllDefaultLibraries="true"
|
||||||
|
IgnoreDefaultLibraryNames=""
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCALinkTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCXDCMakeTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCBscMakeTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCFxCopTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCPostBuildEventTool"
|
||||||
|
/>
|
||||||
|
</Configuration>
|
||||||
</Configurations>
|
</Configurations>
|
||||||
<References>
|
<References>
|
||||||
</References>
|
</References>
|
||||||
|
|
Loading…
Reference in a new issue