From 3e16ddb89ec2c00b0488932d3fb9fc3e5231a3fa Mon Sep 17 00:00:00 2001 From: fgenesis Date: Tue, 21 Jan 2025 23:28:38 +0100 Subject: [PATCH] anim editor: Put flipH on T key, like in the rest of the editor --- Aquaria/AnimationEditor.cpp | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/Aquaria/AnimationEditor.cpp b/Aquaria/AnimationEditor.cpp index 1ad2202..7f32057 100644 --- a/Aquaria/AnimationEditor.cpp +++ b/Aquaria/AnimationEditor.cpp @@ -516,7 +516,7 @@ void AnimationEditor::applyState() addAction(MakeFunctionEvent(AnimationEditor, incrTimelineGrid), KEY_P, 0);*/ addAction(MakeFunctionEvent(AnimationEditor, toggleSplineMode), KEY_W, 0); - addAction(MakeFunctionEvent(AnimationEditor, flipH), KEY_F, 0); + addAction(MakeFunctionEvent(AnimationEditor, flipH), KEY_T, 0); addAction(MakeFunctionEvent(AnimationEditor, selectPage0), KEY_1, 0); addAction(MakeFunctionEvent(AnimationEditor, selectPage1), KEY_2, 0); @@ -2133,6 +2133,8 @@ float AnimationEditor::getAnimTime() const void AnimationEditor::selectPage(unsigned page) { + if (dsq->isNested()) return; + if(editMode != AE_SELECT) return;