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Fix regression from 7ff0caaed8
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This fixes a glitch in the final boss' last form. Due to a missing Beam::trace() call, the beam's angle was not updated, and it always pointed into the upper left corner.
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1 changed files with 14 additions and 0 deletions
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@ -3758,6 +3758,19 @@ luaFunc(beam_setFirer)
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luaReturnNil();
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}
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// Note the additional trace() call
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luaFunc(beam_setPosition_override)
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{
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Beam *b = beam(L);
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if (b)
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{
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b->position.interpolateTo(Vector(lua_tonumber(L, 2), lua_tonumber(L, 3)),
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lua_tonumber(L, 4), lua_tonumber(L, 5), lua_tonumber(L, 6), lua_tonumber(L, 7));
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b->trace();
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}
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luaReturnNil();
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}
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luaFunc(getStringBank)
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{
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luaReturnStr(dsq->continuity.stringBank.get(lua_tointeger(L, 1)).c_str());
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@ -8566,6 +8579,7 @@ static const struct {
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{"bone_getPosition", l_bone_getWorldPosition},
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{ "entity_delete", l_entity_delete_override },
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{ "entity_setRenderPass", l_entity_setRenderPass_override },
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{ "beam_setPosition", l_beam_setPosition_override },
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// -- deprecated/compatibility related functions below here --
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