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remove RenderObject::blendEnabled and cleanup the blend code a bit
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parent
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26 changed files with 111 additions and 79 deletions
6
BBGE/EngineEnums.h
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6
BBGE/EngineEnums.h
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#ifndef BBGE_ENGINE_ENUMS_H
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#define BBGE_ENGINE_ENUMS_H
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enum BlendType { BLEND_DISABLED = -1, BLEND_DEFAULT = 0, BLEND_ADD, BLEND_SUB, BLEND_MULT, _BLEND_MAXSIZE };
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#endif
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