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remove RenderObject::blendEnabled and cleanup the blend code a bit
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parent
06270eaac0
commit
46010244f5
26 changed files with 111 additions and 79 deletions
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@ -34,7 +34,7 @@ SpawnParticleData::SpawnParticleData()
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useSpawnRate = false;
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counter = 0;
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life = 1;
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blendType = RenderObject::BLEND_DEFAULT;
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blendType = BLEND_DEFAULT;
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spawnRate = 1;
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scale = Vector(1,1,1);
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width = 64;
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