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remove RenderObject::blendEnabled and cleanup the blend code a bit

This commit is contained in:
fgenesis 2022-05-19 01:34:31 +02:00
parent 06270eaac0
commit 46010244f5
26 changed files with 111 additions and 79 deletions

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@ -34,7 +34,7 @@ SpawnParticleData::SpawnParticleData()
useSpawnRate = false;
counter = 0;
life = 1;
blendType = RenderObject::BLEND_DEFAULT;
blendType = BLEND_DEFAULT;
spawnRate = 1;
scale = Vector(1,1,1);
width = 64;