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Fix build on OSX with SDL 1.2

This commit is contained in:
fgenesis 2014-04-15 20:32:31 +02:00
parent dc0f4b3b9c
commit 471aca067a

View file

@ -426,9 +426,9 @@ SET(AQUARIA_SRCS_UNUSED
)
IF(MACOSX)
IF(AQUARIA_USE_SDL)
IF(NOT AQUARIA_USE_SDL2)
SET(COCOA_SRCS "${BBGEDIR}/Cocoa.mm")
ENDIF(AQUARIA_USE_SDL)
ENDIF(NOT AQUARIA_USE_SDL2)
ENDIF(MACOSX)
# Bit Blot Game Engine sources...