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Fix build on OSX with SDL 1.2

This commit is contained in:
fgenesis 2014-04-15 20:32:31 +02:00
parent dc0f4b3b9c
commit 471aca067a

View file

@ -426,9 +426,9 @@ SET(AQUARIA_SRCS_UNUSED
) )
IF(MACOSX) IF(MACOSX)
IF(AQUARIA_USE_SDL) IF(NOT AQUARIA_USE_SDL2)
SET(COCOA_SRCS "${BBGEDIR}/Cocoa.mm") SET(COCOA_SRCS "${BBGEDIR}/Cocoa.mm")
ENDIF(AQUARIA_USE_SDL) ENDIF(NOT AQUARIA_USE_SDL2)
ENDIF(MACOSX) ENDIF(MACOSX)
# Bit Blot Game Engine sources... # Bit Blot Game Engine sources...