From 4a3c1dc74567f2ff321466000e9c15fb50298b9b Mon Sep 17 00:00:00 2001 From: fgenesis Date: Mon, 22 Apr 2013 01:08:36 +0200 Subject: [PATCH] Allow node scripts to catch quick song 1-9 action --- Aquaria/Game.cpp | 12 ++++++++++++ 1 file changed, 12 insertions(+) diff --git a/Aquaria/Game.cpp b/Aquaria/Game.cpp index b05b816..bc00dd7 100644 --- a/Aquaria/Game.cpp +++ b/Aquaria/Game.cpp @@ -6921,6 +6921,18 @@ void Game::bindInput() addAction(ACTION_MENUUP, JOY1_STICK_UP); addAction(ACTION_MENUDOWN, JOY1_STICK_DOWN); + // To capture quick song keys via script + dsq->user.control.actionSet.importAction(this, "SongSlot1", ACTION_SONGSLOT1); + dsq->user.control.actionSet.importAction(this, "SongSlot2", ACTION_SONGSLOT2); + dsq->user.control.actionSet.importAction(this, "SongSlot3", ACTION_SONGSLOT3); + dsq->user.control.actionSet.importAction(this, "SongSlot4", ACTION_SONGSLOT4); + dsq->user.control.actionSet.importAction(this, "SongSlot5", ACTION_SONGSLOT5); + dsq->user.control.actionSet.importAction(this, "SongSlot6", ACTION_SONGSLOT6); + dsq->user.control.actionSet.importAction(this, "SongSlot7", ACTION_SONGSLOT7); + dsq->user.control.actionSet.importAction(this, "SongSlot8", ACTION_SONGSLOT8); + dsq->user.control.actionSet.importAction(this, "SongSlot9", ACTION_SONGSLOT9); + dsq->user.control.actionSet.importAction(this, "SongSlot10", ACTION_SONGSLOT10); + if (avatar) avatar->bindInput();