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Fix some more warnings

This commit is contained in:
Valentin Ochs 2017-01-14 18:23:53 +01:00
parent b9d402199c
commit 4c7c4c240e
11 changed files with 24 additions and 29 deletions

View file

@ -84,7 +84,7 @@ void AquariaComboBox::setScroll(size_t sc)
std::string AquariaComboBox::getSelectedItemString()
{
if (selectedItem >= 0 && selectedItem < items.size())
if (selectedItem < items.size())
return items[selectedItem];
return "";
}

View file

@ -495,7 +495,7 @@ void Continuity::setFishPoison(float m, float t)
std::string Continuity::getIEString(IngredientData *data, size_t i)
{
if (i < 0 || i >= data->effects.size()) return "";
if (i >= data->effects.size()) return "";
IngredientEffect fx = data->effects[i];
IngredientEffectType useType = fx.type;
@ -2284,7 +2284,7 @@ void Continuity::loadPetData()
PetData *Continuity::getPetData(size_t idx)
{
if (idx < 0 || idx >= petData.size())
if (idx >= petData.size())
{
std::ostringstream os;
os << "getPetData(" << idx << ") index out of range";

View file

@ -2875,7 +2875,7 @@ void DSQ::prevSaveSlotPage()
if (saveSlots.empty()) return;
user.data.savePage--;
if (user.data.savePage < 0)
if (user.data.savePage > maxPages)
user.data.savePage = maxPages;
createSaveSlotPage();

View file

@ -1468,7 +1468,7 @@ void SceneEditor::mouseButtonLeft()
{
Path *p = getSelectedPath();
editingPath = p;
if (p && selectedNode >= 0 && selectedNode < p->nodes.size())
if (p && selectedNode < p->nodes.size())
{
if (core->getShiftState())
{
@ -2317,7 +2317,7 @@ void nextEntityPage()
void prevEntityPage()
{
game->sceneEditor.entityPageNum--;
if (game->sceneEditor.entityPageNum < 0)
if (game->sceneEditor.entityPageNum >= game->entityGroups.size())
game->sceneEditor.entityPageNum = game->entityGroups.size()-1;
createEntityPage();
@ -2540,12 +2540,9 @@ void SceneEditor::doPrevElement()
{
int oldCur = curElement;
curElement--;
if (curElement < 0)
if (curElement >= game->elementTemplates.size())
curElement = dsq->game->elementTemplates.size()-1;
if (curElement < 0)
return;
if (dsq->game->elementTemplates[curElement].idx < 1024)
{
placer->setTexture(dsq->game->elementTemplates[curElement].gfx);
@ -3106,8 +3103,7 @@ void SceneEditor::update(float dt)
}
break;
case ES_MOVING:
if (selectedIdx >= 0)
dsq->game->getPath(selectedIdx)->nodes[selectedNode].position = dsq->getGameCursorPosition() + cursorOffset;
dsq->game->getPath(selectedIdx)->nodes[selectedNode].position = dsq->getGameCursorPosition() + cursorOffset;
break;
case ES_ROTATING:
case ES_MAX:

View file

@ -8484,7 +8484,7 @@ luaFunc(setGemBlink)
size_t gemId = lua_tointeger(L, 1);
bool result = false;
if(gemId >= 0 && gemId < dsq->continuity.gems.size())
if(gemId < dsq->continuity.gems.size())
{
Continuity::Gems::iterator it = dsq->continuity.gems.begin();
std::advance(it, gemId);
@ -8501,7 +8501,7 @@ luaFunc(setGemBlink)
luaFunc(removeGem)
{
size_t gemId = lua_tointeger(L, 1);
if(gemId >= 0 && gemId < dsq->continuity.gems.size())
if(gemId < dsq->continuity.gems.size())
{
Continuity::Gems::iterator it = dsq->continuity.gems.begin();
std::advance(it, gemId);

View file

@ -199,7 +199,7 @@ void ScriptedEntity::initSegments(int numSegments, int minDist, int maxDist, std
this->minDist = minDist;
this->maxDist = maxDist;
segments.resize(numSegments);
for (size_t i = segments.size()-1; i >= 0 ; i--)
for (size_t i = segments.size(); i-- >= 0 ; )
{
Quad *q = new Quad;
if (i == segments.size()-1)

View file

@ -281,12 +281,9 @@ void BitmapText::onUpdate(float dt)
Vector BitmapText::getColorIndex(size_t i, size_t j)
{
Vector c(1,1,1);
if (!(i < 0 || j < 0))
if ( i < colorIndices.size() && j < colorIndices[i].size())
{
if ( i < colorIndices.size() && j < colorIndices[i].size())
{
c = colorIndices[i][j];
}
c = colorIndices[i][j];
}
return c;
}

View file

@ -207,14 +207,16 @@ void ParticleManager::nextFree(int jump)
void ParticleManager::prevFree(int jump)
{
free -= jump;
if (free < 0)
free += size;
if(free < jump) {
free = free + size - jump;
} else {
free -= jump;
}
}
void ParticleManager::setFree(int free)
void ParticleManager::setFree(size_t free)
{
if (free != -1)
if (free != ~0UL)
{
this->free = free;
}

View file

@ -217,7 +217,7 @@ public:
void endParticle(Particle *p);
void setFree(int free);
void setFree(size_t free);
int getFree() { return free; }
int getNumActive() { return numActive; }

View file

@ -106,7 +106,7 @@ void Quad::createGrid(int xd, int yd)
void Quad::setDrawGridAlpha(size_t x, size_t y, float alpha)
{
if (x < xDivs && x >= 0 && y < yDivs && y >= 0)
if (x < xDivs && y < yDivs)
{
drawGrid[x][y].z = alpha;
}

View file

@ -1093,7 +1093,7 @@ void SkeletalSprite::prevAnimation()
{
stopAnimation();
animLayers[0].currentAnimation--;
if (animLayers[0].currentAnimation < 0)
if (animLayers[0].currentAnimation >= animations.size())
animLayers[0].currentAnimation = animations.size()-1;
}
@ -1878,7 +1878,7 @@ void SkeletalSprite::selectNextBone()
selectedBone--;
if(selectedBone == oldsel)
break;
if (selectedBone < 0)
if (selectedBone >= bones.size())
selectedBone = bones.size()-1;
}
while (!bones[selectedBone]->selectable);