mirror of
https://github.com/AquariaOSE/Aquaria.git
synced 2025-02-27 08:34:02 +00:00
BmpFont usage is now a ref instead of a ptr, const-ify glfont
This commit is contained in:
parent
69ae4bdb20
commit
4e632f9f6c
16 changed files with 99 additions and 98 deletions
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@ -77,7 +77,7 @@ KeyframeWidget::KeyframeWidget(int key) : Quad()
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{
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{
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setTexture("keyframe");
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setTexture("keyframe");
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setWidthHeight(15, 30);
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setWidthHeight(15, 30);
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b = new BitmapText(&dsq->smallFont);
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b = new BitmapText(dsq->smallFont);
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b->position = Vector(1, -15);
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b->position = Vector(1, -15);
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b->setFontSize(12);
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b->setFontSize(12);
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addChild(b, PM_POINTER);
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addChild(b, PM_POINTER);
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@ -42,7 +42,7 @@ AquariaComboBox::AquariaComboBox(Vector textscale) : RenderObject()
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scrollBtnDown->alpha = 0;
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scrollBtnDown->alpha = 0;
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addChild(scrollBtnDown, PM_POINTER);
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addChild(scrollBtnDown, PM_POINTER);
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selectedItemLabel = new BitmapText(&dsq->smallFont);
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selectedItemLabel = new BitmapText(dsq->smallFont);
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selectedItemLabel->setAlign(ALIGN_LEFT);
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selectedItemLabel->setAlign(ALIGN_LEFT);
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selectedItemLabel->setFontSize(8);
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selectedItemLabel->setFontSize(8);
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selectedItemLabel->offset.y = -10;
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selectedItemLabel->offset.y = -10;
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@ -355,7 +355,7 @@ AquariaComboBoxItem::AquariaComboBoxItem(const std::string &str, size_t idx, Aqu
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setTexture("gui/combo-drop");
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setTexture("gui/combo-drop");
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label = new BitmapText(&dsq->smallFont);
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label = new BitmapText(dsq->smallFont);
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label->setAlign(ALIGN_LEFT);
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label->setAlign(ALIGN_LEFT);
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label->setFontSize(8);
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label->setFontSize(8);
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label->setText(str);
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label->setText(str);
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@ -937,12 +937,12 @@ AquariaMenuItem::AquariaMenuItem() : Quad(), ActionMapper(), AquariaGuiElement()
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font = 0;
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font = 0;
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font = new BitmapText(&dsq->font);
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font = new BitmapText(dsq->font);
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font->setFontSize(sz);
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font->setFontSize(sz);
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font->position = Vector(0, -sz/2, 0);
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font->position = Vector(0, -sz/2, 0);
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addChild(font, PM_POINTER, RBP_ON);
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addChild(font, PM_POINTER, RBP_ON);
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glowFont = new BitmapText(&dsq->font);
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glowFont = new BitmapText(dsq->font);
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glowFont->setFontSize(sz);
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glowFont->setFontSize(sz);
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glowFont->position = Vector(0, -sz/2, 0);
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glowFont->position = Vector(0, -sz/2, 0);
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glowFont->setBlendType(BLEND_ADD);
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glowFont->setBlendType(BLEND_ADD);
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@ -40,10 +40,10 @@ AquariaSaveSlot::AquariaSaveSlot(int slot) : AquariaGuiQuad()
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text1 = new BitmapText(&dsq->smallFont);
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text1 = new BitmapText(dsq->smallFont);
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text1->setFontSize(14);
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text1->setFontSize(14);
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glowText = new BitmapText(&dsq->smallFont);
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glowText = new BitmapText(dsq->smallFont);
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glowText->alpha = 0;
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glowText->alpha = 0;
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glowText->setBlendType(BLEND_ADD);
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glowText->setBlendType(BLEND_ADD);
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glowText->setFontSize(14);
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glowText->setFontSize(14);
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@ -350,9 +350,9 @@ void DSQ::centerMessage(const std::string &text, float y, int type)
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BitmapText *t = 0;
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BitmapText *t = 0;
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if (type == 1)
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if (type == 1)
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t = new BitmapText(&smallFontRed);
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t = new BitmapText(smallFontRed);
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else
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else
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t = new BitmapText(&smallFont);
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t = new BitmapText(smallFont);
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t->position = pos;
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t->position = pos;
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t->alpha.ensureData();
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t->alpha.ensureData();
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t->alpha.data->path.addPathNode(1, 0);
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t->alpha.data->path.addPathNode(1, 0);
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@ -372,7 +372,7 @@ void DSQ::centerText(const std::string &text)
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Vector pos(400,200);
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Vector pos(400,200);
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float time = 8;
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float time = 8;
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BitmapText *s = new BitmapText(&font);
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BitmapText *s = new BitmapText(font);
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s->color = Vector(0,0,0);
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s->color = Vector(0,0,0);
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s->position = pos;
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s->position = pos;
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s->offset = Vector(1,1);
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s->offset = Vector(1,1);
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@ -389,7 +389,7 @@ void DSQ::centerText(const std::string &text)
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getTopStateData()->addRenderObject(s, LR_HUD);
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getTopStateData()->addRenderObject(s, LR_HUD);
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BitmapText *t = new BitmapText(&font);
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BitmapText *t = new BitmapText(font);
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t->position =pos;
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t->position =pos;
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@ -1053,7 +1053,7 @@ void DSQ::init()
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debugLog("2");
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debugLog("2");
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versionLabel = new BitmapText(&smallFont);
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versionLabel = new BitmapText(smallFont);
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{
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{
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setVersionLabelText();
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setVersionLabelText();
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@ -1076,7 +1076,7 @@ void DSQ::init()
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subbox->color = 0;
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subbox->color = 0;
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addRenderObject(subbox, LR_SUBTITLES);
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addRenderObject(subbox, LR_SUBTITLES);
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subtext = new BitmapText(&dsq->subsFont);
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subtext = new BitmapText(dsq->subsFont);
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subtext->position = Vector(400,570);
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subtext->position = Vector(400,570);
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subtext->followCamera = 1;
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subtext->followCamera = 1;
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@ -1096,7 +1096,7 @@ void DSQ::init()
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achievement_box->color = 0;
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achievement_box->color = 0;
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addRenderObject(achievement_box, LR_SUBTITLES);
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addRenderObject(achievement_box, LR_SUBTITLES);
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achievement_text = new BitmapText(&dsq->subsFont);
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achievement_text = new BitmapText(dsq->subsFont);
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achievement_text->position = Vector(603, 5);
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achievement_text->position = Vector(603, 5);
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achievement_text->followCamera = 1;
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achievement_text->followCamera = 1;
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achievement_text->alpha = 0;
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achievement_text->alpha = 0;
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@ -1115,14 +1115,14 @@ void DSQ::init()
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cutscene_bg->followCamera = 1;
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cutscene_bg->followCamera = 1;
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addRenderObject(cutscene_bg, LR_SUBTITLES);
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addRenderObject(cutscene_bg, LR_SUBTITLES);
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cutscene_text = new BitmapText(&dsq->font);
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cutscene_text = new BitmapText(dsq->font);
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cutscene_text->setText(stringbank.get(2004));
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cutscene_text->setText(stringbank.get(2004));
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cutscene_text->position = Vector(400,300-16);
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cutscene_text->position = Vector(400,300-16);
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cutscene_text->alpha.x = 0;
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cutscene_text->alpha.x = 0;
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cutscene_text->followCamera = 1;
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cutscene_text->followCamera = 1;
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addRenderObject(cutscene_text, LR_SUBTITLES);
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addRenderObject(cutscene_text, LR_SUBTITLES);
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cutscene_text2 = new BitmapText(&dsq->smallFont);
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cutscene_text2 = new BitmapText(dsq->smallFont);
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cutscene_text2->setText(stringbank.get(2005));
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cutscene_text2->setText(stringbank.get(2005));
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cutscene_text2->position = Vector(400,300+10);
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cutscene_text2->position = Vector(400,300+10);
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cutscene_text2->alpha.x = 0;
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cutscene_text2->alpha.x = 0;
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@ -2559,7 +2559,7 @@ void DSQ::createSaveSlots(SaveSlotMode ssm)
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watch(t);
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watch(t);
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saveSlotPageCount = new BitmapText(&dsq->smallFont);
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saveSlotPageCount = new BitmapText(dsq->smallFont);
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saveSlotPageCount->followCamera = 1;
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saveSlotPageCount->followCamera = 1;
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saveSlotPageCount->setAlign(ALIGN_LEFT);
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saveSlotPageCount->setAlign(ALIGN_LEFT);
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saveSlotPageCount->position = Vector(590, 300);
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saveSlotPageCount->position = Vector(590, 300);
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@ -2605,7 +2605,7 @@ void DSQ::createSaveSlots(SaveSlotMode ssm)
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menu[3] = arrowDown;
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menu[3] = arrowDown;
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BitmapText *txt = new BitmapText(&dsq->font);
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BitmapText *txt = new BitmapText(dsq->font);
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if (ssm == SSM_LOAD)
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if (ssm == SSM_LOAD)
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txt->setText(stringbank.get(2001));
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txt->setText(stringbank.get(2001));
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else
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else
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@ -3035,7 +3035,7 @@ bool DSQ::confirm(const std::string &text, const std::string &image, bool ok, fl
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yes->setDirMove(DIR_LEFT, yes);
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yes->setDirMove(DIR_LEFT, yes);
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}
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}
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BitmapText *txt = new BitmapText(&dsq->smallFont);
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BitmapText *txt = new BitmapText(dsq->smallFont);
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txt->followCamera = 1;
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txt->followCamera = 1;
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txt->position = Vector(400,250);
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txt->position = Vector(400,250);
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txt->setText(text);
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txt->setText(text);
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@ -2831,7 +2831,7 @@ void Game::applyState()
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}
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}
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addRenderObject(controlHint_bg, LR_HELP);
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addRenderObject(controlHint_bg, LR_HELP);
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controlHint_text = new BitmapText(&dsq->smallFont);
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controlHint_text = new BitmapText(dsq->smallFont);
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{
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{
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controlHint_text->alpha = 0;
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controlHint_text->alpha = 0;
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controlHint_text->setWidth(700);
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controlHint_text->setWidth(700);
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@ -3007,7 +3007,7 @@ void Game::applyState()
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miniMapRender->scale = Vector(0.55f, 0.55f);
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miniMapRender->scale = Vector(0.55f, 0.55f);
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addRenderObject(miniMapRender, LR_MINIMAP);
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addRenderObject(miniMapRender, LR_MINIMAP);
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timerText = new BitmapText(&dsq->smallFont);
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timerText = new BitmapText(dsq->smallFont);
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timerText->position = Vector(745, 550);
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timerText->position = Vector(745, 550);
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timerText->alpha = 0;
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timerText->alpha = 0;
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timerText->followCamera = 1;
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timerText->followCamera = 1;
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@ -1726,7 +1726,7 @@ void InGameMenu::create()
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float scale = menuBg->scale.x;
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float scale = menuBg->scale.x;
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/*
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/*
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songDescription = new BitmapText(&dsq->font);
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songDescription = new BitmapText(dsq->font);
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songDescription->position = Vector(0,100);
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songDescription->position = Vector(0,100);
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songDescription->parentManagedPointer = 1;
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songDescription->parentManagedPointer = 1;
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menuBg->addChild(songDescription);
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menuBg->addChild(songDescription);
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@ -1902,7 +1902,7 @@ void InGameMenu::create()
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// Vector(575,250);
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// Vector(575,250);
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songLabel = new BitmapText(&dsq->smallFont);
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songLabel = new BitmapText(dsq->smallFont);
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{
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{
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songLabel->alpha = 0;
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songLabel->alpha = 0;
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songLabel->setAlign(ALIGN_CENTER);
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songLabel->setAlign(ALIGN_CENTER);
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@ -2296,7 +2296,7 @@ void InGameMenu::create()
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nextTreasure->setCanDirMove(false);
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nextTreasure->setCanDirMove(false);
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game->addRenderObject(nextTreasure, LR_MENU);
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game->addRenderObject(nextTreasure, LR_MENU);
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circlePageNum = new BitmapText(&dsq->smallFont);
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circlePageNum = new BitmapText(dsq->smallFont);
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circlePageNum->color = Vector(0,0,0);
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circlePageNum->color = Vector(0,0,0);
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circlePageNum->position = worldLeftCenter + Vector(0, -142);
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circlePageNum->position = worldLeftCenter + Vector(0, -142);
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circlePageNum->alpha = 0;
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circlePageNum->alpha = 0;
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@ -2342,7 +2342,7 @@ void InGameMenu::create()
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recipeMenu.scrollEnd->alpha = 0;
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recipeMenu.scrollEnd->alpha = 0;
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game->addRenderObject(recipeMenu.scrollEnd, LR_RECIPES);
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game->addRenderObject(recipeMenu.scrollEnd, LR_RECIPES);
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recipeMenu.header = new BitmapText(&dsq->font);
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recipeMenu.header = new BitmapText(dsq->font);
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recipeMenu.header->color = 0;
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recipeMenu.header->color = 0;
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recipeMenu.header->followCamera = 1;
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recipeMenu.header->followCamera = 1;
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recipeMenu.header->setText(stringbank.get(2007));
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recipeMenu.header->setText(stringbank.get(2007));
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@ -2350,7 +2350,7 @@ void InGameMenu::create()
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recipeMenu.header->position = Vector(scrollx, 5); //10
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recipeMenu.header->position = Vector(scrollx, 5); //10
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game->addRenderObject(recipeMenu.header, LR_RECIPES);
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game->addRenderObject(recipeMenu.header, LR_RECIPES);
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recipeMenu.page = new BitmapText(&dsq->smallFont);
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recipeMenu.page = new BitmapText(dsq->smallFont);
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recipeMenu.page->color = 0;
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recipeMenu.page->color = 0;
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recipeMenu.page->followCamera = 1;
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recipeMenu.page->followCamera = 1;
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recipeMenu.page->position = Vector(scrollx, 400);
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recipeMenu.page->position = Vector(scrollx, 400);
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@ -2423,7 +2423,7 @@ void InGameMenu::create()
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menuBg->addChild(songSlots[i], PM_POINTER);
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menuBg->addChild(songSlots[i], PM_POINTER);
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}
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}
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menuDescription = new BitmapText(&dsq->smallFont);
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menuDescription = new BitmapText(dsq->smallFont);
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menuDescription->setFontSize(14);
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menuDescription->setFontSize(14);
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menuDescription->position = Vector(400, 450);
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menuDescription->position = Vector(400, 450);
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menuDescription->setAlign(ALIGN_CENTER);
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menuDescription->setAlign(ALIGN_CENTER);
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@ -2595,7 +2595,7 @@ void InGameMenu::create()
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}
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}
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foodLabel = new BitmapText(&dsq->smallFont);
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foodLabel = new BitmapText(dsq->smallFont);
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{
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{
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foodLabel->alpha = 0;
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foodLabel->alpha = 0;
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foodLabel->setAlign(ALIGN_CENTER);
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foodLabel->setAlign(ALIGN_CENTER);
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@ -2606,7 +2606,7 @@ void InGameMenu::create()
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}
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}
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menuBg->addChild(foodLabel, PM_POINTER);
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menuBg->addChild(foodLabel, PM_POINTER);
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foodDescription = new BitmapText(&dsq->smallFont);
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foodDescription = new BitmapText(dsq->smallFont);
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{
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{
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foodDescription->alpha = 0;
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foodDescription->alpha = 0;
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foodDescription->setAlign(ALIGN_CENTER);
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foodDescription->setAlign(ALIGN_CENTER);
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@ -2643,7 +2643,7 @@ void InGameMenu::create()
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game->addRenderObject(treasureSlots[i], LR_MENU);
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game->addRenderObject(treasureSlots[i], LR_MENU);
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}
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}
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treasureLabel = new BitmapText(&dsq->smallFont);
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treasureLabel = new BitmapText(dsq->smallFont);
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{
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{
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treasureLabel->alpha = 0;
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treasureLabel->alpha = 0;
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treasureLabel->setAlign(ALIGN_CENTER);
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treasureLabel->setAlign(ALIGN_CENTER);
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@ -43,10 +43,10 @@ static bool _modname_cmp(const ModIcon *a, const ModIcon *b)
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ModSelectorScreen::ModSelectorScreen()
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ModSelectorScreen::ModSelectorScreen()
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: Quad()
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: Quad()
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, ActionMapper()
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, ActionMapper()
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, dlText(&dsq->smallFont)
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, dlText(dsq->smallFont)
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, gotServerList(false)
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, gotServerList(false)
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, currentPanel(-1)
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, currentPanel(-1)
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, subtext(&dsq->subsFont)
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, subtext(dsq->subsFont)
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{
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{
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followCamera = 1;
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followCamera = 1;
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shareAlphaWithChildren = false;
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shareAlphaWithChildren = false;
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@ -377,7 +377,7 @@ void ModSelectorScreen::close()
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dsq->toggleVersionLabel(true);
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dsq->toggleVersionLabel(true);
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}
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}
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JuicyProgressBar::JuicyProgressBar() : Quad(), txt(&dsq->smallFont)
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JuicyProgressBar::JuicyProgressBar() : Quad(), txt(dsq->smallFont)
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{
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{
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setTexture("modselect/tube");
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setTexture("modselect/tube");
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followCamera = 1;
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followCamera = 1;
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@ -60,7 +60,7 @@ RecipeMenuEntry::RecipeMenuEntry(Recipe *recipe) : RenderObject(), recipe(recipe
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result->scale = Vector(0.7f, 0.7f);
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result->scale = Vector(0.7f, 0.7f);
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addChild(result, PM_POINTER);
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addChild(result, PM_POINTER);
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BitmapText *text = new BitmapText(&dsq->smallFont);
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BitmapText *text = new BitmapText(dsq->smallFont);
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text->scale = Vector(0.7f, 0.7f);
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text->scale = Vector(0.7f, 0.7f);
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text->color = 0;
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text->color = 0;
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text->position = result->position + Vector(0, 18);
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text->position = result->position + Vector(0, 18);
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@ -100,7 +100,7 @@ RecipeMenuEntry::RecipeMenuEntry(Recipe *recipe) : RenderObject(), recipe(recipe
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ing[c]->scale = Vector(0.7f, 0.7f);
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ing[c]->scale = Vector(0.7f, 0.7f);
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addChild(ing[c], PM_POINTER);
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addChild(ing[c], PM_POINTER);
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BitmapText *text = new BitmapText(&dsq->smallFont);
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BitmapText *text = new BitmapText(dsq->smallFont);
|
||||||
text->scale = Vector(0.7f, 0.7f);
|
text->scale = Vector(0.7f, 0.7f);
|
||||||
text->color = 0;
|
text->color = 0;
|
||||||
text->position = ing[c]->position + Vector(0, 18);
|
text->position = ing[c]->position + Vector(0, 18);
|
||||||
|
@ -130,7 +130,7 @@ RecipeMenuEntry::RecipeMenuEntry(Recipe *recipe) : RenderObject(), recipe(recipe
|
||||||
for (int j = 0; j < recipe->types[i].amount; j++)
|
for (int j = 0; j < recipe->types[i].amount; j++)
|
||||||
{
|
{
|
||||||
// any type of whatever...
|
// any type of whatever...
|
||||||
BitmapText *text = new BitmapText(&dsq->smallFont);
|
BitmapText *text = new BitmapText(dsq->smallFont);
|
||||||
text->color = 0;
|
text->color = 0;
|
||||||
text->scale = Vector(0.8f, 0.8f);
|
text->scale = Vector(0.8f, 0.8f);
|
||||||
text->position = Vector(100*c, 0);
|
text->position = Vector(100*c, 0);
|
||||||
|
@ -418,7 +418,7 @@ void RecipeMenu::createPage(int p)
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
description = new BitmapText(&dsq->smallFont);
|
description = new BitmapText(dsq->smallFont);
|
||||||
description->followCamera = 1;
|
description->followCamera = 1;
|
||||||
description->scale = Vector(0.7f, 0.7f);
|
description->scale = Vector(0.7f, 0.7f);
|
||||||
description->setAlign(ALIGN_LEFT);
|
description->setAlign(ALIGN_LEFT);
|
||||||
|
|
|
@ -4426,6 +4426,7 @@ luaFunc(entity_isFollowingPath)
|
||||||
luaReturnBool(false);
|
luaReturnBool(false);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// deprecated
|
||||||
luaFunc(entity_toggleBone)
|
luaFunc(entity_toggleBone)
|
||||||
{
|
{
|
||||||
Entity *e = entity(L);
|
Entity *e = entity(L);
|
||||||
|
@ -5705,7 +5706,7 @@ luaFunc(entity_debugText)
|
||||||
const char *txt = lua_tostring(L, 2);
|
const char *txt = lua_tostring(L, 2);
|
||||||
if (e && txt)
|
if (e && txt)
|
||||||
{
|
{
|
||||||
BitmapText *f = new BitmapText(&dsq->smallFont);
|
BitmapText *f = new BitmapText(dsq->smallFont);
|
||||||
f->setText(txt);
|
f->setText(txt);
|
||||||
f->position = e->position;
|
f->position = e->position;
|
||||||
core->getTopStateData()->addRenderObject(f, LR_DEBUG_TEXT);
|
core->getTopStateData()->addRenderObject(f, LR_DEBUG_TEXT);
|
||||||
|
@ -9418,8 +9419,7 @@ luaFunc(createDebugText)
|
||||||
|
|
||||||
luaFunc(createBitmapText)
|
luaFunc(createBitmapText)
|
||||||
{
|
{
|
||||||
BmpFont *font = &dsq->smallFont;
|
BitmapText *txt = new BitmapText(dsq->smallFont);
|
||||||
BitmapText *txt = new BitmapText(font);
|
|
||||||
txt->setText(getString(L, 1));
|
txt->setText(getString(L, 1));
|
||||||
txt->setFontSize(lua_tointeger(L, 2));
|
txt->setFontSize(lua_tointeger(L, 2));
|
||||||
txt->position = Vector(lua_tonumber(L, 3), lua_tonumber(L, 4));
|
txt->position = Vector(lua_tonumber(L, 3), lua_tonumber(L, 4));
|
||||||
|
|
|
@ -38,7 +38,7 @@ ToolTip::ToolTip() : RenderObject()
|
||||||
back->renderCenter = false;
|
back->renderCenter = false;
|
||||||
addChild(back, PM_POINTER);
|
addChild(back, PM_POINTER);
|
||||||
|
|
||||||
text = new BitmapText(&dsq->smallFont);
|
text = new BitmapText(dsq->smallFont);
|
||||||
text->alpha = 0.9f;
|
text->alpha = 0.9f;
|
||||||
text->setAlign(ALIGN_LEFT);
|
text->setAlign(ALIGN_LEFT);
|
||||||
addChild(text, PM_POINTER);
|
addChild(text, PM_POINTER);
|
||||||
|
|
|
@ -704,7 +704,7 @@ WorldMapRender::WorldMapRender() : RenderObject(), ActionMapper()
|
||||||
float sz = 0.6f;
|
float sz = 0.6f;
|
||||||
|
|
||||||
//hover
|
//hover
|
||||||
areaLabel = new BitmapText(&dsq->smallFont);
|
areaLabel = new BitmapText(dsq->smallFont);
|
||||||
areaLabel->scale = Vector(sz,sz);
|
areaLabel->scale = Vector(sz,sz);
|
||||||
|
|
||||||
areaLabel->setAlign(ALIGN_CENTER);
|
areaLabel->setAlign(ALIGN_CENTER);
|
||||||
|
@ -714,7 +714,7 @@ WorldMapRender::WorldMapRender() : RenderObject(), ActionMapper()
|
||||||
areaLabel->alpha = 0;
|
areaLabel->alpha = 0;
|
||||||
|
|
||||||
//in
|
//in
|
||||||
areaLabel2 = new BitmapText(&dsq->smallFont);
|
areaLabel2 = new BitmapText(dsq->smallFont);
|
||||||
|
|
||||||
areaLabel2->scale = Vector(sz,sz);
|
areaLabel2->scale = Vector(sz,sz);
|
||||||
areaLabel2->followCamera = 1;
|
areaLabel2->followCamera = 1;
|
||||||
|
@ -724,7 +724,7 @@ WorldMapRender::WorldMapRender() : RenderObject(), ActionMapper()
|
||||||
areaLabel2->alpha = 0;
|
areaLabel2->alpha = 0;
|
||||||
|
|
||||||
//select
|
//select
|
||||||
areaLabel3 = new BitmapText(&dsq->smallFont);
|
areaLabel3 = new BitmapText(dsq->smallFont);
|
||||||
areaLabel3->scale = Vector(sz,sz);
|
areaLabel3->scale = Vector(sz,sz);
|
||||||
|
|
||||||
areaLabel3->followCamera = 1;
|
areaLabel3->followCamera = 1;
|
||||||
|
|
|
@ -70,10 +70,9 @@ void BmpFont::load(const std::string &file, float scale, bool loadTexture)
|
||||||
loaded = true;
|
loaded = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
BitmapText::BitmapText(BmpFont *bmpFont)
|
BitmapText::BitmapText(const BmpFont& bmpFont)
|
||||||
|
: bmpFont(bmpFont)
|
||||||
{
|
{
|
||||||
this->bmpFont = bmpFont;
|
|
||||||
|
|
||||||
currentScrollLine = currentScrollChar = 0;
|
currentScrollLine = currentScrollChar = 0;
|
||||||
scrollDelay = 0;
|
scrollDelay = 0;
|
||||||
scrolling = false;
|
scrolling = false;
|
||||||
|
@ -126,13 +125,13 @@ float BitmapText::getSetWidth()
|
||||||
|
|
||||||
float BitmapText::getHeight() const
|
float BitmapText::getHeight() const
|
||||||
{
|
{
|
||||||
float sz = bmpFont->font->GetCharHeight('A') * bmpFont->scale;
|
float sz = bmpFont.font->GetCharHeight('A') * bmpFont.scale;
|
||||||
return lines.size()*sz;
|
return lines.size()*sz;
|
||||||
}
|
}
|
||||||
|
|
||||||
float BitmapText::getLineHeight() const
|
float BitmapText::getLineHeight() const
|
||||||
{
|
{
|
||||||
return bmpFont->font->GetCharHeight('A') * bmpFont->scale;
|
return bmpFont.font->GetCharHeight('A') * bmpFont.scale;
|
||||||
}
|
}
|
||||||
|
|
||||||
void BitmapText::formatText()
|
void BitmapText::formatText()
|
||||||
|
@ -148,7 +147,7 @@ void BitmapText::formatText()
|
||||||
for (size_t i = 0; i < text.size(); i++)
|
for (size_t i = 0; i < text.size(); i++)
|
||||||
{
|
{
|
||||||
|
|
||||||
float sz = bmpFont->font->GetCharWidth(text[i])*bmpFont->scale;
|
float sz = bmpFont.font->GetCharWidth(text[i])*bmpFont.scale;
|
||||||
currentWidth += sz;
|
currentWidth += sz;
|
||||||
|
|
||||||
if (currentWidth+sz >= textWidth || text[i] == '\n')
|
if (currentWidth+sz >= textWidth || text[i] == '\n')
|
||||||
|
@ -268,22 +267,24 @@ Vector BitmapText::getColorIndex(size_t i, size_t j)
|
||||||
|
|
||||||
void BitmapText::onRender(const RenderState& rs) const
|
void BitmapText::onRender(const RenderState& rs) const
|
||||||
{
|
{
|
||||||
if (!bmpFont) return;
|
const Vector top = bmpFont.fontTopColor;
|
||||||
float top_color[3] = {bmpFont->fontTopColor.x*color.x, bmpFont->fontTopColor.y*color.y, bmpFont->fontTopColor.z*color.z};
|
const Vector btm = bmpFont.fontBtmColor;
|
||||||
float bottom_color[3] = {bmpFont->fontBtmColor.x*color.x, bmpFont->fontBtmColor.y*color.y, bmpFont->fontBtmColor.z*color.z};
|
float top_color[3] = {top.x*color.x, top.y*color.y, top.z*color.z};
|
||||||
|
float bottom_color[3] = {btm.x*color.x, btm.y*color.y, btm.z*color.z};
|
||||||
|
|
||||||
glEnable(GL_TEXTURE_2D);
|
glEnable(GL_TEXTURE_2D);
|
||||||
|
|
||||||
|
|
||||||
|
const glfont::GLFont * const font = bmpFont.font;
|
||||||
|
font->Begin();
|
||||||
|
|
||||||
bmpFont->font->Begin();
|
if (bmpFont.overrideTexture) bmpFont.overrideTexture->apply();
|
||||||
|
|
||||||
if (bmpFont->overrideTexture) bmpFont->overrideTexture->apply();
|
|
||||||
|
|
||||||
|
const float scale = bmpFont.scale;
|
||||||
float y=0;
|
float y=0;
|
||||||
float x=0;
|
float x=0;
|
||||||
|
|
||||||
float adj = bmpFont->font->GetCharHeight('A') * bmpFont->scale;
|
float adj = font->GetCharHeight('A') * scale;
|
||||||
|
|
||||||
if (scrolling)
|
if (scrolling)
|
||||||
{
|
{
|
||||||
|
@ -297,13 +298,13 @@ void BitmapText::onRender(const RenderState& rs) const
|
||||||
if (align == ALIGN_CENTER)
|
if (align == ALIGN_CENTER)
|
||||||
{
|
{
|
||||||
std::pair<int, int> sz;
|
std::pair<int, int> sz;
|
||||||
bmpFont->font->GetStringSize(lines[i], &sz);
|
font->GetStringSize(lines[i], &sz);
|
||||||
x = -sz.first*0.5f*bmpFont->scale;
|
x = -sz.first*0.5f*scale;
|
||||||
}
|
}
|
||||||
float la = 1.0f-(scrollDelay/scrollSpeed);
|
float la = 1.0f-(scrollDelay/scrollSpeed);
|
||||||
|
|
||||||
|
|
||||||
bmpFont->font->DrawString(theLine, bmpFont->scale, x, y, top_color, bottom_color, alpha.x, la);
|
font->DrawString(theLine, scale, x, y, top_color, bottom_color, alpha.x, la);
|
||||||
y += adj;
|
y += adj;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -315,10 +316,10 @@ void BitmapText::onRender(const RenderState& rs) const
|
||||||
if (align == ALIGN_CENTER)
|
if (align == ALIGN_CENTER)
|
||||||
{
|
{
|
||||||
std::pair<int, int> sz;
|
std::pair<int, int> sz;
|
||||||
bmpFont->font->GetStringSize(lines[i], &sz);
|
font->GetStringSize(lines[i], &sz);
|
||||||
x = -sz.first*0.5f*bmpFont->scale;
|
x = -sz.first*0.5f*scale;
|
||||||
}
|
}
|
||||||
bmpFont->font->DrawString(lines[i], bmpFont->scale, x, y, top_color, bottom_color, alpha.x, 1);
|
font->DrawString(lines[i], scale, x, y, top_color, bottom_color, alpha.x, 1);
|
||||||
y += adj;
|
y += adj;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -364,7 +365,7 @@ float BitmapText::getStringWidth(const std::string& text) const
|
||||||
if(text[i] == '\n')
|
if(text[i] == '\n')
|
||||||
{
|
{
|
||||||
std::pair<int, int> dim;
|
std::pair<int, int> dim;
|
||||||
bmpFont->font->GetStringSize(tmp, &dim);
|
bmpFont.font->GetStringSize(tmp, &dim);
|
||||||
maxsize = std::max(maxsize, dim.first);
|
maxsize = std::max(maxsize, dim.first);
|
||||||
tmp.resize(0);
|
tmp.resize(0);
|
||||||
}
|
}
|
||||||
|
@ -372,10 +373,10 @@ float BitmapText::getStringWidth(const std::string& text) const
|
||||||
tmp += text[i];
|
tmp += text[i];
|
||||||
}
|
}
|
||||||
std::pair<int, int> dim;
|
std::pair<int, int> dim;
|
||||||
bmpFont->font->GetStringSize(tmp, &dim);
|
bmpFont.font->GetStringSize(tmp, &dim);
|
||||||
maxsize = std::max(maxsize, dim.first);
|
maxsize = std::max(maxsize, dim.first);
|
||||||
|
|
||||||
return maxsize * bmpFont->scale;
|
return maxsize * bmpFont.scale;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
|
@ -47,7 +47,7 @@ struct BmpFont
|
||||||
class BitmapText : public BaseText
|
class BitmapText : public BaseText
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
BitmapText(BmpFont *bmpFont);
|
BitmapText(const BmpFont& bmpFont);
|
||||||
void setText(const std::string &text) OVERRIDE;
|
void setText(const std::string &text) OVERRIDE;
|
||||||
void setWidth(float width) OVERRIDE;
|
void setWidth(float width) OVERRIDE;
|
||||||
float getSetWidth(); // get the width that was set
|
float getSetWidth(); // get the width that was set
|
||||||
|
@ -71,8 +71,8 @@ public:
|
||||||
size_t getNumLines() const OVERRIDE;
|
size_t getNumLines() const OVERRIDE;
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
|
const BmpFont& bmpFont;
|
||||||
float scrollSpeed;
|
float scrollSpeed;
|
||||||
BmpFont *bmpFont;
|
|
||||||
void onUpdate(float dt) OVERRIDE;
|
void onUpdate(float dt) OVERRIDE;
|
||||||
float scrollDelay;
|
float scrollDelay;
|
||||||
bool scrolling;
|
bool scrolling;
|
||||||
|
|
|
@ -151,45 +151,45 @@ void GLFont::Destroy (void)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
//*******************************************************************
|
//*******************************************************************
|
||||||
void GLFont::GetTexSize (std::pair<int, int> *size)
|
void GLFont::GetTexSize (std::pair<int, int> *size) const
|
||||||
{
|
{
|
||||||
//Retrieve texture size
|
//Retrieve texture size
|
||||||
size->first = header.tex_width;
|
size->first = header.tex_width;
|
||||||
size->second = header.tex_height;
|
size->second = header.tex_height;
|
||||||
}
|
}
|
||||||
//*******************************************************************
|
//*******************************************************************
|
||||||
int GLFont::GetTexWidth (void)
|
int GLFont::GetTexWidth (void) const
|
||||||
{
|
{
|
||||||
//Return texture width
|
//Return texture width
|
||||||
return header.tex_width;
|
return header.tex_width;
|
||||||
}
|
}
|
||||||
//*******************************************************************
|
//*******************************************************************
|
||||||
int GLFont::GetTexHeight (void)
|
int GLFont::GetTexHeight (void) const
|
||||||
{
|
{
|
||||||
//Return texture height
|
//Return texture height
|
||||||
return header.tex_height;
|
return header.tex_height;
|
||||||
}
|
}
|
||||||
//*******************************************************************
|
//*******************************************************************
|
||||||
void GLFont::GetCharInterval (std::pair<int, int> *interval)
|
void GLFont::GetCharInterval (std::pair<int, int> *interval) const
|
||||||
{
|
{
|
||||||
//Retrieve character interval
|
//Retrieve character interval
|
||||||
interval->first = header.start_char;
|
interval->first = header.start_char;
|
||||||
interval->second = header.end_char;
|
interval->second = header.end_char;
|
||||||
}
|
}
|
||||||
//*******************************************************************
|
//*******************************************************************
|
||||||
int GLFont::GetStartChar (void)
|
int GLFont::GetStartChar (void) const
|
||||||
{
|
{
|
||||||
//Return start character
|
//Return start character
|
||||||
return header.start_char;
|
return header.start_char;
|
||||||
}
|
}
|
||||||
//*******************************************************************
|
//*******************************************************************
|
||||||
int GLFont::GetEndChar (void)
|
int GLFont::GetEndChar (void) const
|
||||||
{
|
{
|
||||||
//Return end character
|
//Return end character
|
||||||
return header.end_char;
|
return header.end_char;
|
||||||
}
|
}
|
||||||
//*******************************************************************
|
//*******************************************************************
|
||||||
void GLFont::GetCharSize (unsigned char c, std::pair<int, int> *size)
|
void GLFont::GetCharSize (unsigned char c, std::pair<int, int> *size) const
|
||||||
{
|
{
|
||||||
//Make sure character is in range
|
//Make sure character is in range
|
||||||
if (c < header.start_char || c > header.end_char)
|
if (c < header.start_char || c > header.end_char)
|
||||||
|
@ -210,7 +210,7 @@ void GLFont::GetCharSize (unsigned char c, std::pair<int, int> *size)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
//*******************************************************************
|
//*******************************************************************
|
||||||
int GLFont::GetCharWidth (unsigned char c)
|
int GLFont::GetCharWidth (unsigned char c) const
|
||||||
{
|
{
|
||||||
//Make sure in range
|
//Make sure in range
|
||||||
if (c < header.start_char || c > header.end_char)
|
if (c < header.start_char || c > header.end_char)
|
||||||
|
@ -234,7 +234,7 @@ int GLFont::GetCharWidth (unsigned char c)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
//*******************************************************************
|
//*******************************************************************
|
||||||
int GLFont::GetCharHeight (unsigned char c)
|
int GLFont::GetCharHeight (unsigned char c) const
|
||||||
{
|
{
|
||||||
//Make sure in range
|
//Make sure in range
|
||||||
if (c < header.start_char || c > header.end_char)
|
if (c < header.start_char || c > header.end_char)
|
||||||
|
@ -249,13 +249,13 @@ int GLFont::GetCharHeight (unsigned char c)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
//*******************************************************************
|
//*******************************************************************
|
||||||
void GLFont::Begin (void)
|
void GLFont::Begin (void) const
|
||||||
{
|
{
|
||||||
//Bind to font texture
|
//Bind to font texture
|
||||||
glBindTexture(GL_TEXTURE_2D, header.tex);
|
glBindTexture(GL_TEXTURE_2D, header.tex);
|
||||||
}
|
}
|
||||||
//*******************************************************************
|
//*******************************************************************
|
||||||
void GLFont::GetStringSize (const std::string &text, std::pair<int, int> *size)
|
void GLFont::GetStringSize (const std::string &text, std::pair<int, int> *size) const
|
||||||
{
|
{
|
||||||
unsigned int i;
|
unsigned int i;
|
||||||
unsigned int c;
|
unsigned int c;
|
||||||
|
|
|
@ -17,7 +17,7 @@
|
||||||
//glFont namespace
|
//glFont namespace
|
||||||
namespace glfont
|
namespace glfont
|
||||||
{
|
{
|
||||||
class GLFont;
|
class GLFont;
|
||||||
}
|
}
|
||||||
|
|
||||||
//glFont class
|
//glFont class
|
||||||
|
@ -60,38 +60,38 @@ public:
|
||||||
void Destroy (void);
|
void Destroy (void);
|
||||||
|
|
||||||
//Texture size retrieval methods
|
//Texture size retrieval methods
|
||||||
void GetTexSize (std::pair<int, int> *size);
|
void GetTexSize (std::pair<int, int> *size) const;
|
||||||
int GetTexWidth (void);
|
int GetTexWidth (void) const;
|
||||||
int GetTexHeight (void);
|
int GetTexHeight (void) const;
|
||||||
|
|
||||||
//Character interval retrieval methods
|
//Character interval retrieval methods
|
||||||
void GetCharInterval (std::pair<int, int> *interval);
|
void GetCharInterval (std::pair<int, int> *interval) const;
|
||||||
int GetStartChar (void);
|
int GetStartChar (void) const;
|
||||||
int GetEndChar (void);
|
int GetEndChar (void) const;
|
||||||
|
|
||||||
//Character size retrieval methods
|
//Character size retrieval methods
|
||||||
void GetCharSize (unsigned char c, std::pair<int, int> *size);
|
void GetCharSize (unsigned char c, std::pair<int, int> *size) const;
|
||||||
int GetCharWidth (unsigned char c);
|
int GetCharWidth (unsigned char c) const;
|
||||||
int GetCharHeight (unsigned char c);
|
int GetCharHeight (unsigned char c) const;
|
||||||
|
|
||||||
void GetStringSize (const std::string &text, std::pair<int, int> *size);
|
void GetStringSize (const std::string &text, std::pair<int, int> *size) const;
|
||||||
|
|
||||||
|
|
||||||
//Begins text output with this font
|
//Begins text output with this font
|
||||||
void Begin (void);
|
void Begin (void) const;
|
||||||
|
|
||||||
//Template function to output a scaled, colored std::basic_string
|
//Template function to output a scaled, colored std::basic_string
|
||||||
template<class T> void DrawString (
|
template<class T> void DrawString (
|
||||||
const std::basic_string<T> &text, float scalar, float x,
|
const std::basic_string<T> &text, float scalar, float x,
|
||||||
float y, const float *top_color, const float *bottom_color, float alpha, float lastAlpha)
|
float y, const float *top_color, const float *bottom_color, float alpha, float lastAlpha) const
|
||||||
{
|
{
|
||||||
unsigned int i;
|
unsigned int i;
|
||||||
GLFontChar *glfont_char;
|
GLFontChar *glfont_char;
|
||||||
float width, height;
|
float width, height;
|
||||||
|
|
||||||
//Begin rendering quads
|
//Begin rendering quads
|
||||||
glBegin(GL_QUADS);
|
glBegin(GL_QUADS);
|
||||||
|
|
||||||
unsigned int sz = text.size();
|
unsigned int sz = text.size();
|
||||||
|
|
||||||
float a = 0;
|
float a = 0;
|
||||||
|
@ -109,7 +109,7 @@ public:
|
||||||
//Get width and height
|
//Get width and height
|
||||||
width = (glfont_char->dx * header.tex_width) * scalar;
|
width = (glfont_char->dx * header.tex_width) * scalar;
|
||||||
height = (glfont_char->dy * header.tex_height) * scalar;
|
height = (glfont_char->dy * header.tex_height) * scalar;
|
||||||
|
|
||||||
if (i == (sz-1))
|
if (i == (sz-1))
|
||||||
a = alpha*lastAlpha;
|
a = alpha*lastAlpha;
|
||||||
else
|
else
|
||||||
|
@ -126,7 +126,7 @@ public:
|
||||||
glVertex3f(x + width, y + height, 0.0F);
|
glVertex3f(x + width, y + height, 0.0F);
|
||||||
glTexCoord2f(glfont_char->tx1, glfont_char->ty2);
|
glTexCoord2f(glfont_char->tx1, glfont_char->ty2);
|
||||||
glVertex3f(x, y + height, 0.0F);
|
glVertex3f(x, y + height, 0.0F);
|
||||||
|
|
||||||
//Move to next character
|
//Move to next character
|
||||||
x += width;
|
x += width;
|
||||||
}
|
}
|
||||||
|
|
Loading…
Add table
Reference in a new issue