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Fix key config menu being visible and messed up when it shouldn't, under some circumstances
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@ -1971,6 +1971,7 @@ void InGameMenu::create()
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keyConfigBg->position = Vector(400,276 - 10 - 40);
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keyConfigBg->setWidthHeight(580, 455, 10);
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keyConfigBg->followCamera = 1;
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keyConfigBg->alpha = 0;
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keyConfigBg->shareAlphaWithChildren = 1;
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keyConfigBg->setHidden(true);
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game->addRenderObject(keyConfigBg, LR_OVERLAY);
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