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Fix key config menu being visible and messed up when it shouldn't, under some circumstances

This commit is contained in:
fgenesis 2016-07-17 02:47:19 +02:00
parent 671d0ace1b
commit 4ee2abda06

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@ -1971,6 +1971,7 @@ void InGameMenu::create()
keyConfigBg->position = Vector(400,276 - 10 - 40);
keyConfigBg->setWidthHeight(580, 455, 10);
keyConfigBg->followCamera = 1;
keyConfigBg->alpha = 0;
keyConfigBg->shareAlphaWithChildren = 1;
keyConfigBg->setHidden(true);
game->addRenderObject(keyConfigBg, LR_OVERLAY);