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Fix linux build, once more, now for real
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parent
82ab3fa60c
commit
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2 changed files with 7 additions and 5 deletions
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@ -24,6 +24,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#include "AquariaProgressBar.h"
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#include "tinyxml.h"
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#include "ModSelector.h"
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#include <algorithm>
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#ifdef BBGE_BUILD_VFS
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#include "ModDownloader.h"
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@ -684,7 +685,7 @@ bool ModIconOnline::fixIcon()
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statusIcon = new Quad("modselect/ico_update", pos);
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statusIcon->alpha.interpolateTo(0.5f, 0.5f, -1, true, true);
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}
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else
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else
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statusIcon = new Quad("modselect/ico_check", pos);
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}
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@ -819,7 +820,7 @@ void MenuIconBar::init()
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MenuIcon *ico;
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int y = (-height / 2) - 35;
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ico = new MenuIcon(0);
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ico->label = dsq->continuity.stringBank.get(2027);
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ico->useQuad("modselect/installed");
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@ -36,6 +36,7 @@ extern "C"
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#include "Web.h"
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#include "GridRender.h"
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#include "AfterEffect.h"
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#include <algorithm>
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#include "../BBGE/MathFunctions.h"
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@ -2502,7 +2503,7 @@ luaFunc(entity_setBoneLock)
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Bone *b = 0;
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if (lua_isuserdata(L, 3))
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b = bone(L, 3);
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bl.entity = e2;
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bl.bone = b;
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bl.on = true;
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@ -2926,7 +2927,7 @@ luaFunc(entity_playSfx)
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if(sfx.vol <= 0)
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sfx.vol = 1;
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sfx.loops = lua_tonumber(L, 5);
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float fadeOut = lua_tonumber(L, 6);
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sfx.maxdist = lua_tonumber(L, 7);
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sfx.relative = false;
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@ -8690,7 +8691,7 @@ luaFunc(shader_setAsAfterEffect)
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if(core->afterEffectManager)
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done = core->afterEffectManager->setShaderPipelinePos(handle, pos);
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luaReturnBool(done);
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}
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