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Enable shaders for CMake build
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1 changed files with 1 additions and 1 deletions
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@ -219,7 +219,7 @@ ADD_DEFINITIONS(-DTIXML_USE_STL=1)
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ADD_DEFINITIONS(-DBBGE_SKIP_CONFIG_HEADERS=1) # if this is not defined, it will use .h files to set the necessary defines
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ADD_DEFINITIONS(-DBBGE_BUILD_SDL=1)
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ADD_DEFINITIONS(-DBBGE_BUILD_FRAMEBUFFER=1)
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#ADD_DEFINITIONS(-DBBGE_BUILD_SHADERS=1)
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ADD_DEFINITIONS(-DBBGE_BUILD_SHADERS=1)
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ADD_DEFINITIONS(-DBBGE_BUILD_OPENGL=1)
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ADD_DEFINITIONS(-DBBGE_BUILD_OPENGL_DYNAMIC=1)
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ADD_DEFINITIONS(-DBBGE_BUILD_FMOD_OPENAL_BRIDGE=1)
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