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Initial implementation of bspline support in the animation editor
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10 changed files with 515 additions and 120 deletions
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@ -93,6 +93,10 @@ public:
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float borderAlpha;
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Vector repeatToFillScale;
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static void ResetGrid(Vector *dst, size_t w, size_t h);
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static void ResetGridAndAlpha(Vector *dst, size_t w, size_t h, float alpha = 1.0f);
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protected:
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float gridTimer;
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Array2d<Vector> drawGrid;
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