mirror of
https://github.com/AquariaOSE/Aquaria.git
synced 2024-12-25 06:05:45 +00:00
fixes for win32/MSVC build. This removes SDLmain as dependency, and fixes newer gcc versions refusing to compile FmodOpenALBridge.cpp. Allow enabling/disabling console window in win32 build.
This commit is contained in:
parent
01c3e9c38f
commit
5b511f556a
10 changed files with 224 additions and 117 deletions
41
Aquaria/AquariaCompileConfig.h
Normal file
41
Aquaria/AquariaCompileConfig.h
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@ -0,0 +1,41 @@
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#ifndef __AQUARIA_COMPILE_CONFIG_H__
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#define __AQUARIA_COMPILE_CONFIG_H__
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// The settings below are also configurable with CMake.
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// Define BBGE_SKIP_CONFIG_HEADERS to use CMake-only configuration.
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#ifndef BBGE_SKIP_CONFIG_HEADERS
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#define AQUARIA_FULL 1
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//#define AQUARIA_DEMO 1
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#define AQUARIA_BUILD_CONSOLE 1
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#define AQUARIA_BUILD_SCENEEDITOR 1
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#define AQUARIA_CUSTOM_BUILD_ID ""
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// no console window in release mode (note for MSVC: use together with linker SubSystem setting)
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#ifdef NDEBUG
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# define AQUARIA_WIN32_NOCONSOLE
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#endif
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#endif
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// Not CMake-configurable defines, change at your own risk
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// Should stay always defined; this tracks visited map areas
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#define AQUARIA_BUILD_MAPVIS
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// Define this to save map visited data in a base64-encoded raw format.
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// This can take much less space than the standard text format (as little
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// as 10%), but WILL BE INCOMPATIBLE with previous builds of Aquaria --
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// the visited data will be lost if the file is loaded into such a build.
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// (Current builds will load either format regardless of whether or not
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// this is defined.)
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//#define AQUARIA_SAVE_MAPVIS_RAW
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// Interesting, old test stuff
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//#define AQ_TEST_QUADTRAIL
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#endif //__AQUARIA_COMPILE_CONFIG_H__
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@ -21,6 +21,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#ifndef __dsq__
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#define __dsq__
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#include "AquariaCompileConfig.h"
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#include "../BBGE/Core.h"
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#include "../BBGE/Quad.h"
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#include "Element.h"
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@ -362,6 +363,10 @@ enum FormUpgradeType
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FORMUPGRADE_MAX
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};
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// defined by windows includes
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#undef INPUT_MOUSE
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#undef INPUT_KEYBOARD
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enum InputMode
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{
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INPUT_MOUSE = 0,
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@ -7812,7 +7812,7 @@ void Game::setControlHint(const std::string &h, bool left, bool right, bool midd
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Vector p = controlHint_mouseLeft->position + Vector(-100,0);
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os.seekp(0);
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os << "song/songslot-" << dsq->continuity.getSongSlotByType(songType);
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os << "song/songslot-" << dsq->continuity.getSongSlotByType(songType) << '\0';
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Quad *q = new Quad(os.str(), p);
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q->followCamera = 1;
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q->scale = Vector(0.7, 0.7);
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@ -7827,7 +7827,7 @@ void Game::setControlHint(const std::string &h, bool left, bool right, bool midd
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int note = song->notes[i];
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os.seekp(0);
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os << "song/notebutton-" << note;
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os << "song/notebutton-" << note << '\0';
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Quad *q = new Quad(os.str(), p);
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q->color = dsq->getNoteColor(note)*0.5f + Vector(1, 1, 1)*0.5f;
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q->followCamera = 1;
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195
Aquaria/Main.cpp
195
Aquaria/Main.cpp
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@ -18,54 +18,119 @@ You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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//#define SANITY_TEST
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#include "DSQ.h"
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#ifdef SANITY_TEST
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#include "Core.h"
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#include "Quad.h"
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class SanityTest : public Core
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{
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std::string dud;
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public:
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SanityTest() : Core(dud)
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{
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}
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void init()
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{
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Core::init();
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if (!createWindow(800,600,32,0, "Aquaria")) return;
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debugLog("Init Input Library...");
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initInputLibrary();
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debugLog("OK");
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debugLog("Init Sound Library...");
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initSoundLibrary();
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debugLog("OK");
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debugLog("Init Graphics Library...");
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initGraphicsLibrary(0, 1);
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core->enable2D(800);
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//core->initFrameBuffer();
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debugLog("OK");
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renderObjectLayers.resize(2);
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Quad *q = new Quad;
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q->setTexture("gfx/Logo");
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q->position = Vector(400,300);
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addRenderObject(q, 1);
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}
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void onUpdate(float dt)
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{
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Core::onUpdate(dt);
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if (core->getKeyState(KEY_ESCAPE))
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quit();
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}
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};
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int WINAPI WinMain( HINSTANCE hInstance, // Instance
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HINSTANCE hPrevInstance, // Previous Instance
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LPSTR lpCmdLine, // Command Line Parameters
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int nCmdShow) // Window Show State
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{
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#ifdef _DEBUG
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_CrtSetDbgFlag ( _CRTDBG_ALLOC_MEM_DF | _CRTDBG_LEAK_CHECK_DF);
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_CrtSetReportMode ( _CRT_ERROR, _CRTDBG_MODE_DEBUG);
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#endif
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{
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SanityTest core;
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core.init();
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core.main();
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core.shutdown();
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}
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return (0);
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}
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#else
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#include "DSQ.h"
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#ifdef BBGE_BUILD_WINDOWS
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#include <shellapi.h>
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#endif
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static void MakeRan(void)
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{
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void enumerateTest()
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{
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#ifdef BBGE_BUILD_SDL
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SDL_Rect **modes;
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/* Get available fullscreen/hardware modes */
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modes=SDL_ListModes(NULL, SDL_FULLSCREEN|SDL_HWSURFACE);
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#ifdef BBGE_BUILD_WINDOWS
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std::ofstream out("ran");
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for (int i = 0; i < 32; i++)
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out << rand()%1000;
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out.close();
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#endif
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}
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/* Check is there are any modes available */
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if(modes == (SDL_Rect **)0){
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MessageBox(0, "No modes available!\n", "", MB_OK);
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return;
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}
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static void StartAQConfig()
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{
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#if defined(BBGE_BUILD_WINDOWS)
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#if defined(AQUARIA_DEMO) || defined(AQUARIA_FULL)
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if (!exists("ran", false))
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{
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MakeRan();
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if(exists("aqconfig.exe", false))
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{
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ShellExecute(NULL, "open", "aqconfig.exe", NULL, NULL, SW_SHOWNORMAL);
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exit(0);
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}
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}
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/* Check if or resolution is restricted */
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if(modes == (SDL_Rect **)-1){
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MessageBox(0, "All resolutions available.\n", "", MB_OK);
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}
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else{
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/* Print valid modes */
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printf("Available Modes\n");
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for(int i=0;modes[i];++i){
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std::ostringstream os;
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os << "[" << modes[i]->w << "x" << modes[i]->h << "]";
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MessageBox(0, os.str().c_str(), "", MB_OK);
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//printf(" %d x %d\n", modes[i]->w, modes[i]->h);
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}
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}
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#endif
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remove("ran");
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#endif
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}
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static void CheckConfig(void)
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{
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#ifdef BBGE_BUILD_WINDOWS
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bool hasCfg = exists("usersettings.xml", false);
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if(!hasCfg)
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StartAQConfig();
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#endif
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}
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}
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#if defined(BBGE_BUILD_WINDOWS) && !defined(BBGE_BUILD_SDL)
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#if defined(BBGE_BUILD_WINDOWS) && defined(AQUARIA_WIN32_NOCONSOLE)
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int WINAPI WinMain( HINSTANCE hInstance, // Instance
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HINSTANCE hPrevInstance, // Previous Instance
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LPSTR lpCmdLine, // Command Line Parameters
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@ -76,54 +141,12 @@ static void CheckConfig(void)
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_CrtSetReportMode ( _CRT_ERROR, _CRTDBG_MODE_DEBUG);
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#endif
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DSQ core(GetCommandLine());
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std::string dsqParam = GetCommandLine();
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#elif defined(BBGE_BUILD_SDL)
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static inline void check_beta(void)
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{
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#if defined(BBGE_BUILD_UNIX) && defined(BETAEXPIRE)
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bool bail = false;
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fprintf(stderr, "\n\n\n");
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fprintf(stderr, "*********************************************************\n");
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fprintf(stderr, "*********************************************************\n");
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fprintf(stderr, "*********************************************************\n");
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fprintf(stderr, "*********************************************************\n");
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fprintf(stderr, "*********************************************************\n");
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if ( time(NULL) > (BETAEXPIRE + 14 * 24 * 60 * 60) ) {
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fprintf(stderr,
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"Sorry, but this beta of the game has expired, and will no\n"
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" longer run. This is to prevent tech support on out-of-date\n"
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" and prerelease versions of the game. Please go to\n"
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" http://www.bit-blot.com/ for information on getting a release\n"
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" version that does not expire.\n");
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bail = true;
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} else {
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fprintf(stderr, " Warning: This is a beta version of AQUARIA.\n");
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}
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fprintf(stderr, "*********************************************************\n");
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fprintf(stderr, "*********************************************************\n");
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fprintf(stderr, "*********************************************************\n");
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fprintf(stderr, "*********************************************************\n");
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fprintf(stderr, "*********************************************************\n");
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fprintf(stderr, "\n\n\n");
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fflush(stderr);
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if (bail) {
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while (true) {
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_exit(0);
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}
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}
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#endif
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}
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extern "C" int main(int argc,char *argv[])
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{
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check_beta();
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#ifdef BBGE_BUILD_WINDOWS
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#if defined(AQUARIA_DEMO) || defined(AQUARIA_FULL)
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remove("ran");
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#endif
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std::string fileSystem = "";
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std::string dsqParam = "";
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#ifdef BBGE_BUILD_UNIX
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const char *envPath = getenv("AQUARIA_DATA_PATH");
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if (envPath != NULL)
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fileSystem = envPath;
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dsqParam = envPath;
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#endif
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DSQ core(fileSystem);
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#endif
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#endif
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DSQ core(dsqParam);
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{
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core.init();
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//enumerateTest();
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@ -159,6 +184,14 @@ static void CheckConfig(void)
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core.shutdown();
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}
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#ifdef BBGE_BUILD_WINDOWS
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std::ofstream out("ran");
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for (int i = 0; i < 1; i++)
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out << rand()%1000;
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out.close();
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#endif
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return (0);
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}
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#endif
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@ -23,10 +23,6 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#include "Avatar.h"
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#include "StatsAndAchievements.h"
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#ifdef _MSC_VER
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#define snprintf _snprintf
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#endif
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#ifndef ARRAYSIZE
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#define ARRAYSIZE(x) (sizeof (x) / sizeof ((x)[0]))
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#endif
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17
BBGE/BBGECompileConfig.h
Normal file
17
BBGE/BBGECompileConfig.h
Normal file
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#ifndef __BBGE_COMPILE_CONFIG_H__
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#define __BBGE_COMPILE_CONFIG_H__
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#ifndef BBGE_SKIP_CONFIG_HEADERS
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#define BBGE_BUILD_SDL 1
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#define BBGE_BUILD_FRAMEBUFFER 1
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#define BBGE_BUILD_SHADERS 1
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#define BBGE_BUILD_OPENGL 1
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#define BBGE_BUILD_OPENGL_DYNAMIC 1
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#define BBGE_BUILD_WIDESCREEN 1
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#define BBGE_BUILD_FMOD_OPENAL_BRIDGE 1
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#define BBGE_BUILD_ACHIEVEMENTS_INTERNAL 1
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#endif
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#endif
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11
BBGE/Base.h
11
BBGE/Base.h
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@ -25,6 +25,16 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#define WIN32_LEAN_AND_MEAN
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#include <windows.h>
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#ifdef _MSC_VER
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#define strtof (float)strtod
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#define snprintf _snprintf
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#endif
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#endif
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#include "BBGECompileConfig.h"
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#ifdef BBGE_BUILD_WINDOWS
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//#include "iprof/prof.h"
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//#define BBGE_PROF(x) Prof(x)
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@ -78,6 +88,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#ifdef BBGE_BUILD_SDL
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#include "SDL.h"
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#undef main // SDL defines main to SDL_main. This is the only place where SDL.h is included, so this is ok.
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#endif
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@ -21,6 +21,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#pragma once
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#include <math.h>
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#include <float.h>
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#include <vector>
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#include "Event.h"
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@ -12,16 +12,15 @@ IF(APPLE)
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SET(MACOSX TRUE)
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ENDIF(APPLE)
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OPTION(AQUARIA_BETAEXPIRE "This build should expire in 30 days." FALSE)
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IF(AQUARIA_BETAEXPIRE)
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EXECUTE_PROCESS(
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COMMAND date +%s
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OUTPUT_VARIABLE BUILD_TIMESTAMP
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ERROR_QUIET
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OUTPUT_STRIP_TRAILING_WHITESPACE
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)
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ADD_DEFINITIONS(-DBETAEXPIRE=${BUILD_TIMESTAMP})
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ENDIF(AQUARIA_BETAEXPIRE)
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# HACK: in case mingw is not correctly detected, fix this.
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IF(${CMAKE_GENERATOR} MATCHES ".*[mM][iI][nN][gG][wW].*") # really ugly hack to match "mingw" case-insensitive
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set(MINGW 1)
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message(STATUS "!! Using MinGW hack !!")
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ENDIF()
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IF(WIN32)
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OPTION(AQUARIA_NO_CONSOLE "No console window?" FALSE)
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ENDIF(WIN32)
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# No Steamworks SDK for Linux at the moment. Roll our own achievements.
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ADD_DEFINITIONS(-DBBGE_BUILD_ACHIEVEMENTS_INTERNAL=1)
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@ -134,17 +133,15 @@ if (NOT SDL_FOUND)
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set(SDLDIR "${EXTLIBDIR}/SDL12")
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set(SDL_INCLUDE_DIR "${SDLDIR}/include")
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message(STATUS "Using internal copy of SDL")
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set(SDL_LIBRARY "${SDLDIR}/lib/macosx/libSDL-1.2.0.dylib;${SDLDIR}/lib/macosx/libSDLmain.a")
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set(SDL_LIBRARY "${SDLDIR}/lib/macosx/libSDL-1.2.0.dylib")
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elseif(WIN32)
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set(SDLDIR "${EXTLIBDIR}/SDL12")
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set(SDL_INCLUDE_DIR "${SDLDIR}/include" CACHE PATH "SDL include directory" FORCE)
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message(STATUS "Using internal copy of SDL")
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if(MSVC)
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set(SDLDIR "${EXTLIBDIR}/SDL12")
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set(SDL_INCLUDE_DIR "${SDLDIR}/include" CACHE PATH "SDL include directory" FORCE)
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message(STATUS "Using internal copy of SDL")
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set(SDLMAIN_LIBRARY "${SDLDIR}/lib/win32/SDLmain.lib" CACHE INTERNAL "")
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set(SDL_LIBRARY_TEMP "${SDLDIR}/lib/win32/SDL.lib" CACHE INTERNAL "")
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set(SDL_LIBRARY ${SDLMAIN_LIBRARY} ${SDL_LIBRARY_TEMP} CACHE STRING "Where the SDL library can be found")
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set(SDL_LIBRARY "${SDLDIR}/lib/win32/SDL.lib" CACHE PATH "Where the SDL library can be found")
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else(MSVC)
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message(SEND_ERROR "We don't have a prebuilt SDL for this environment.")
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set(SDL_LIBRARY "${SDLDIR}/lib/win32/libSDL.dll.a" CACHE PATH "Where the SDL library can be found")
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endif(MSVC)
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else(MACOSX)
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message(SEND_ERROR "We don't have a prebuilt SDL for this platform.")
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@ -159,14 +156,10 @@ if(NOT AQUARIA_INTERNAL_OPENAL)
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endif(NOT AQUARIA_INTERNAL_OPENAL)
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if (NOT OPENAL_FOUND)
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if(WIN32)
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if(MSVC)
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set(OPENALDIR "${EXTLIBDIR}/AL")
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set(OPENAL_INCLUDE_DIR "${OPENALDIR}/include" CACHE PATH "OpenAL include directory" FORCE)
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message(STATUS "Using internal copy of OpenAL")
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set(OPENAL_LIBRARY "${OPENALDIR}/lib/win32/OpenAL32.lib" CACHE FILEPATH "Where the OpenAL library can be found" FORCE)
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else(MSVC)
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message(SEND_ERROR "We don't have a prebuilt OpenAL for this environment.")
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endif(MSVC)
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set(OPENALDIR "${EXTLIBDIR}/AL")
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set(OPENAL_INCLUDE_DIR "${OPENALDIR}/include" CACHE PATH "OpenAL include directory" FORCE)
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message(STATUS "Using internal copy of OpenAL")
|
||||
set(OPENAL_LIBRARY "${OPENALDIR}/lib/win32/OpenAL32.lib" CACHE FILEPATH "Where the OpenAL library can be found" FORCE)
|
||||
else(WIN32)
|
||||
message(SEND_ERROR "We don't have a prebuilt OpenAL for this platform.")
|
||||
endif(WIN32)
|
||||
|
@ -185,8 +178,6 @@ INCLUDE_DIRECTORIES(${OGGVORBIS_INCLUDE_DIRS})
|
|||
INCLUDE_DIRECTORIES(${SDL_INCLUDE_DIR})
|
||||
INCLUDE_DIRECTORIES(${OPENAL_INCLUDE_DIR})
|
||||
|
||||
# !!! FIXME: don't use fmod!
|
||||
#INCLUDE_DIRECTORIES("${BBGEDIR}/fmodapi42604linux64/api/inc")
|
||||
|
||||
# Custom build ID: e.g. "-custom", " (my very own build)"
|
||||
SET(AQUARIA_CUSTOM_BUILD_ID "" CACHE STRING
|
||||
|
@ -196,9 +187,11 @@ if (NOT(AQUARIA_CUSTOM_BUILD_ID STREQUAL ""))
|
|||
endif (NOT(AQUARIA_CUSTOM_BUILD_ID STREQUAL ""))
|
||||
|
||||
# Aquaria/BBGE specific defines...
|
||||
|
||||
ADD_DEFINITIONS(-DGL_GLEXT_LEGACY=1)
|
||||
ADD_DEFINITIONS(-DHAVE_PUTENV=1)
|
||||
ADD_DEFINITIONS(-DTIXML_USE_STL=1)
|
||||
ADD_DEFINITIONS(-DBBGE_SKIP_CONFIG_HEADERS=1) # if this is not defined, it will use .h files to set the necessary defines
|
||||
ADD_DEFINITIONS(-DBBGE_BUILD_SDL=1)
|
||||
ADD_DEFINITIONS(-DBBGE_BUILD_FRAMEBUFFER=1)
|
||||
#ADD_DEFINITIONS(-DBBGE_BUILD_SHADERS=1)
|
||||
|
@ -220,7 +213,10 @@ ENDIF(MACOSX)
|
|||
|
||||
IF(WIN32)
|
||||
ADD_DEFINITIONS(-DBBGE_BUILD_WINDOWS=1)
|
||||
SET(EXETYPE WIN32)
|
||||
IF(AQUARIA_NO_CONSOLE)
|
||||
SET(EXETYPE WIN32)
|
||||
ADD_DEFINITIONS(-DAQUARIA_WIN32_NOCONSOLE=1)
|
||||
ENDIF(AQUARIA_NO_CONSOLE)
|
||||
ENDIF(WIN32)
|
||||
|
||||
|
||||
|
@ -422,6 +418,13 @@ SET(BBGE_SRCS_UNUSED
|
|||
${BBGEDIR}/PointSprites.cpp
|
||||
)
|
||||
|
||||
IF(CMAKE_COMPILER_IS_GNUCC OR CMAKE_COMPILER_IS_GNUCXX OR MINGW)
|
||||
SET_SOURCE_FILES_PROPERTIES(
|
||||
${BBGEDIR}/FmodOpenALBridge.cpp
|
||||
PROPERTIES COMPILE_FLAGS "-fpermissive"
|
||||
)
|
||||
ENDIF()
|
||||
|
||||
SET(FTGL_SRCS
|
||||
${FTGLSRCDIR}/FTCharmap.cpp
|
||||
${FTGLSRCDIR}/FTContour.cpp
|
||||
|
|
|
@ -63,7 +63,7 @@ typedef size_t uintptr_t;
|
|||
/* Enable the dummy video driver (src/video/dummy/\*.c) */
|
||||
#define SDL_VIDEO_DRIVER_DUMMY 1
|
||||
|
||||
#ifdef _WINDOWS
|
||||
#if defined(_WINDOWS) || defined(_WIN32)
|
||||
#define SDL_VIDEO_DRIVER_WINDIB 1
|
||||
#endif
|
||||
|
||||
|
|
Loading…
Reference in a new issue