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More linux file name case issues...

This commit is contained in:
fgenesis 2012-06-14 19:06:06 +02:00
parent 8f2279e28a
commit 5b7757530f

View file

@ -925,15 +925,13 @@ bool SoundManager::playVoice(const std::string &name, SoundVoiceType svt, float
if (!voicePath2.empty())
{
fn = voicePath2 + name + fileType;
stringToLower(fn);
fn = core->adjustFilenameCase(voicePath2 + name + fileType);
if (exists(fn)) checkOther = false;
}
if (checkOther)
{
fn = voicePath + name + fileType;
stringToLower(fn);
fn = core->adjustFilenameCase(voicePath + name + fileType);
if (!exists(fn))
{
debugLog("Could not find voice file [" + fn + "]");
@ -1281,27 +1279,25 @@ bool SoundManager::playMusic(const std::string &name, SoundLoopType slt, SoundFa
if (!name.empty() && name[0] == '.')
{
fn = name;
stringToLower(fn);
}
else
{
if (!audioPath2.empty())
{
fn = audioPath2 + name + fileType;
stringToLower(fn);
if (!exists(fn))
{
fn = musicPath + name + fileType;
stringToLower(fn);
}
}
else
{
fn = musicPath + name + fileType;
stringToLower(fn);
}
}
fn = core->adjustFilenameCase(fn);
lastMusic = name;
stringToLower(lastMusic);
@ -1498,14 +1494,8 @@ void loadCacheSoundsCallback (const std::string &filename, intptr_t param)
}
if (fileType==".ogg")
{
std::string f = filename;
stringToLower(f);
debugLog("trying to load sound " + f);
sm->loadSoundIntoBank(f, "", "");
debugLog("trying to load sound " + filename);
sm->loadSoundIntoBank(filename, "", "");
}
}
@ -1525,21 +1515,18 @@ Buffer SoundManager::loadSoundIntoBank(const std::string &filename, const std::s
// WARNING: local sounds should go here!
debugLog(filename);
debugLog(filename);
if (slt == SFXLOAD_LOCAL && !audioPath2.empty())
{
f = audioPath2 + filename + format;
stringToLower(f);
f = core->adjustFilenameCase(audioPath2 + filename + format);
if (!exists(f))
{
f = path + filename + format;
stringToLower(f);
f = core->adjustFilenameCase(path + filename + format);
}
}
else
{
f = path + filename + format;
stringToLower(f);
f = core->adjustFilenameCase(path + filename + format);
}
bool loop = false;
@ -1561,6 +1548,8 @@ Buffer SoundManager::loadSoundIntoBank(const std::string &filename, const std::s
return Buffer();
}
stringToLower(name);
#ifdef BBGE_BUILD_FMODEX
FMOD::Sound * sound = SoundCore::soundMap[name];