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Reload texture in anim editor on Ctrl+R
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1 changed files with 4 additions and 1 deletions
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@ -1084,6 +1084,9 @@ void AnimationEditor::clearRot()
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updateEditingBone();
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if (editingBone)
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{
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if(core->getCtrlState())
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editingBone->texture->reload();
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else
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applyRotation();
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}
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}
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