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fixup core resource (un/re)load

This commit is contained in:
fgenesis 2023-06-23 14:27:41 +02:00
parent 825670f651
commit 5e75bc486c
3 changed files with 6 additions and 12 deletions

View file

@ -1883,7 +1883,7 @@ void Core::shutdown()
debugLog("OK"); debugLog("OK");
debugLog("Clear All Resources..."); debugLog("Clear All Resources...");
texmgr.shutdown(); texmgr.unloadAll();
debugLog("OK"); debugLog("OK");
@ -1961,10 +1961,7 @@ void Core::switchRenderObjectLayer(RenderObject *o, unsigned toLayer)
void Core::unloadResources() void Core::unloadResources()
{ {
/*for (size_t i = 0; i < resources.size(); i++) this->texmgr.unloadAll();
{
resources[i]->unload();
}*/
} }
void Core::onReloadResources() void Core::onReloadResources()
@ -1973,11 +1970,8 @@ void Core::onReloadResources()
void Core::reloadResources() void Core::reloadResources()
{ {
/*for (size_t i = 0; i < resources.size(); i++) this->texmgr.reloadAll(TextureMgr::OVERWRITE);
{ this->onReloadResources();
resources[i]->reload();
}
onReloadResources();*/
} }
const std::string & Core::getBaseTexturePath() const const std::string & Core::getBaseTexturePath() const

View file

@ -209,7 +209,7 @@ void TextureMgr::clearUnused()
debugLog(os.str()); debugLog(os.str());
} }
void TextureMgr::shutdown() void TextureMgr::unloadAll()
{ {
for(TexCache::iterator it = cache.begin(); it != cache.end(); ++it) for(TexCache::iterator it = cache.begin(); it != cache.end(); ++it)
it->second->unload(); it->second->unload();

View file

@ -21,7 +21,7 @@ public:
size_t getNumLoaded() const; size_t getNumLoaded() const;
Texture *getOrLoad(const std::string& name); Texture *getOrLoad(const std::string& name);
void clearUnused(); // clear everything whose refcount is 1 void clearUnused(); // clear everything whose refcount is 1
void shutdown(); void unloadAll();
enum LoadMode enum LoadMode
{ {