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Fix rare texture loading problems introduced in 8bd40be8aa and f0d580d873.

This commit is contained in:
fgenesis 2016-03-13 01:37:43 +01:00
parent 198f0353d5
commit 62c949f640
5 changed files with 29 additions and 32 deletions

View file

@ -1365,13 +1365,12 @@ bool RenderObject::setTexture(const std::string &n)
if (name.empty())
return false;
if(texture && name == texture->name)
if(texture && texture->getLoadResult() == TEX_SUCCESS && name == texture->name)
return true; // no texture change
TextureLoadResult res = TEX_FAILED;
CountedPtr<Texture> tex = core->addTexture(name, &res);
CountedPtr<Texture> tex = core->addTexture(name);
setTexturePointer(tex);
return !!tex && res != TEX_FAILED;
return tex && tex->getLoadResult() == TEX_SUCCESS;
}
float RenderObject::getSortDepth()