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https://github.com/AquariaOSE/Aquaria.git
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Fix rare texture loading problems introduced in 8bd40be8aa
and f0d580d873
.
This commit is contained in:
parent
198f0353d5
commit
62c949f640
5 changed files with 29 additions and 32 deletions
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@ -4429,7 +4429,7 @@ std::string Core::getTextureLoadName(const std::string &texture)
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return loadName;
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}
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std::pair<CountedPtr<Texture>, TextureLoadResult> Core::doTextureAdd(const std::string &texture, const std::string &loadName, std::string internalTextureName)
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CountedPtr<Texture> Core::doTextureAdd(const std::string &texture, const std::string &loadName, std::string internalTextureName)
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{
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if (texture.empty() || !ISPATHROOT(texture))
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{
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@ -4448,35 +4448,28 @@ std::pair<CountedPtr<Texture>, TextureLoadResult> Core::doTextureAdd(const std::
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stringToLowerUserData(internalTextureName);
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CountedPtr<Texture> t = core->findTexture(internalTextureName);
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if (t)
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return std::make_pair(t, TEX_SUCCESS);
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return t;
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t = new Texture;
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t->name = internalTextureName;
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unsigned res = TEX_FAILED;
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if(t->load(loadName))
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res |= (TEX_LOADED | TEX_SUCCESS);
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else
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if(!t->load(loadName))
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{
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t->width = 64;
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t->height = 64;
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}
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return std::make_pair(t, (TextureLoadResult)res);
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return t;
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}
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CountedPtr<Texture> Core::addTexture(const std::string &textureName, TextureLoadResult *pLoadResult /* = 0 */)
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CountedPtr<Texture> Core::addTexture(const std::string &textureName)
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{
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BBGE_PROF(Core_addTexture);
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if (textureName.empty())
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{
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if(pLoadResult)
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*pLoadResult = TEX_FAILED;
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return NULL;
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}
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std::pair<CountedPtr<Texture>, TextureLoadResult> texResult;
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CountedPtr<Texture> ptex;
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std::string texture = textureName;
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stringToLowerUserData(texture);
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std::string internalTextureName = texture;
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@ -4493,33 +4486,31 @@ CountedPtr<Texture> Core::addTexture(const std::string &textureName, TextureLoad
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std::string ln = loadName;
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texture = secondaryTexturePath + texture;
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loadName = texture;
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texResult = doTextureAdd(texture, loadName, internalTextureName);
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if (!texResult.second)
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texResult = doTextureAdd(t, ln, internalTextureName);
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ptex = doTextureAdd(texture, loadName, internalTextureName);
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if (!ptex || ptex->getLoadResult() == TEX_FAILED)
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ptex = doTextureAdd(t, ln, internalTextureName);
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}
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else
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texResult = doTextureAdd(texture, loadName, internalTextureName);
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ptex = doTextureAdd(texture, loadName, internalTextureName);
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addTexture(texResult.first.content());
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addTexture(ptex.content());
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if(debugLogTextures)
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{
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if (texResult.second & TEX_LOADED)
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if (ptex)
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{
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std::ostringstream os;
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os << "LOADED TEXTURE FROM DISK: [" << internalTextureName << "] idx: " << resources.size()-1;
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debugLog(os.str());
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}
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else if(!(texResult.second & TEX_SUCCESS))
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else if(ptex->getLoadResult() != TEX_SUCCESS)
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{
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std::ostringstream os;
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os << "FAILED TO LOAD TEXTURE: [" << internalTextureName << "] idx: " << resources.size()-1;
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debugLog(os.str());
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}
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}
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if(pLoadResult)
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*pLoadResult = texResult.second;
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return texResult.first;
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return ptex;
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}
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void Core::addRenderObject(RenderObject *o, int layer)
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@ -1023,7 +1023,7 @@ public:
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void removeTexture(Texture *res);
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void clearResources();
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CountedPtr<Texture> addTexture(const std::string &texture, TextureLoadResult *pLoadResult = 0);
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CountedPtr<Texture> addTexture(const std::string &texture);
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PostProcessingFX postProcessingFx;
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@ -1328,7 +1328,7 @@ protected:
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virtual void onReloadResources();
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std::pair<CountedPtr<Texture>, TextureLoadResult> doTextureAdd(const std::string &texture, const std::string &name, std::string internalTextureName);
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CountedPtr<Texture> doTextureAdd(const std::string &texture, const std::string &name, std::string internalTextureName);
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void deleteRenderObjectMemory(RenderObject *r);
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bool _hasFocus;
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@ -1365,13 +1365,12 @@ bool RenderObject::setTexture(const std::string &n)
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if (name.empty())
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return false;
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if(texture && name == texture->name)
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if(texture && texture->getLoadResult() == TEX_SUCCESS && name == texture->name)
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return true; // no texture change
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TextureLoadResult res = TEX_FAILED;
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CountedPtr<Texture> tex = core->addTexture(name, &res);
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CountedPtr<Texture> tex = core->addTexture(name);
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setTexturePointer(tex);
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return !!tex && res != TEX_FAILED;
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return tex && tex->getLoadResult() == TEX_SUCCESS;
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}
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float RenderObject::getSortDepth()
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@ -69,6 +69,7 @@ Texture::Texture()
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repeating = false;
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pngSetStandardOrientation(0);
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ow = oh = -1;
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loadResult = TEX_FAILED;
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}
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Texture::~Texture()
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@ -262,6 +263,7 @@ void Texture::reload()
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bool Texture::load(std::string file)
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{
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loadResult = TEX_FAILED;
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if (file.size()<4)
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{
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errorLog("Texture Name is Empty or Too Short");
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@ -430,6 +432,7 @@ bool Texture::loadPNG(const std::string &file)
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width = info.Width;
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height = info.Height;
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good = true;
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loadResult = TEX_SUCCESS;
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}
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else
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{
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@ -486,6 +489,7 @@ bool Texture::loadTGA(ImageTGA *imageTGA)
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delete[] (imageTGA->data);
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free (imageTGA);
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loadResult = TEX_SUCCESS;
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return true;
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}
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@ -23,11 +23,11 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#include "Base.h"
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enum TextureLoadResult
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{
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TEX_FAILED = 0x00,
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TEX_SUCCESS = 0x01,
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TEX_LOADED = 0x02,
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TEX_FAILED,
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TEX_SUCCESS
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};
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struct ImageTGA
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@ -81,6 +81,8 @@ public:
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std::string name;
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TextureLoadResult getLoadResult() const { return loadResult; }
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protected:
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std::string loadName;
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@ -91,6 +93,7 @@ protected:
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bool loadTGA(ImageTGA *tga);
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int ow, oh;
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TextureLoadResult loadResult;
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};
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