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_mods/x/locales/y/* now works
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5 changed files with 29 additions and 7 deletions
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@ -318,7 +318,7 @@ void Texture::load(std::string file)
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if (found)
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{
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file = localisePath(file);
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file = localisePathInternalModpath(file);
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file = core->adjustFilenameCase(file);
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/*
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