diff --git a/BBGE/SkeletalSprite.cpp b/BBGE/SkeletalSprite.cpp index 785a474..dd72e29 100644 --- a/BBGE/SkeletalSprite.cpp +++ b/BBGE/SkeletalSprite.cpp @@ -1778,6 +1778,7 @@ bool AnimationLayer::contains(const Bone *b) const for (int j = 0; j < includeBones.size(); j++) if (idx == includeBones[j]) return true; + return false; } return true;