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make steam flow rate FPS independent

Adjusted to look the same speed at 60 FPS.
This commit is contained in:
fgenesis 2025-04-01 23:33:41 +02:00
parent 7dda47101e
commit 689d38ff10

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@ -578,7 +578,7 @@ void Path::update(float dt)
if (active && pathType == PATH_STEAM && !game->isWorldPaused())
{
animOffset -= 1000*0.00002f;
animOffset -= dt*1.2f;
if (nodes.size() >= 2)