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Improvements to shader API; use handles instead of raw pointers.
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5 changed files with 145 additions and 67 deletions
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@ -24,7 +24,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#include "Base.h"
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#include "ScriptObject.h"
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class Shader : public ScriptObject
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class Shader
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{
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public:
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Shader();
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